Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Proposal/discussion for more user-set settings (Little Upsilon)

Topics: General: Proposal/discussion for more user-set settings (Little Upsilon)

spartacus303 (Little Upsilon)

Sunday, December 27, 2009 - 08:41 pm Click here to edit this post
I previously suggested the setting of income tax % for workers to be allowed to be set by the president/player.

My tax rate is currently 29.81% and I am not really happy about this. I could either want to raise it or lower it depending on the strategy I want to adopt.

In addition to the income tax ("Taxes paid by Citizens"), I would also like to have control over:

-Health Contributions

definitions:
(health screen:
This is the amount of money contributed by the population for healthcare.)

(finances screen:
The country is paying for the health system in the country. Some of the cost however is paid by the population. The population pays for heath care either directly or by insuring the costs with a health insurance company.)

Comment: Funny how no "health insurance company" exists.

-Education Contributions

definition:
This is the amount of money that is paid by the population for educations. It is very low for the lower income groups. With higher income, the percentage paid for education is increasing.

(I want to be able to set this %)


-(missing: Transportation Contributions)
Is the population contributing nothing to the transportation system ??

-(missing: Social Security Contributions)
Are those who work make no contribution whatsoever to cover for the social security paid to the disabled and unemployed ??
Retired people receive this plus their pension, see below.


-Private Investments
Players currently have zero control over this section of the finances page
the data in this section is not even defined with bubbles, this could be a start so we know what the stuff means.

-Pensions
Players currently have zero control over this section of the finances page
the data in this section is not even defined with bubbles, this could be a start so we know what the stuff means.


-Housing Investments
Players currently have zero control over this section of the finances page

some of the data doesn't really make any sense:
Average Yearly Price Increase 0.00%

yet "Average House Value" has been going up.


Appendix 1: Calculating your income tax %

Before anyone asks how did I calculate the income tax % in my country:

Take "Taxes paid by Citizens" and divide by "Total Income of all Workers this month"

For example:

15,467.45M SC$ / 51880.50M SC$
when dividing ignore the M SC$ since it cancels out.

=> 15467.45/51880.5= 0.2981 = 29.81%


Thank you
Manny

spartacus303 (Little Upsilon)

Sunday, December 27, 2009 - 08:56 pm Click here to edit this post
For the "transportation contributions" suggested above, the State of Michigan raises different types of taxes.

taxes and fees collected on items used "for the operation of a motor vehicle on the state highways," including fuel and registration taxes but with the exception of general sales taxes, are to "be used exclusively for 'transportation' purposes."
http://www.mackinac.org/8423

Scarlet (White Giant)

Monday, December 28, 2009 - 01:07 am Click here to edit this post
Health Contributions:
It would be unrealistic to take control of this. If the population sees fit to take advantage of private health insurance rather than use the state sponsored system... that is their choice, no government action can interfere unless it goes either completely socialized or completely private care. Private care being impossible as far as gameplay is concerned, and socialized being undesirable as it would imply the removal of health contributions altogether.

Education Contributions: See above, except imagine it in the form of private donations and parochial schools... same reasoning. The population makes the decision, not the government.

Transportation contributions: Unrealistic. There isn't any real world basis for this because contributions implies "voluntary" contributions, not taxes. There is only one tax in SC, Income Tax.

Social Security Contributions: Same reasoning as health and education, except we actually have pensions.

Private Investments, Pensions, Housing Investments: These are the sole domain of the populace, government action in the real world has little direct bearing on these, only indirect. In the case of completely socialized countries, only housing investments would be influenced through price-setting.

All of these would not come under government control except in the most socialist system.

As far as income tax is concerned, I don't see it as being a necessity or even desirable.

spartacus303 (Little Upsilon)

Tuesday, December 29, 2009 - 05:01 pm Click here to edit this post
Scarlet, your comments reflect your low-level of knowledge of the gameplay.

If you were a 5-year veteran, I am sure you would best understand my concerns.


Anyone else ?


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