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Request peace, Stop the declaration of war.

Topics: General: Request peace, Stop the declaration of war.

Quetzalcoatl

Sunday, April 15, 2012 - 07:47 am Click here to edit this post
Jeff has declared war on me and I will offer a 10T bounty on his countries as high as 30T. Message me to accept and attack his countries. MY country is tenochtitlan reborn, I did nothing to be declared on, will someone come to my countries aid, it is on FB, I will offer huge bounty on his head. Jeff if you want peace let me know.

Inanna

Sunday, April 15, 2012 - 08:26 am Click here to edit this post
I think you need to start fresh with that 30 Trillion on another world. That is about 300 coins, it should be enough to get you going.

Scarlet

Sunday, April 15, 2012 - 11:14 am Click here to edit this post
I wouldn't exactly call leaving a 119M pop country with ~$3T in military assets out of war protection "doing nothing to be declared on."

Inanna

Sunday, April 15, 2012 - 11:38 am Click here to edit this post
@Scarlet, this is why 99% of simcountry don't want war.

There is nothing behind it. No substance. Maybe if it were the result A dispute, rivalry, competition even. If raiding is the only driver of war declarations the war game is looking more dim than I previously thought.

Quetz, I doubt that anyone is coming to your aid. Start on another world with your 30 trillion under war level zero, chalk it up to a learning experience.

Scarlet

Sunday, April 15, 2012 - 02:33 pm Click here to edit this post
(Note: This should not be interpreted as an argument against war protections or an argument against econ players. This is a general argument where "acquiring assets" may either mean profiting or raiding and "protecting assets" may either mean using war/level protections or maintaining an active defense.)

The competition is for assets.

This is purely an account building, asset acquiring game. The actions available to you are determined and limited by what assets you have. Assets are required to acquire more assets. The assets themselves are actually irrelevant (the assets only have any value in the context of the game) so much as acquiring the assets, this is the game of it. War? Econ? Both are simply means to this end.

You can never definitely WIN or LOSE simcountry as long as you still want to play, but are always in a state of winning or losing (assets).

The thing is you are playing against everyone. Never forget this. If you attack someone and don't gain assets, you are losing the game relative to your previous position. Maybe that one guy, he's losing moreso than you. This just means you're both losers. One players success or failure is not directly tied to your success or failure. It is possible for every player to be winning or every player to be losing simultaneously. If someone attacks you and you will lose assets regardless, minimizing losses is your goal in the war. The fewer the losses, the better off you are at the end of the war. The greater the gain in a war, the better off you are at the end of the war. The thing is being better off than you were previously is more important than being better off than the other guy as long as there are more than two sides... and I see more than two players around here.

The highest point possible for war is a war for server dominance, which at its root is nothing more than defeating the largest threat to your (federation) assets. The only reason to join federations is to learn how to protect your assets and acquire more assets... and support each other to provide a unified front against potential threats to your assets or "gangbang" asset raid smaller players. There is nothing deeper than this in the context of the game. A giant costly war where both sides lose assets is only possible if it has the "believed" potential of protecting assets in the future and/or acquiring assets now. This is the driving force of large costly wars; this is the driving force of rivalries: fear of losing assets and hope of acquiring assets.

The incentive to learn and play the game (as determined by the game) is here and Quetzal has failed to meet the demands of competition before the war started. If he wanted to protect his assets, this was possible, but by failing to WP, failing to build a defense, and failing to find allies before anything happened, he has failed to be viable competition and nothing more than food for the viable competition. This is way too little, way too late.

You are witness to competition and yet you still bemoan the lack of it. This is competition for assets! The only way there can be serious militant rivalries and actual competition is if the best strategies for acquiring assets dictate that players fight other players. If a war is a situation where the only possible outcome is that both sides lose assets, every player that starts a war is a nub because in all cases, they'd better off not fighting!

Anyone that says otherwise is a dirty liar.

It is more likely that many players do not like war because:
1) It is much more complex and time consuming to learn and do than econ only.
2) It is much riskier than econ-only and is much more difficult to win (as defined by previous parameters not by winning the war - excluding C3 wars: nubs with juicy countries and no allies or defense might as well be C3s... in this case, a C3 would be harder and less rewarding to conquer).

tl;dr
War is essentially just another competition for assets in the exact same manner as econ.
The most likely reason players don't war is because it is a high risk, low reward game (against "competitive" opponents) that must be learned, mastered, and invested into for quite a while just to make it a high risk, low reward game and not a guaranteed handing-over of assets to whoever walks by... in other words, it's easier and probably better for them to stick to the econ-only strategy.

Inanna

Sunday, April 15, 2012 - 02:44 pm Click here to edit this post
Well I guess I'm like duuuuh... winning!

They they call me the funraiser...

... because I raise Funz!

What you got to say about that Scarlet?

I didn't condemn Jef's actions I'm aware of the "war" world moral "clause" and "undefended" , "n00bs" .

Even if all your points were valid (I wouldn't know b/c its too early in the day to read that much) it doesn't change the fact that there are people reading this and saying okay, under war level 3 I'll stay.

Quetz has been basically pillaged now twice in a row. At some point, some seasoned player have to show some restraint if they wish to see that aspect of the game bottom out so to speak and allow people to re-enter into the war arena almost voluntarily.

You might be right. But you know the saying, "Little bunny foo, I don't wanna see you, scooping up the field mice and bopping them on the head."

Clearly he isn't game, what's the fun in that. That pop isn't worth crap now, the pop alone isn't worth the ammo you need to shoot the dang forts, if Quetz even knew how to make Jeff really pay for his victory.


Bah what the hell, let's raid anyone stupid enough to be over war level 3. Let's do it! See how many are left in a month, and see how many raise up after a year.... Think about it.

Scarlet

Sunday, April 15, 2012 - 03:57 pm Click here to edit this post
According to the parameters for winning that I've mentioned and the current state of the game, I believe staying below War Level 3 to be a poor strategy, especially for new players.

My points were:
1) Quetzal is a complete nub, players like him are also complete nubs... protecting them by social convention won't make them any less of nubs.
2) Wargame will always be based on assets, any competition or rivalry that occurs is predicated on asset considerations.

Inanna

Sunday, April 15, 2012 - 04:59 pm Click here to edit this post
Quit bitchin about a dead war game if you aren't going to show any consideration from what you "war players" do to diminish the situation as it stands.

But a better topic....


Quote:



Well I guess I'm like duuuuh... winning!

They they call me the funraiser...

... because I raise Funz!

What you got to say about that Scarlet?


Scarlet

Sunday, April 15, 2012 - 05:04 pm Click here to edit this post
The wargame isn't dead.

Inanna

Sunday, April 15, 2012 - 05:06 pm Click here to edit this post
Yeah and real life is simcountry and simcountry is real life. Sureee. Are you going to change your tune every 5 seconds? You're getting more and more n00bish with every new account you open, lmao. Wuteva dud.

Nicolas Fernandez Ponce

Sunday, April 15, 2012 - 07:52 pm Click here to edit this post
Do you use CMB to kill forts?

There many cheaper different ways to do it :)

Quetzalcoatl

Sunday, April 15, 2012 - 08:53 pm Click here to edit this post
I have moved half of those assets out of the country. The total assets in country fell from 57T to less than 39T and am moving more each month. I have also begun a scorched earth policy to make the country un pleasing creating less schools and hospitals already half have closed unemployment costs are skyrocketing and I have begun other policies to increase the cost of keep up. As you can see income has gone from 200B plus to -100 and plan to make it -300B per month. All good assets including military assets are leaving the country. Except for defensive assets.

Quetzalcoatl

Sunday, April 15, 2012 - 08:55 pm Click here to edit this post
Stopped creating teachers and doctors and half of all schools and hospitals have closed, death rate is 5 times as fast and climbing.

Quetzalcoatl

Sunday, April 15, 2012 - 08:57 pm Click here to edit this post
Policies to destroy corporate wealth have also begun.

Quetzalcoatl

Sunday, April 15, 2012 - 08:58 pm Click here to edit this post
I believe I can move another 20T out before the war starts leaving the country with only 19T from 57T.

Nicolas Fernandez Ponce

Sunday, April 15, 2012 - 09:19 pm Click here to edit this post
~.~

Tom Morgan

Monday, April 16, 2012 - 04:19 am Click here to edit this post
I love the thrill of watching a crisis unfold.

Players should know the risk of leaving a country out of Secured/War Protection mode, especially if you live on Fearless Blue. Quetz, buy WP, build a defense and learn the war game, or be prepared to lose out. It's unfortuate and all and I have nothing against you, but the truth is that no one is going to fight your battles for you. It's up to you to make sure your assets are safe. FB is a war world and should be treated like one. Sure, on KB or GR it might be okay to leave some slaves unprotected (even above WL3) as the risk is significantly lower and the world has a far less war-savvy population, but the risk remains and like in any situation, it's better to be safe then sorry. Truth hurts.

This should be a lesson to everyone. Once more Quezt- I have nothing against you and I wish you all the best in surviving this raid, but there are lessons to be learnt.

T- still stating the obvious.

Steven Ryan

Monday, April 16, 2012 - 05:07 am Click here to edit this post
yeah gr isnt so war savvy lol i wish people would come upto war level 3 and leave some unprotected lol

Madhatter 2.0

Monday, April 16, 2012 - 06:07 am Click here to edit this post
You cant show up in Fearless Blue build up your pop and leave yourself completely defenseless. This is the reason so many people gets scared away from coming to Fearless Blue. They keep hearing stories like these. This world is nothing like it was years ago. 6-7 years ago there was just as many players on FB as any of the other worlds. Lots of players and lots of federations. War was a part of the game. Sometimes every month or so. But at the same time WITH proper DEFENSE and ALLIES. We would go a years or so before war. Now though wars are hardly fought between players. However as has been the guiding light for years and still is true. You leave yourself open and ripe. Your inviting war.

Quetzalcoatl

Monday, April 16, 2012 - 07:33 am Click here to edit this post
It does not matter, I have transferred out of the 57T in assets it had over , 41T . I have also prepared for the upcoming war increasing total soldiers before the war starts to over 2M. I have also prepared to launch all conventional missiles towards any approaching armies in both my soil or the enemies, I have also activated a nukes and chemical weapons which total 200+. No matter how many people I lose I will make sure taking my country costs him twice as much as he thought it would and get a crappy country in the end., cash in corporations now stand at 5T and am taking out more as fast as I can. Bring it on Jeff.

Quetzalcoatl

Monday, April 16, 2012 - 07:34 am Click here to edit this post
Jeff you will be seeing my missiles hit your cities. Seya in the after life.

Tom Morgan

Monday, April 16, 2012 - 08:29 am Click here to edit this post
Nice to see your biting back. Let them nukes loose, Quetz!

Cheers,
your glowing/mutated friend,
T

nix001

Monday, April 16, 2012 - 12:37 pm Click here to edit this post
Thats it Quetzalcoatl. If your not prepared to sacrifice you will never be prepared to win. Now do like a sheep dog and scare that wolf away ;)

Inanna

Monday, April 16, 2012 - 05:22 pm Click here to edit this post
Yeah, that's the spirit.

Quetz, You've got a mail.


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