Simcountry
Forum General Ammo costs to much

Ammo costs to much

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SuperSoldierRCP

All worlds
16 Dec 2012 01:19Link
Ammo cost is really getting rediclous.

A single navy plane missile corp makes 300missile per year @ 36M per missile???

LU it costs 56M per missile. It costs more just to attack once the the plane costs.

Andy whats the reason behind this?
If i where to attack with 400planes to take out a garrison it would cost 134B PER ATTACK!!!!

This is TOTALLY OUTRAGOUS!!!
A
Andy

All worlds
16 Dec 2012 11:01Link
17M on GR and WG.
i have also seen 19, 31 and 40+

The price depends on the market, as you know.
There might be more buyers on one of the worlds.

the solution is to purchase them somewhere else or make them yourself.
this will solve your problem and help in reducing the price.

The price might have been hiked by a player, or several players.
when quantities in the market are small, it is easy to purchase all and increase the price.

I assume you do not want US to intervene.
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SweetPea

All worlds
16 Dec 2012 15:26Link
no... please!!! noooo Andy, leave us in peace... lol :)
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SuperSoldierRCP

All worlds
16 Dec 2012 18:54Link
Andy

Lets say a nation makes 50B a month (thats 1GC per month)

400 Navy fighter planes attack a target. Each plane uses 5missiles per attack. Thats 2000missiles in 1attack.
If the base cost is 36M per missile and i fire 2000missiles in total it costs = 72B per attack
More then a GOOD nation makes in 1month.

The problem im stating is these costs are to high. If i attack a nation at the higher war levels and use a navy "AS RECOMMENDED" i would make no income.
Lets say you attack 100targets in total(to clear def and destory a target).

100targets * 72B per attack = 7.2T in just ammo cost. Thats not counting airforce costs.

Id love to see YOU war andy please show me your knowelage of the war game. Take a Nation either war level 7/11 for the game to see and show the weapons and ammo used and show me how you can war and be "PROFITABLE" as you say?

If you need h
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SweetPea

All worlds
17 Dec 2012 15:18Link
lols @ pic
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Mr T

All worlds
18 Dec 2012 21:15Link
keep at it supersoldier
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Andy

All worlds
19 Dec 2012 17:46Link
400 navy fighters is here the problem.
The numbers in other units than the navy have declined. There are 130 interceptors in an air wing.

When the navy is restructured in a new style navy units, numbers will decline.

Ammo costs are declining, for a very long time, at a slow pace and the decline will continue. (Base price).

However, ammunition types that are in short supply, will increase in price within a certain range above the base price. If the base price declines, the max price will follow.

Check the market. If you see ammo in short supply, for a long period, and you need such ammo, build your own corporation.

The price of products is in your hands. you can build many corporations and take control of the price and you can sell or purchase products to move the markets.

In many cases, the same ammo costs much less in a different world, sometimes 50% and it is not too difficult to purchase
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SweetPea

All worlds
19 Dec 2012 18:25Link
Lets all give Super a great big round of applause for making it a priority to reduce the amount of navy fighters in an attack.

*Claps*
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Mizore

All worlds
19 Dec 2012 18:34Link
I think the only reason it hasn't been done is because navy has not had quality applied so there is no need for it to be done. There is no way it wasn't already a priority when the time comes unless they wanted navy to be OP like before.
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Crafty

All worlds
20 Dec 2012 18:48Link
Loool yes, but it may not be the best idea to bring these matters to the GMs attention. Maybe they hadnt thought of it or forgotten for the time being...
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SweetPea

All worlds
21 Dec 2012 00:59Link
My point exactly CC. Thanks for explaining the point to Mizore.

*Claps*

Thanks Super, you're the best. :)