Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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How Your Coutries Be Ruined !!! (Fearless Blue)

Topics: General: How Your Coutries Be Ruined !!! (Fearless Blue)

Cao Yi (Fearless Blue)

Friday, December 10, 2010 - 08:06 pm Click here to edit this post
1) Corporations larger and larger would stop your economic growth because the rate of retirement is higher than graduation. This has been done in order to prevent players to sell population in case they need GCs to do other issues.
2) The Countries of Full members produces all types of professionals are much slower than C3s( You can try this by register a C3 then exchange HT workers. When you finish this Professinal Exchange, you cancel the C3 country. Within a week, come back that C3, you will see that it has enough HT workers. FULL MEMBERS countries can not produce that fast even though most full members have higher educational priority than C3 ).
3) When Security Council members agree to aid 5T to develope a country, that money will be paid back by full members' countries in some ways such as military spending or your population use more products and pay less than the percentage they need .
4) Many players set their Purchase Products Your Country Need at Q 100. In fact, almost all full members countries produce products from 160- 190 in quality. Therefore, C3s countries supply products for your countries. In this case, full members feed the C3 economy.
5) About 10% of children don't go to elementary schools. This is set up in order to increase Low Level Workers in your countries. When you have not enough professional workers, these LLW remains unemployment. Therefore, your country has to pay more money for Social Security.
6) It does not make sense in economy when some workers are kept to be reserved while many corporations in your countries need workers. Reserve for what? I don't understand.
If you guys have some things else, please share with us.

Psycho_Honey (Little Upsilon)

Friday, December 10, 2010 - 10:29 pm Click here to edit this post
5 is the most disturbing. I'd beat the living hay outta my kids not going to school. 10% wtfizzle!

Barren (Fearless Blue)

Saturday, December 11, 2010 - 01:08 am Click here to edit this post
Yeah dude, This game got issues. Some of my corps in one of my countrys had like 10% employment, but i had tones of spare workers. And the salaries are high to, And my welfare was to. I dont get why they wouldent want to work.

Solomon Grundy (Little Upsilon)

Saturday, December 11, 2010 - 06:21 am Click here to edit this post
1)

Quote:

This has been done in order to prevent players to sell population in case they need GCs to do other issues.


Probably not. My experience is being left a bit red faced when the GM finally explaines their intended purpose(s).

2) You're going to find that this is automation to stabalize it for computer control as the countries are often, as in this case, left in disarray. I believe it is correct for abandoned countries to be 'righted' faster than normal growth/development would allow.

3) Of course you'll spend the money, but what it gets spent on is the player's choice. Why couldn't you use the 5T and convert it with more of your other cash into GCs? I believe you can.

4) Unless you're going for score, let's not forget how much a properly set up local market can boost your score.

5)Trade them away as soon as they are LLWs so that they don't drag on your economy. I like the fact that after investing time to learn these things that it will reflect in my score where a newer player with less time in, who is unaware, has it reflect in their score fairly. It's easy to deal with and if it needs to be fixed at all I would count it a very low priority.

6) I don't think I understand what you mean? Are you talking about required for 100% employment?

If you have workers available that won't fill the job positions, with nothing else out of the ordinary, there has to be something wrong. If everything is actually normal this will need to be revisited. Something might actually be broken with this one. Though I suspect you're short executives or something.

Anyone wanna help me out here? I'm just a medium level vet who's been gone a while.

Psycho_Honey (Little Upsilon)

Saturday, December 11, 2010 - 06:27 am Click here to edit this post
His problem with that is he is either short on a profession, or the phantom salary issue - which is bs anyway. I had a problem with that for a long time when I first started but I haven't seen it since. My salaries between government and corporate workers is as distant as ever too. I didn't buy that explanation back then either.

BaneslayerAngel (Little Upsilon)

Friday, December 17, 2010 - 05:59 am Click here to edit this post
Wendy most the children on FB dont need elementary schools to shoot guns, but ya know, with the war levels, now we give them those little pop cracker fireworks and they throw them at the ground...


Simcountry = SimEcon

War = Dead

Jozi wont make any changes until someone gets either stomped on by someone, or 1 person decides to declare every damn country out of WP...

I tried on WG Declared 25 presidents
(Im war level 4) (yeah not 3..) out of 25 presidents ( all of which are in top 100 rankings some friends, some not, some I'd like to kill, my results were as follows:

Cannot declare war level 0
Cannot declare war level 0
Cannot declare war level 3
Cannot declare war level 0
Cannot declare war level 3

Cannot declare war level 3
Cannot declare war level 3
Cannot declare war level 0
Cannot declare war level 0
Cannot declare war level 3

Cannot declare war level 0
Cannot declare war level 0
Cannot declare war level 0
Cannot declare war level 3
Cannot declare war level 3

Cannot declare war level 0
Cannot declare war level 0
Cannot declare war level 3
Cannot declare war level 0
Cannot declare war level 3

Cannot declare war level 3
Cannot declare war level 0
Cannot declare war level 3
Cannot declare war level 0
Cannot declare war level 0

14 level 0's (some of which have top 25 War slaves)
9 others level 3's (one being war level top 10, 2 others being top 20)


Had any gone through, I would have declared peace in this test run, but err,

Also:
All were Pinkpurply/or Red empires
all had at least 4 countries
at least 2 slaves with 40M pop
and 2 countries with USD value of 25 or greater

17 were inactive or logged in within the last month

the rest, active within the last week..

Ill be running the same test on LU later,

(Im war level 0) but just to see how the war levels are balanced, for 40 presidents

then On FB for 50 presidents..
(still war level 1 there so they wont cause a fuss)

Josias Jorvick (Little Upsilon)

Friday, December 17, 2010 - 09:22 am Click here to edit this post
yea, the war game is dead. well, it was dead before levels, but war levels is allot like sim country being pressed between two pieces of glass for display

swann_88 (Golden Rainbow)

Saturday, December 18, 2010 - 04:03 pm Click here to edit this post
#6 your companies also won't hit full employment if you are too low on roads and train tracks
people can't get to work & goods can't move in and out


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