Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Simcountry in a Deep reccesion? (Fearless Blue)

Topics: General: Simcountry in a Deep reccesion? (Fearless Blue)

Legg (Fearless Blue)

Wednesday, April 6, 2011 - 08:36 pm Click here to edit this post
In my opnion Simcountry is in a economic crisis!

Its Extremely hard to Keep your surplus, Most nations have a deficit (including mine)

The economy of simcountry needs to be restarted from scratch.

Nations have debts of trillions. they are bankrupt, people are jobless.

What can we do to improve the Economy Internationally?

Psycho_Honey (Little Upsilon)

Wednesday, April 6, 2011 - 09:04 pm Click here to edit this post
I can make you as many loans as your country can spend.

Quantitative Easing. Massive Cash injections into the game is the only thing that works in a major economic crisis as you call it.

Don't believe it? Look at the United States. We are pumping stupendous amounts of cash into our economy. Look, we still rule the world.

Blueserpent

Wednesday, April 6, 2011 - 09:49 pm Click here to edit this post
I can probably guess that most new players in debt, tried to build a military before they could sustain one.Its usually the case.
Everyone wants to war,lol.

Unfortunately the ppl who run the game think you new guys need protecting from the perils of war.
But you plod along anyways.Tryin to spend money you dont have,failing to make econ work or to even learn it. Not even reading your financial page.

The amount of times ppl sign in chat and straight back out is unbeliveable. If you all bothered to stay,ask some questions, you may just find the answers you seek and have a country that actually makes profit,hell you may even learn how to war or pay for that military you all crave :)

Gothamloki (Kebir Blue)

Friday, April 8, 2011 - 02:21 am Click here to edit this post
I've been bumping up against a population problem. Seems like every supply issue is due to a lack of workers. The 300K boosts help, but there just never seems to be enough pop. Shame populations can only be purchased with GCs (they're just too valuable to part with, esp. being new) and not cash. Also a shame the populations of newly abandoned countries aren't allowed to immigrate or are transferred to countries with presidents (perhaps as an additional incentive to continue to play). Even if to just the countries in that region, continent, or just to surrounding countries. They just disappear! That's real economic wealth in manpower that simply vanishes from the world's economy. Not to mention the dismantling of the country's infrastructure. What a waste! And none of that has a negative effect on a world's overall trade? And doesn't that ripple down to negatively effect world trade demand for our countries' products?

On a slight tangent: I know the Security Councils are trying to help with their block grants. But it would be great if they could figure out a way to promote real world trade. Perhaps SC sponsored and promoted trade unions. (I requested to join a few before just creating one for my two countries. Blah!) Somehow encouraging much more private corporate investment, maybe through direct development loans to corporations to set and keep companies in developing countries.

Okay, I'm rambling now.

Crafty (Fearless Blue)

Friday, April 8, 2011 - 09:18 pm Click here to edit this post
You keep rambling Gothamloki, nothing wrong with that. Its good to see fresh-ish ideas from players that seem to have thought about them a bit.

There is a certain amount of immigration to your country from surrounding areas if your country has a good welfare compared to others in its vicinity, checking population pages shows the numbers but your emmigration index needs to be somewhere over 50 - 55.
Its a very simple process to buy a few GC with cash and so buy population, in the direct trade pages are offers of GC, NOTE: you dont have to take all the coins offered in one package, just take the 3 or 4 or 5 you need for a million people. Its not good to add too many people at once either because then you have to get schools and hospitals etc for them, and eventually you will get whats known as a 'population bubble' where loads of your people become retired in a short time, and thats a biotch to fix.
As for SC trade/world market policies, well that is and has been argued about for as long as I've known!
Security Councils - yes, I've been saying for years they should have a more diverse role, I definitely agree with something along the lines you are thinking.

General Jeremiah (White Giant)

Friday, April 8, 2011 - 11:24 pm Click here to edit this post
I started selling all my military equipment and then focused only on the economy, and that paved the way for me...

Crafty (Golden Rainbow)

Friday, April 8, 2011 - 11:32 pm Click here to edit this post
Before I get slated by the longer standing players, I'm only suggesting this for NEW players. Once you are established and take another country or two, by all means get an army going, there is (was?) a whole other half to the game in war, a great fun half, as hard to master as economy but just as personally rewarding. Funnily enough, it'll make you more friends/contacts too.

War is good, but you gotta be able to afford it.

Billy_Bob_Joe_Bob_Steve (Kebir Blue)

Monday, April 11, 2011 - 11:52 pm Click here to edit this post
How about we start a world war on every planet? As long as nukes aren't used to much, it should greatly stimulate the economy.

SuperSoldierRCP (Little Upsilon)

Tuesday, April 12, 2011 - 06:06 am Click here to edit this post
how about letting Feds set other feds to allied or enemy stats. Deccing and winning a war against an enemy of your federation gives u 25GC bonus? Thats only 7.5T cash or 5M cash think you war a pres and get a few extra GC not to bad?


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