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Tom Willard
All worlds
26 Aug 2011 14:58Link
This was already announced on the game news in June.
Simcountry will be extended with a professional army feature that will make it possible to build an army without any influence on the country work force.
Currently the army is recruiting soldiers and officers from the ranks of low level workers and medium level managers in the age groups of 18 to 50.
When the army is extended, workers and medium level managers are recruited and leave the corporations where they work, to join the army.
As a result, some countries experience a decline in their corporations and shortages of workers.
The new feature will make it possible for countries to purchase professional soldiers and officers.
The professional army stands separate of the country population. It does not have age groups, soldiers are never sick or disabled. when they become too old to fight, they are automatically replaced by new recruits.
The
Simcountry will be extended with a professional army feature that will make it possible to build an army without any influence on the country work force.
Currently the army is recruiting soldiers and officers from the ranks of low level workers and medium level managers in the age groups of 18 to 50.
When the army is extended, workers and medium level managers are recruited and leave the corporations where they work, to join the army.
As a result, some countries experience a decline in their corporations and shortages of workers.
The new feature will make it possible for countries to purchase professional soldiers and officers.
The professional army stands separate of the country population. It does not have age groups, soldiers are never sick or disabled. when they become too old to fight, they are automatically replaced by new recruits.
The
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Parsifal (Kebir Blue)
All worlds
26 Aug 2011 15:11Link
before this change, many of these soldiers were working in industry and being productive. with the new system military personnel will only "work" when a war is underway or when defending a target. will this lack of productivity have an effect on country profits?
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Tabula Rasa (White Giant)
All worlds
26 Aug 2011 16:20Link
Where will the professionals come from, if not from someone's population? Will it be possible to create military schools to turn your population into professionals, or some way to market them to other countries?
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Tom Willard
All worlds
26 Aug 2011 16:48Link
If some of the professional soldiers and officers are sitting around because the army does not need them, they will cost nothing.
There will be an initial cost to purchase them and then there will be the usual salaries for soldiers and officers as paid now but only when they are active in the army.
The professionals will come out of the blue, like the population that is purchased from the game master.
Building schools is an alternative but both the development time and the complexity make it unattractive.
the professional army is much simpler.
Check the back to work schools and special hospitals.
These are great features that make it possible for you build many more corporations with the same population, increase your income and decrease cost for social security.
how many players use it?
very few.
It requires several clicks on different screens and an understanding of the concept. it do
There will be an initial cost to purchase them and then there will be the usual salaries for soldiers and officers as paid now but only when they are active in the army.
The professionals will come out of the blue, like the population that is purchased from the game master.
Building schools is an alternative but both the development time and the complexity make it unattractive.
the professional army is much simpler.
Check the back to work schools and special hospitals.
These are great features that make it possible for you build many more corporations with the same population, increase your income and decrease cost for social security.
how many players use it?
very few.
It requires several clicks on different screens and an understanding of the concept. it do
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Homerdome (Fearless Blue)
All worlds
26 Aug 2011 17:16Link
Your're right tom. Thanks.. I completly forgot about back to work schools. I built all kinds when i first started and I simply forgot to build them in my new countries.
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Green Paws (Little Upsilon)
All worlds
26 Aug 2011 19:18Link
I like the idea of professional soldiers, seperating them from LLWs and MLMs.
I would be concerned that the professional army is exlcuded from all costs when not active. Population of all kinds affect all kinds of inxdexes, markets and finances.
I'm not sure about having pop just sitting around not particpating in the game when not used, as though they don't exist. How would these people live in the meantime?
If they were robotic army personnel, they could have a basic maintenance cost and then require much more operational/maintenance costs when active (provided by corps) rather than having salaries when active.
Salaries only paid when active could skew things wierdly.
I would be concerned that the professional army is exlcuded from all costs when not active. Population of all kinds affect all kinds of inxdexes, markets and finances.
I'm not sure about having pop just sitting around not particpating in the game when not used, as though they don't exist. How would these people live in the meantime?
If they were robotic army personnel, they could have a basic maintenance cost and then require much more operational/maintenance costs when active (provided by corps) rather than having salaries when active.
Salaries only paid when active could skew things wierdly.
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Solaris
All worlds
26 Aug 2011 19:54Link
Tom, will players be able to produce professional armies for sale to other players?
I ask as somebody looking for a new revenue stream since a certain other player aquired enough nukes to flood Carina with cut price bombs and missiles for the foreseeable future and well beyond, thus spoiling it for anybody else.
I ask as somebody looking for a new revenue stream since a certain other player aquired enough nukes to flood Carina with cut price bombs and missiles for the foreseeable future and well beyond, thus spoiling it for anybody else.
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Jo Salkilld (White Giant)
All worlds
26 Aug 2011 19:56Link
Thankyou Tom. This is a great idea and will go a long way to solve the problems with random garrison deactivation due to population bubbles.
Are you able to let us know when the feature will be implemented?
Hugs and respect
Jo
Are you able to let us know when the feature will be implemented?
Hugs and respect
Jo
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Homerdome (Fearless Blue)
All worlds
27 Aug 2011 05:04Link
Can anyone say... "Slave Trade"
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Josias (Little Upsilon)
All worlds
27 Aug 2011 05:58Link
i'm wondering the same thing as Jo. I'm already trying to save up to buy into it. I'm excited about this change.
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Tom Willard (Little Upsilon)
All worlds
27 Aug 2011 11:57Link
The cost for the countries will be when they purchase them.
when they are not used, they will be just inactive and they will not count as population or unemployed.
I don't think they will be sitting idle at all.
if you have a very small army and you don't plan a big one, just don't purchase them.
you only need them if:
1. You want a large army and you do not want to have your workers be recruited.
2. You want to setup mobile units.
There will be no way to produce them. I explained this here before. you can purchase them.
There will be a market. if you suddenly decide that you do not need them any more you can offer them for sale.
There will also be a market for mobile units and making mobile units will require professional soldiers and officers.
I don't have a date yet.
it is very high on our work list as we need it for many follow up features.
I hope to have it late Septem
when they are not used, they will be just inactive and they will not count as population or unemployed.
I don't think they will be sitting idle at all.
if you have a very small army and you don't plan a big one, just don't purchase them.
you only need them if:
1. You want a large army and you do not want to have your workers be recruited.
2. You want to setup mobile units.
There will be no way to produce them. I explained this here before. you can purchase them.
There will be a market. if you suddenly decide that you do not need them any more you can offer them for sale.
There will also be a market for mobile units and making mobile units will require professional soldiers and officers.
I don't have a date yet.
it is very high on our work list as we need it for many follow up features.
I hope to have it late Septem
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Maestro2000
All worlds
27 Aug 2011 16:16Link
I'd like to see some new companies created that can produce professional armies.
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Blueserpent (White Giant)
All worlds
27 Aug 2011 17:11Link
"There will be no way to produce them. I explained this here before. you can purchase them.
There will be a market. if you suddenly decide that you do not need them any more you can offer them for sale". ....Tommi
There will be a market. if you suddenly decide that you do not need them any more you can offer them for sale". ....Tommi
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Tom Morgan (Kebir Blue)
All worlds
28 Aug 2011 00:50Link
lol maestro
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Crazy Eye (Fearless Blue)
All worlds
29 Aug 2011 08:14Link
Tom since the new soldiers would be professionals do they have a high quality level and effeciatcy. doing they automatically come with say a 300 fighting level???
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Tom Willard
All worlds
29 Aug 2011 10:35Link
Fighting level depends on the quality of the weapons and ammunition.
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SuperSoldierRCP (Little Upsilon)
All worlds
29 Aug 2011 19:28Link
"Tom since the new soldiers would be professionals do they have a high quality level and effeciatcy. doing they automatically come with say a 300 fighting level???"
When are navies getting updated lol
When are navies getting updated lol
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Tom Willard
All worlds
29 Aug 2011 21:39Link
We will eventually do it. It is a lot of work compared with the net effect.
for now, the navy is becoming relatively more powerful because all other units are becoming smaller.
Next reduction in a week time.
it will be announced in the game news tomorrow.
for now, the navy is becoming relatively more powerful because all other units are becoming smaller.
Next reduction in a week time.
it will be announced in the game news tomorrow.
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Quetzalcoatl (Little Upsilon)
All worlds
30 Aug 2011 05:25Link
I like Maestros idea of companies that produce professional armies.
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Open Sesame (Little Upsilon)
All worlds
30 Aug 2011 06:14Link
Shortages are the logical conclusion of corps.
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Matt Patton (Golden Rainbow)
All worlds
01 Sep 2011 21:13Link
interesting idea a few questions
1 where do they come from Like will there be a mercenary company that trains em or will it be a GC item
2. us existing users so when we buy em our regular army people will go back to work so like a million people go back to work
1 where do they come from Like will there be a mercenary company that trains em or will it be a GC item
2. us existing users so when we buy em our regular army people will go back to work so like a million people go back to work
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Tom Morgan (Kebir Blue)
All worlds
02 Sep 2011 14:59Link
Apart from Matt's grammar, I agree. Will purchasing soldiers immediately replace existing non-professional soldiers, or will it need to be done manually?
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Maestro2000 (Little Upsilon)
All worlds
02 Sep 2011 15:37Link
Just a quick question.
This addition of a mercenary army is supposed to make the game more realistic?
This addition of a mercenary army is supposed to make the game more realistic?
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FattyMcButterPants (Fearless Blue)
All worlds
02 Sep 2011 15:40Link
More realistic than you sitting in free war protection on all worlds, yes.
Qaddafi's Army is largely comprised of mercenaries, that would be realistic then.
Qaddafi's Army is largely comprised of mercenaries, that would be realistic then.
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Maestro2000 (Little Upsilon)
All worlds
02 Sep 2011 15:42Link
Hi Wendy
You are always such a breath of fresh air, especially before a holiday weekend.
Cheers,
Maestro
You are always such a breath of fresh air, especially before a holiday weekend.
Cheers,
Maestro