Simcountry
Forum General W3C - War Levels (Fearless Blue)

W3C - War Levels (Fearless Blue)

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Tom Willard (Fearless Blue)

All worlds
27 May 2011 13:13Link
War level settings are now many months old.

War levels settings were at the time set depending on the history of wars the country had.
in the months following the initial settings, we have agreed to reset the levels in some cases.

this ended long time ago and no such resetting had taken place in the past 3 months or longer and the function is disabled.

we keep getting such requests and we have checked some.
in all cases, there was no reason for a reset. we understand that a low war level might be convenient but it is impossible to have an experienced war player back to a low war level where you expect inexperienced players only.

it remains impossible to wipe out the players knowledge and experience and the war level should reflect knowledge and experience.
we will also never change a war level even if a new player has taken over. setting temporary war protection for a short period is always possible.

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Laguna

All worlds
27 May 2011 13:35Link
War levels should decrease by one level, if the player remains military inactive for a month.

Knowledge gets outdated, weapons get sold and destroyed, countries become inefficient with lack of maintenance.
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Billy_Bob_Joe_Bob_Steve (Kebir Blue)

All worlds
27 May 2011 13:43Link
Or, just listen to this: we get rid of the f**king war levels and let people take over other player controlled countries again.
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Laguna

All worlds
27 May 2011 13:46Link
If that didn't drive players out of the game, I would agree, but that is not the case.
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Jo Salkilld (White Giant)

All worlds
27 May 2011 21:28Link
@ Tom: if war levels are intended to reflect experience and knowledge, then why are players at different levels on different planets?

@ Laguna: it's not war that drives players out of the game. It's the way other players use it which drives players out of the game. But that's part of life and is a reflection of human nature. If it can be policed, which I doubt, war levels are not an effective way to police it.

Hugs and respect

Jo
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Tom Willard

All worlds
27 May 2011 23:22Link
Jo,

you are right.
we have discussed this and I am not even sure about why we do have different war levels in different worlds. Do we?

I will find out the details and reasons next week.
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Billy_Bob_Joe_Bob_Steve (Kebir Blue)

All worlds
28 May 2011 02:00Link
Oh, it's very easy to police war. Just put in an oil corporation and let the U.S. off of our leashes.
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Crafty (Little Upsilon)

All worlds
28 May 2011 06:53Link
Uh oh, possibly another change to war levels???

Are you sure this is what you want players?
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Green

All worlds
28 May 2011 07:06Link
Second that. I think I'm going back to DVD/CD based games ... really. Once you have the disk the rules stay the same.
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Scarlet (Little Upsilon)

All worlds
28 May 2011 09:35Link
Oh boy.
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Tom Willard

All worlds
28 May 2011 10:18Link
Simcountry is changing quickly.
This is what happened in the past years and will continue to take place.

Some people hate all changes.
Some people hate some of the changes.

New players don't know the difference.

Some players complain about changes even if nothing was changed.

I said I will find out what was decided on war levels and why. did I change anything?

One thing is sure:
the game now is not the same as it was several years ago and judging by the reactions we get from long time players by mail in all these years, and also judging by the support we receive each month, most think it is a great ride. Some don't think so.
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Scarlet (Little Upsilon)

All worlds
28 May 2011 10:22Link
Hey, it's your guys's game. As long as it's still fun, I'll keep playing.
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WildEyes (Fearless Blue)

All worlds
28 May 2011 10:32Link
Well, lets take a walk through the last year or so of changes, most of which have been positive, and the general ideas of the changes that haven't been so positive, had good intention and one way or another many could see the ' why's ' of the changes.

Now, lets look at the changes to War and Econ, the two basic principles of playing SC. One of which, hasn't changed that much other than making corps larger, IPOing a bit different, Investment funds purpose and effect change, and a change to pensions..well that covering Econ lets look at this thing what is it.. War? or something?

Well the war level idea was in all good intentions I do agree with the new players not getting killed by vets..., etc..etc.. and making the game more balanced between vets and new players etc..etc..

but in what shape or form has it done anything? Why cant if you are going to "review" resets, or try to altar it, to keep war levels
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WildEyes (Fearless Blue)

All worlds
28 May 2011 10:59Link
and in reply, yes Tom Willard, somethings I like some I don't, somethings I've mailed ideas on fixing, something's I ask so i understand why things happen the way they do, sometimes i flat out just say "look this is wrong fix it". I don't mind the ride, though sure we all complain about change. Sim country is a great game and I do love it dearly, but gosh please make the carousel stop spinning so fast...lol

New players deserve a much stabler game than the past few months, just as well as the older players do. sometimes you just need to realize a feature is causing you as GM's more of a headache than it is smiles

the bringing back free membership brings lots of smiles...but i'm sure getting all of our different opinions on war, war levels etc..gets to be overwhelming. we need more admin involvement in chat so communicating overlying issues that are constantly repeated or complained about or misunderstood c
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warfreak (White Giant)

All worlds
28 May 2011 15:10Link
I used to play SC a long time ago (I think back in 04 or 05), and only recently joined back up, and I was impressed with that has changed.

Playing Econ is a bit more fun now than it was, and although I'm starting to get the hang of war, it is easy to understand provided you read about it. I followed Scarlet's war guide pretty closely, and after hanging on the chat, picking up tips, I'm getting better at war (rebuilding is something different though).
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Josias (Golden Rainbow)

All worlds
28 May 2011 15:32Link
in regards to different war levels on different planets.

i have empires on all 5 worlds. all but one, GR, i am WL7. on GR, WL0. Its really nice to have a little corner of my space empire that i don't have to worry about. i mean, i don't spend allot of time checking my GR stuff. its just an income source. I have 4 other worlds and countless assets out of WP and in WL7 avaible to be declared war on. i don't see why i can't have one world where i'm safe.

although, i can agree, that if i was to be at WL3, on gr, and i was taking advantage of newer players, while i'm playing wl7 every where else... that would be reason to question.

if you see what i'm getting at. i'm not bothering anyone on gr, and i have no intention to, ever. infact, i wish i could reset kb, and lu back to wl0, and stay at wl7 on fb, and wg. or rather i'd love to be returned to wl3 on wg, (but a snowball has a