Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Government Costs. (Little Upsilon)

Topics: General: Government Costs. (Little Upsilon)

Psycho_Honey (Little Upsilon)

Friday, November 12, 2010 - 09:01 am Click here to edit this post
Okay, I am wondering if I am being overcharged Governement Costs in my countries. I had quite a few counties many times before this and have not seen these kind of numbers.

I currently own 20 countries. And downsizing.

General Grundy
Profit & Loss - This Month

General Cost of Government 361,200.08M SC$ Cost of government

Balrog
General Cost of Government 311,143.86M SC$ Cost of government


The numbers I am showing you aren't spikes either. General Grundy had a year cost of 3.29T in govt cost annually. Balrog, 2.8T ouchie!

Just two. I have not noticed such high amounts anytime before and they just recently shot up a lot for some reason, like waaaay high and now I am quite a few trillion in debt in some of these countries. But I have held them and others for a very long time yet not seen these kind of numbers till about the last week or so.

Is this a glitch or am I causing this somewhere. Can you post a typical sliding scale of govt cost per x amount of countries Tommi? Aside from the individual factors, just a base amount the game would assign before user adjustment factors.

Keto (Little Upsilon)

Friday, November 12, 2010 - 02:28 pm Click here to edit this post
24. Government Cost [ top ]
The cost of government can vary widely from one country to another. There are several factors that can influence it.

The population and the salary levels in the country are an important factor as some of the money is spent as salaries. The price of materials and services paid for by the country and the number of countries in the empire, are also major factors in the cost.

Government cost increases with the number of countries in the empire. In a single country, the cost is low. In empires of up to 5 or 10 countries it is a reasonable percentage of the total cost and in very large empires it is the largest cost factor.

Most empires larger than 20 countries, will find it impossible to pay for. We recommend a limitation of 12 to 15 countries to prevent that high cost. Even with 15 countries, the economy must be very strong for the empire to be able to bear the cost.

Government cost will gradually adjust to the size of the empire and other changes in the country. When an empire grows, the cost of government may take one or two game years to adjust to the new level. The same will happen when the empire is becoming smaller

Not sure how accurate this is, but hope it helps explain possible problems. ;)

Barren (Little Upsilon)

Friday, November 12, 2010 - 04:53 pm Click here to edit this post
I know!! General Cost of Government 48,143.03M SC

I own one freakin country, God, Thats BS.

SirSmokesAlot (Fearless Blue)

Saturday, November 13, 2010 - 12:39 am Click here to edit this post
General Cost of Government 67,857.76M SC$
Thats my main with 114m pop and 13 countries in my empire. Not to bad but 361B omg!

Psycho_Honey (Little Upsilon)

Saturday, November 13, 2010 - 01:52 am Click here to edit this post
lol

Barren (Little Upsilon)

Saturday, November 13, 2010 - 02:33 am Click here to edit this post
Sir. Now that just aint fare. 13 Countrys, And 114M pop, And i got 57m pop and 1 country and mine is only 19B lower.


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