T
TuCulo EsMio
09 Aug 2010 17:53
Link
I have an idea that i think would make the game a more balanced environment between war players and econ players.
here goes...
This idea could change the destructiveness of war moderately active peaceful player(s) suffer, when set upon by an aggressor(s).
It doesn't involve changing the war engine.
Essentially, it revolves around the concept of an aggressor needing to apply "political pressure," to an intended target, before they are able to declare war. If you dont apply political pressure, you simply can not "win" a country.
Without political pressure you can declare and war but not attack any pop targets, nor paint, nor nuke. You can Only attack military or economic targets, conventionally.
Once a player has the first pressure applied on him/her, a 48 hour window begins where other players may Apply political pressure to either side, aggressor or defender. Once this 48 hours is done, the country under threat can receive NO other political pressure from other presidents. And no further war decs from new presidents who may intend to come in late and attack the military targets, reducing the victims chance to wage a proper war.
At this stage another time period begins. this gives the victim..ehem..defender...a chance to set his def and take some countering moves to better position for war.
Once that period of time goes by, all presidents who took part in the apply political pressure phase, can be declared upon by the other players who applied pressure from the other side.
_____________
These changes would give a player the chance(some amount of days before a true war dec is made)to talk before shooting. Assuming a real argument.
Or, it gives them a chance to arrange a def and allies before its too late should the aggressor be intent on raiding an active.
Simply, it gives a player a chance(more Time) to counter the moves made on him while he was not aware he was being targeted.
People who are applying the pressure are immune from counter decs while they are waiting to declare. This gives all the players a chance to start fairly and at the same time. I believe it reduces the disadvantage a declared upon country suffers.
basicaly----Political pressure(choosing sides)\negotiation\war decs.
the vicim will know who there enemies are, what their intentions are and would be given more time to arrange support, better defenses and a better strategic position on the map.
Thoughts?
I wrote this quickly before work so sorry if it is difficult to understand.
here goes...
This idea could change the destructiveness of war moderately active peaceful player(s) suffer, when set upon by an aggressor(s).
It doesn't involve changing the war engine.
Essentially, it revolves around the concept of an aggressor needing to apply "political pressure," to an intended target, before they are able to declare war. If you dont apply political pressure, you simply can not "win" a country.
Without political pressure you can declare and war but not attack any pop targets, nor paint, nor nuke. You can Only attack military or economic targets, conventionally.
Once a player has the first pressure applied on him/her, a 48 hour window begins where other players may Apply political pressure to either side, aggressor or defender. Once this 48 hours is done, the country under threat can receive NO other political pressure from other presidents. And no further war decs from new presidents who may intend to come in late and attack the military targets, reducing the victims chance to wage a proper war.
At this stage another time period begins. this gives the victim..ehem..defender...a chance to set his def and take some countering moves to better position for war.
Once that period of time goes by, all presidents who took part in the apply political pressure phase, can be declared upon by the other players who applied pressure from the other side.
_____________
These changes would give a player the chance(some amount of days before a true war dec is made)to talk before shooting. Assuming a real argument.
Or, it gives them a chance to arrange a def and allies before its too late should the aggressor be intent on raiding an active.
Simply, it gives a player a chance(more Time) to counter the moves made on him while he was not aware he was being targeted.
People who are applying the pressure are immune from counter decs while they are waiting to declare. This gives all the players a chance to start fairly and at the same time. I believe it reduces the disadvantage a declared upon country suffers.
basicaly----Political pressure(choosing sides)\negotiation\war decs.
the vicim will know who there enemies are, what their intentions are and would be given more time to arrange support, better defenses and a better strategic position on the map.
Thoughts?
I wrote this quickly before work so sorry if it is difficult to understand.