Simcountry
Forum General W3C - Game news June 15

W3C - Game news June 15

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Tom Willard

All worlds
15 Jun 2011 15:56Link
1. Larger Galaxy in Simcountry

The size of the galaxy is now increased by a factor of about 2.5. All the objects are now smaller and the five worlds look as if they are closer to each other but they are in fact slightly further form each other.
The change will allow us to add more objects in the near future and is also necessary as a first step, in making space war possible.

The flight time of cargo shuttle between the worlds is increased by about 20%.

2. New Product: Selenium

Selenium is now added as a new product in Simcountry. Selenium is initially traded on all the worlds and on the Space Station Lyncis. Trading will be restricted to Lyncis in about one month. Selenium is used in the production of glass but may be added to the production process of more products in the future.

The glass industry will immediately find Selenium on all the 5 worlds and will not have any difficulty in purchasing it. Countrie
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Jo Salkilld (White Giant)

All worlds
15 Jun 2011 20:03Link
The professional army is a great move, Tom. Thank you.

When we get to it, please can you give us some more details on how aging and retirements will work within that group.

Hugs and respect

Jo
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Maestro2000 (White Giant)

All worlds
15 Jun 2011 20:13Link
...I say....Make it simple stupid...Have the group never age or retire. Just pay for them and they are yours forever. (After buying them, pay a monthly maintenance fee)
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Maestro2000 (White Giant)

All worlds
15 Jun 2011 20:17Link
I brought this point up ages ago and will bring it up here:

Will multi-world players have an unfair advantage in warfare over single world players?
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Josias (Little Upsilon)

All worlds
15 Jun 2011 21:10Link
i suppose that multi-world players will have an advantage, but just because some one gets an advantage, it doesn't mean that its unfair. i really wish players in sim country will stop thinking that any advantage some one has, over another is "unfair,"
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SuperSoldierRCP (Little Upsilon)

All worlds
15 Jun 2011 22:39Link
Tommi
Im very upset and i would like help. "Jonni said"

Selenium will be produced on White Giant only and trading will take place on the Gemini space station.

Well i bought 2docks now ur telling me i invested in the wrong docks? can something be done to where i get my money back
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Tom Willard (Golden Rainbow)

All worlds
16 Jun 2011 10:35Link
The professional army will be paid for once and it will remain as long as they are not dead in war.
no aging at all. It will be assumed that aged soldiers are replaced by young ones. There will be no cost for this "Replacement".

There will be a monthly cost for salaries and maintenance and it will be based on the total number you have.

They will not be added to the general population. moving them to another world or in case they die in fighting, will have no consequences to the general population.

Playing multiple worlds

It has some advantages as you can move products around more easily and trade everywhere.

It also has the disadvantage that requires you to pay the gold coins for the second empire.

having a partner or several partners in other worlds will give you the same advantages as multiple empires and using the space market and direct markets will allow you to get everything you want
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Tom Willard (Golden Rainbow)

All worlds
16 Jun 2011 10:38Link
SuperSoldierRCP

I am not sure I understand the problem.
did you buy these docking stations on the wrong space station?

please mail the gamemaster.

if this is the problem, I will fix it for you.
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Jo Salkilld (Golden Rainbow)

All worlds
16 Jun 2011 19:44Link
Thanks Tom, that's great about the no-aging. I do, however, hope that the salaries of mercenaries will be on a parity with drafted soldiers and the 'maintenance' cost won't be prohibitively high ... or that, if it is, we can expect these soldiers to fight much more effectively.

Hugs and respect

Jo
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Maestro2000 (White Giant)

All worlds
16 Jun 2011 20:10Link
I feel the direction the game is taking with the space thing will turn the five worlds into 5 "Continents".

Not a terrible thing actually.

So why not fast forward the game and fully automate space trading. The same way we buy on the world market. Setup a space trading market where countries and ceo's can buy/sell directly from different worlds. Add a percentage fee to the trade and call it a day.
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NiAi (Little Upsilon)

All worlds
16 Jun 2011 23:05Link
Maestro got a good point.

Cross world contracts via GM transport (for a fee) would be the next logical step (and as Meastro suggesteted direct trades). It will reduce micromanagement somewhat as-well, with cross-worlds supply chains.
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Maestro2000 (Fearless Blue)

All worlds
16 Jun 2011 23:29Link
I don't see the fun in putting product on a "Space barge" and shipping to another world or space station.

Heck on each world we have the world market. The world market helps us skip the micromanagement of shipping the goods. (No trucks, no trains, no barges, no ocean liners, no fedex packages)
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warfreak (White Giant)

All worlds
17 Jun 2011 01:21Link
Why not set up transportation companies? They do all the transportation on the world market, and then on the space market. You'll need trucks, staff, etc, on the world market, cargo shuttles on the space market. How fast delivery is depends on how many of these units are available.

Then again, I'm more for removing 'black holes' which send money to GMs (game money, not real!)
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SuperSoldierRCP

All worlds
18 Jun 2011 00:04Link
They ever think on expanding the nuke power idea?

What about sea transportation?
They are just like air trans only cost less. They can be the nuke power of the transportation. Coast countries get seaports. Much like airports so they can send relief though supply ships(they can also send much more then air trans. Also think a freind navy must be within 3000KM of a (freindly) seaport to resupply making seaports a global use much like depots. plus then u add so that supply ships can hold like 1000weapons = those naval trans. Theres alot the GM can expand on