Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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W3C - Expected New Feature - This month

Topics: General: W3C - Expected New Feature - This month

Andy

Friday, March 16, 2012 - 12:56 pm Click here to edit this post
A new feature will be added this month and will enable automatic notifications.

Notifications will be about changing situations in your account, countries and enterprises.

Examples: (you will choose which ones you want)

- Your gold coins balance is changed, or under some value or higher than some value.
- a specific country goes from profit to loss.
- an offer is made to purchase a corporation in a country you control.
- War declaration against you (currently email message is being sent)
- Your rank goes under a specific value or higher than a specific value.
- Your cash goes under some level
- etc etc

There will be three types of notifications:

1. You receive an email message.
2. A message is sent to your FB wall (when set, a permission will be requested).
3. Twitter message. (when set, permission will be requested).

It is possible to choose all of the notifications and specify, per event type, which ones you want.

Sunny (Kebir Blue)

Friday, March 16, 2012 - 03:01 pm Click here to edit this post
Sounds good

Christopher Michael

Friday, March 16, 2012 - 07:40 pm Click here to edit this post
Nice!

Laguna

Saturday, March 17, 2012 - 02:42 am Click here to edit this post
Move in the right direction. Continue spearheading for greater integration with the social media. A stranger should have the option to sign up using Facebook or Twitter.

I find highly pathetic and mind-boggling that games like Habbo, Farmville and similar, that offer absolutely nothing, have more players than Simcountry.

Following that train of thought I will say this: the game better offer opportunities that draws us in and keep us in. So, focus on giving us something(s) worth playing for too.

Andy

Saturday, March 17, 2012 - 10:47 am Click here to edit this post
Did not see you here for a long time so welcome back.

Yes I agree. we should keep it challenging.
This is why we think that the war game should be upgraded quickly and we also believe that missions and natural resources will be good improvements.

We do have a continuing issue with starters.
although many more are joining, many do not know how to start.

This is why we will add several features that will kick in immediately at the start.

examples:
win your first war tutorial - will lead a new player to win a war against a neighbor C3 country in 3 minutes.

or

move quickly to game level 2 tutorial that will lead them in several steps to do the right things and will end when they are in game level 2 withing several minutes.

Tom Morgan

Saturday, March 17, 2012 - 11:27 am Click here to edit this post
'...missions and natural resources..."

Squeal. How long? Squeal.

Redman (White Giant)

Saturday, March 17, 2012 - 03:49 pm Click here to edit this post
A much better tutorial section is needed. Most new players simply don't have the patients without having a tutorial for each part of the game.

This game is a bit more cerebral then Farmville and such, so bringing that load of dunk up in the same breath as sim country is offensive.

A chat area just for BEGINNERS with questions supported by a moderator or gm is another idea. I mean one marked "beginners with questions". Many vets here do not wish to help new players because of having to repeat themselves over and over and over. Paranoid vets think they are talking to multi account cheaters as well which only adds fuel to the drama started in chat. That simply chases away new players with questions.


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