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Luonnotar (Fearless Blue)
All worlds
17 Jan 2010 22:26Link
I've been thinking about it for a while, and there are some corporation types that I think should be eliminated because they do not produce profit and are not viable types of industries.
For example, look at roads. Roads last forever, once you build a section of road it remains there until the end of time. Sometimes, when a player is expanding their road system heavily, demand for roads will spike. But, after the project subsides, demand will fall and roads will once again be a lackluster corporation type.
Along with roads, look at road maintenance. Road maintenance is not profitable. On most worlds it does poorly even as a state corp that does not pay CRU fees.
My solution would be to simply combine these industries. Have existing roads consume more roads instead of road maintenance. Think of the additional roads consumed as being used to repair the worn-out sections. By combining two stinkers, we might be able to make one good, solid
For example, look at roads. Roads last forever, once you build a section of road it remains there until the end of time. Sometimes, when a player is expanding their road system heavily, demand for roads will spike. But, after the project subsides, demand will fall and roads will once again be a lackluster corporation type.
Along with roads, look at road maintenance. Road maintenance is not profitable. On most worlds it does poorly even as a state corp that does not pay CRU fees.
My solution would be to simply combine these industries. Have existing roads consume more roads instead of road maintenance. Think of the additional roads consumed as being used to repair the worn-out sections. By combining two stinkers, we might be able to make one good, solid
I
Inanna (Golden Rainbow)
All worlds
18 Jan 2010 01:41Link
Good idea, but schools are largely becoming exactly what you think they aren't, Prefabbed modular units delivered on those super sized 18 wheelers with the 'wide load' escort. All in all though, sounds good for the water/roads/train tracks...
J
Jo Jo the Hun (Fearless Blue)
All worlds
18 Jan 2010 17:13Link
Good idea, the large number of corp types does complicate things, needlessly and to no benefit.
It's horribly specialized. Milk and cheese and butter AND milk products?! How does having those as separate corp types affect anyone's game play, except make it take a little longer to find something on the product list?
More corp types makes thinner markets in each product. W3C feels they have to intervene in thin markets, making product out of thin air. I think the less W3C intervention, the more player control of all aspects of production and the more interesting and authentic the game is.
It's horribly specialized. Milk and cheese and butter AND milk products?! How does having those as separate corp types affect anyone's game play, except make it take a little longer to find something on the product list?
More corp types makes thinner markets in each product. W3C feels they have to intervene in thin markets, making product out of thin air. I think the less W3C intervention, the more player control of all aspects of production and the more interesting and authentic the game is.
L
Laguna
All worlds
18 Jan 2010 17:44Link
/me facepalms
No.
It didn't cross anyone's minds that the more inefficient the system, the easier it is to make a profit?
No.
It didn't cross anyone's minds that the more inefficient the system, the easier it is to make a profit?
S
spartacus303 (Little Upsilon)
All worlds
18 Jan 2010 19:03Link
Milk
Milk Products
Cheese
Butter
could easily be regrouped as "dairy products".
W3C mentioned multi-products corporations as being in the works.
I mean how is it that Simcountry has no Beer, or ice cream.
Can you imagine a world without beer ?
Milk Products
Cheese
Butter
could easily be regrouped as "dairy products".
W3C mentioned multi-products corporations as being in the works.
I mean how is it that Simcountry has no Beer, or ice cream.
Can you imagine a world without beer ?
C
CraftyCockney
All worlds
18 Jan 2010 22:44Link
Alcohol is the brew of the devil heathen.
M
meow69
All worlds
19 Jan 2010 05:49Link
then how come jesus drank wine. I mean his blood is wine so he must have been wasted all day every day right. Just kidding for all those that can't take a joke
C
CraftyCockney (Golden Rainbow)
All worlds
20 Jan 2010 18:23Link
And I hope no one has any ideas of getting rid of soybeans...
There would be all out revolution.
Crafty
There would be all out revolution.
Crafty
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spartacus303 (Little Upsilon)
All worlds
20 Jan 2010 19:05Link
Soybeans are a real-life commodity sold by bushels.