<!-Quote-!>Quote:Free market it is but some players are not used to this math.<!-/Quote-!>
Like GMs too? You don't say...
Price * GC/SC$ - Product Cost*Quality - 20 * Shuttle boosters price - Shuttle cost/(#of product per shuttle*#missions)1 - Dock cost2/(#of products per dock*# of times I rotate stock)3 - #products/The Value of My Time Because Transaction Costs Exist4
1 This is the cost a product must support to amortize the shuttle
2 Everything is in SC$, expect the Space Dock. Naturally, it must be changed to SC$, however, goods transactioned at time t, use the exchange rate at time t. You get around this by changing all the values to GC instead of SC$.
3 This is the contribution of the dock to my costs per product
4 Obviously, it is zero :-)
Substituting,
2 * 265 - 10,6*3 - 20 * 0,016 - 96/(10*1000) - 64000/(100*10) = 530 - 31,8 - 0,32 - 0,0096 - 64 = 433,8704
433,8704/31,8 ~ 13,6
Now, since I already know Gold Coins will drop down to somewhere 180SC$/GC, the ratio will be ~ 8,29. Also, I'm making this with the assumption I'll just break even on Shuttles, which is... not good, plus I'm not including my precious time which could be used to profiteer on other stuff.
These numbers, 13,6 and 8,29, are my
profit ratio - Income/Profit. To compare with other ventures on Simcountry, I picked one of my
Electric Power corps at random, at it's profit ratio is 11. Pick another at random.
So congratulations, Silly Willy, you fail at math!5
5 In reality, Business.
How about you stop spreading nonsense on everything related to economics, and I stop spreading wage nonsense?