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Disbanding garrisons RAISES army personnel?? (Little Upsilon)

Topics: General: Disbanding garrisons RAISES army personnel?? (Little Upsilon)

rep (Little Upsilon)

Thursday, June 2, 2011 - 05:26 pm Click here to edit this post
I'm confused. I read on one of the other threads that you don't need to keep garrisons in your main (under the new war rules).

So I began to dismantle the garrisons to save military costs. Did one two months ago, no change in number of people in the army.

Did another one last month, and all of a sudden my military INCREASED by over 4k. Defense spending went up!

I bought no weapons, got no GM "gifts", and cannot understand why I've got people rushing to enlist when I'm cutting.

Any help?

rep (Little Upsilon)

Thursday, June 2, 2011 - 05:33 pm Click here to edit this post
Forgot to mention:

I tried the old way (deactivate weapons) first and got the "defense is too weak" message.

Which seems wierd because I've got almost 400k in the army, and I see countries that have 150-200k.

Do I need to have my CEO buy the weapons that are coming from the garrisons being disbanded?

white darkness (Little Upsilon)

Thursday, June 2, 2011 - 07:28 pm Click here to edit this post
I'd just sell them myself. My main's entire military force is 19,680 staff.

rep (Little Upsilon)

Friday, June 3, 2011 - 03:44 am Click here to edit this post
All right. I REALLY need to go back and read the war docs.

The last time I was around there was no free lunch. You had a grace period for your main, but it was just about long enough to buy your forts and to start garrisoning them.

Feds were a lot more important, you needed the common defense treaty to have time to build your main up.

So going by what I'm hearing I didn't need to buy the forts I got either? I'm not going to be happy if I wasted all that cash!

I also begin to understand the unhappiness from some folks about war levels.

Thanks, WD. Appreciate the info.

Synicus (White Giant)

Friday, June 3, 2011 - 04:55 am Click here to edit this post
Your main can be in secured mode indefinately so It doesn't need any defense, save your supply units.

I think the idea is to atract new player who might stick around or even pay to play, rather than than feeding them to the vets.

Forts still look cool, and a lack of them might reduce your war index, not that it matters. All that cash will be restored in time with a lower military budget.

Ya want pvp? goto FB or grow some and attack someone your level. C3 war has improved. :)

rep (Little Upsilon)

Friday, June 3, 2011 - 05:27 am Click here to edit this post
I'm not denying the improvement in the war game. :) It's just different.

I'm a lot better at the econ game than the war game anyway. When I was around the first time it took three tries to beat a c3. LOL.

It's just my own stupidity that I didn't read the docs on the new version, and a lot of wasted cash.

The first thing I started doing was buying a fort per turn, then after I had 49 I decided I'd better defend my cities so I started buying weapons to put small (no tiny for ME! LOL again) garrisons in each city.

Then while I was reading an older post a couple days ago a new player asked something about his defense and one of the vets gave him the same info WD just passed along.

Needless to say, I stand ready to listen to the laughter from the vets, deservedly. I used to always tell the new guys before: READ the DOCS, it might seem boring but it's important. If I would have taken my own advice! :)

I'm considering just slowly having my CEO buy out all the excess weapons as (maybe in a hundred game years) eventually I'm going to want to bust some c3 arse, and I can then use those weapons to rebuild the slave.

Thanks again, all.

Synicus (White Giant)

Friday, June 3, 2011 - 07:44 am Click here to edit this post
Slaves come with full garrisons just don't destroy them all in war, then raid countries for more. defense is cheap and quality is a factor as is personel when planning to 'suddenly' activate an entire army. I'd just hang onto the ammo and supply units. You could use the defense personel for another corporation or offense.

I've crashed several air wings and land divisions from not reading the docs. I also bought thousands of Missile Interceptor Batteries when I restarted. ;)

rep (Little Upsilon)

Friday, June 3, 2011 - 01:45 pm Click here to edit this post
Good advice. Do we still do supply units with all jeeps or has that changed too? Hope not since I converted the two that came with the country and added three more with all jeeps.

It's good to know other people have had their "oops" moments also!

white darkness

Friday, June 3, 2011 - 07:03 pm Click here to edit this post
Rep, unless you're on Fearless Blue. your first country is in "secured" mode. You're invulnerable. No one can attack you and you can attack no one (except c3s, whoopdedoo).

If you scale down, blow up your forts first. They take staff, and if you carve the index down too low, you can't blow up enough to get down to that last fort. :(

Build up a cash reserve, then when you're ready, take your first slave. It has to have defenses, unless you want to buy war protection.

Crafty (Little Upsilon)

Friday, June 3, 2011 - 07:30 pm Click here to edit this post
Jeep supply units are still the same rep.

rep (Little Upsilon)

Friday, June 3, 2011 - 11:50 pm Click here to edit this post
Thanks men.

Blow up the forts, hmm. Well, it would give the simpeeps a nice fireworks show.

I certainly plan on grabbing a c3 sometime, and I'm cheap (not easy though!) so I won't want to spend coin on war prot.

Would it be just as simple to sell my mains' defenses to my CEO, then when I do grab that c3, I'll have a little stockpile. Or is it better to get the cash for what I've got and start from zero with the slave?

white darkness (Little Upsilon)

Saturday, June 4, 2011 - 12:45 am Click here to edit this post
You could go either way. Get rid of the forts first though. After all, they're just going to be an unnecessary expense in a secured main.

Josias

Saturday, June 4, 2011 - 02:10 am Click here to edit this post
you can consider keeping the forts for game levels.

and i failed my first try at a c3 with the old war engine. i just wasn't aware of just how much ammo i actually needed.

rep (Little Upsilon)

Saturday, June 4, 2011 - 04:35 am Click here to edit this post
Josias,

Ammo was my second fail. First was not killing off all the air defenses before sending the boys in to the slaughter.

Then Tattooed Priest took pity on me and explained what I had to do. Now I have to relearn it all. Cheesh.

WD, with no one buying much in the way of def. weapons it's looking like I'll stick my CEO with a bunch of it. I've had tanks, arty, and missile batteries on the market at -20% two months and they're still sitting there. SOMEBODY start a war! :)

rep (Little Upsilon)

Monday, June 6, 2011 - 05:46 am Click here to edit this post
Just an update on status here (mostly because I've got a little rant).

Been fireselling my defenses, and 3 times in the last 4 days the GM has "gifted" me with weapons! One hundred def. missile batteries, one hundred interceptors, and 40 helicopters.

I get guys out of the army only to get them replaced!

Okay, on the bright side this is basically free money, even though I'll have to work for it. Even going immediate sale is taking two or three months to total out.

Still think someone needs to start a nice little war! Make it easy for me, come on. I want to join the big boys ;).

Kitsuné

Monday, June 6, 2011 - 06:32 am Click here to edit this post
You want a war? Well, become a full member and get to war level 3...
The best way to get something done is to do it yourself :P

rep (Little Upsilon)

Monday, June 6, 2011 - 05:46 pm Click here to edit this post
Kitsune,

LOL. I am a full member, I just want other people to make it easy for me to dump all the unnecessary def. forces in my main! :P

The first time I was on SC, my empire was on GR. Being on LU is a challenge due to the 6 month days. Have to do a lot more forward thinking because I can't come on 6 times a day to tinker. So I kind of have to think two months at a time rather than one.

Which is not always easy! :P


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