Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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The math of simcountry

Topics: General: The math of simcountry

shallom

Friday, July 27, 2012 - 12:06 am Click here to edit this post
the math of simcountry sometimes doesn't make sense. for example i have a corps whose output quality is about 340 but the highest quality i buy for my supply is about 270. how does that work

Kasper Quinn

Friday, July 27, 2012 - 05:13 am Click here to edit this post
Im not fully sure, but i think its because you may have automatic upgrading of corps and when they do that, the supplies blends with what the corps quality output is and creates higher quality products

shallom

Friday, July 27, 2012 - 05:22 am Click here to edit this post
yeah but i thought that the output quality was calculated as an average with some things having a little more weight than others.

xiong

Friday, July 27, 2012 - 11:33 am Click here to edit this post
i read somewhere that andy said was base on the average

but i wasn't sure if it's the moving average, the medium, mean, mode, middle, or something like that :)

i have always thought that to average, means the individual components have to have a common denominator. some products are just difficult to define the quality, such as how do you define the difference in quality of hydrogen (h2) or water (h20), and so on....???

Andy

Friday, July 27, 2012 - 12:18 pm Click here to edit this post
There are several factors.

One is the weighted average of the quality of the raw materials.
(the ones used more have more influence).

anther is the quality upgrade level of the corporation.

time to read some very old corporations document. This is as old as the game.

shallom

Friday, July 27, 2012 - 02:32 pm Click here to edit this post
ok ill read those documents but i all ready knew that. but based on my understanding of an average, you can't have an average that is higher/bigger than the highest/biggest factor used to determine that average. and for me, my highest factor in that corp is about 280-270, so despite which has more weight the average should not be higher than 280. but ill read some more of the documentation.

Andy

Friday, July 27, 2012 - 03:59 pm Click here to edit this post
I don't think that the average quality of your raw materials is 280.
if so, please show me such a corporation.
The average is lower. Maybe 180.
the corporation is upgraded and the output quality is 280.
That is possible.

Crafty

Friday, July 27, 2012 - 04:29 pm Click here to edit this post
I think what you are missing shallom is, just as Andy said, "another is the quality upgrade level of the corporation".

Which means you do the average weighted supply of materials thing AND THEN increase it again depending on the quality upgrade status of the corp (which can be uo to 200 for a state corp, more for private).

The quality upgrade value, say 200, doesnt mean the average weighted supply quality is multiplied by two though, it isnt that simple, and I have never worked out the exact ratio. But this is why you are seeing high quality product output.

Do read the documents, there are hundreds of things in there that will become clear to you. This is a complex game to master.

shallom

Friday, July 27, 2012 - 08:31 pm Click here to edit this post
oh ok so if i understand it right you take the weighted average of your products and than multiply it by some number that is dependent on your quality upgrade value. i thought that you take the weighted average of your supplies, then add the weighted quality upgrade, and then average the whole thing out. but i see i was wrong. but the ceo is SAO Investment Incorporated and the name of the corp is SAO SGBSST25 Weizmir Road Main.

Crafty

Saturday, July 28, 2012 - 12:06 am Click here to edit this post
Heh. Welcome to Simcountry math. It has often been said SC has a math all of its own creation.

:)

Aaron

Saturday, July 28, 2012 - 02:25 am Click here to edit this post
in sim math 4+4=more but it isn't always immediately clear how much more is or how more may become even more or less.

Laguna

Saturday, July 28, 2012 - 02:38 am Click here to edit this post
I heard that if you divide by zero around these here parts, you get bananas.

Drew

Saturday, July 28, 2012 - 06:09 am Click here to edit this post
they're scared if they give it to us, we would be so enlightened that we'd take over the real world


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