Simcountry
Forum General Population Regulations (Little Upsilon)

Population Regulations (Little Upsilon)

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SuperSoldierRCP (Little Upsilon)

All worlds
03 Aug 2010 00:44Link
I think we should have the limits on Populations raised to a higher level, if you look below you see my stats are far from low but yet the pop die cap hits me at 55M when you have the bar at 100M total population size and at only 50% or so it seems counter productive

Population Size 54,037,650
Education Index 209.40
Health Index 124.36
Social Security 148.69
Employment Index 94.63
Transportation Index 269.25
Business/Trade Index 129.40
Finance Index 128.28
Budget 2,161.14B SC$
Welfare Index 126.02

After the math of my last 16months alone i have gained 60,000 in Population which is about 3750 per month.

I observed several C3 all from 9.5M to 11M in size and have seen that they gain anywhere from 120-160k new citizens a year.

I understand the WC3 wish to keep populations low but i believe the cap in which country's lose pop or start to see slo
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Aaron Doolavay (White Giant)

All worlds
03 Aug 2010 07:43Link
Maybe we should be happy we're allowed over 60M at all. That's my humble opinion.
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Barrenregions (Fearless Blue)

All worlds
03 Aug 2010 17:27Link
Not really. I think we should have as much as we want.
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White Darkness (Little Upsilon)

All worlds
07 Aug 2010 04:33Link
The whole point of the limiter was to minimize the gap between long term players and new players.

Admittedly, having the die off with a requirement of 120M is kind of silly though.
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BrokenAmbitions (Little Upsilon)

All worlds
07 Aug 2010 04:44Link
I think, limits, would be a pointless addition, plus, as I've been doing, Im trying to get my health to 250 @ 83M pop. seems im only losing 8K now, compared to what i was losing, besides, if everyone just had a "limit" it'd be boring..
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Scarlet

All worlds
07 Aug 2010 09:07Link
<!-Quote-!>Quote:

Maybe we should be happy we're allowed over 60M at all. That's my humble opinion.<!-/Quote-!>


Quoted for truth.