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- Cargo shuttles can now land in remote depots you own in any country.
- Cargo shuttles can load and unload military supplies, weapons and ammunition in depots where they land.
- Cargo shuttles can unload all types of mobile military units in depots where they land.
- Cargo shuttles can load all types of mobile units in depots where they land, provided these units are complete and undamaged. These units must be close (up to 25 miles) to the depot.
- Mobile units in a remote depot can be dismantled into the depot.
- Mobile supply units have been added as a new type mobile military unit.
- Awards have been updated with the experience of the March awards to give more players a shot at a high award. It will take high award winners a little longer to fully recover their score.
- Golden Rainbow world now runs 6 times every day.
- More systems are upgraded.
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then 4 times and we have always explained that the number of game months each day depended on the performance of the servers.
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And btw, there are still unsolved problems from last months Awards, plz have a look at the Thread you made for the feedback
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I dont know if its just me, but im trying to war and the game wont let me send units to a nation. I dropped a RDU, waited over 48hours and its still a depot and wont let me sent ground units over the game is blocking me from doing so.
Im i missing something or is this a bug? Its reallying annoying becuase im trying to move up the WL and not being able to land ground units is a very big problem.
any info would help.
Please look @ the war in Melchior on LU
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And btw: First Place Score regaining is now up to 200 RL-Days for the 5 Score/Day for 1000 Points 1.Place reduction, instead of the 142 Days before so guess thats what Andy meant when he said it takes 'a little longer'.
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It is interfering with the awards.
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As someone who sits as #6 ceo at the moment, that is kind of annoying :p.
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<!-Quote-!>Quote:4 RoboCop Level 2 Gamemaster Corpor... 3614 image 691.13 USD<!-/Quote-!>
<!-Quote-!>Quote:Potential Award: Yes <!-/Quote-!>
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<!-Quote-!>Quote:Andy, what about the 'missions' you meantioned when GC Trading was GM-ized? How's progress going on in that? -BQ<!-/Quote-!>
that has struck me as more of a distraction. they offered that, (semi-confrontationally) as an option to partially replace the GC market. And challenged us to offer ideas, and support. However, the fact that they offered it for discussion, in place of the GC market, but didn't actually discuss, or offer any clue as to what they where thinking, i can be confident that it was just a method to distract us from complaining about loosing a keystone game feature.
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my country on LU was on 3 place and i get 125 gold but later my score was increased for 100 points
i notice that score was increased for all other players in top 10 too
Here is my score:
https://sim05.simcountry.com/cgi-bin/cgi2nova?SN_ADDRESS=wwwCountry&SN_METHOD=w3graph&miTable=cntrhist&miKey=701&miColumn=vCmainScore
As i figure out you said that you will lower score of countries who get rewards so that other people could get rewards too
PS
Ty for 500 gold from awards
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we did ask for ideas and did not receive any but that might change.
there are some smaller features, fixes and improvements we are currently working on.
Missions will be a large project and work is in fact already in progress.
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<!-Quote-!>Quote:Fun is good.
Playing is more fun than sitting there, watching your countries make a profit each month and shout if it goes down a bit.
There will be more playing, and the mission game will add continous functionality with missions going on 24/7.
Any suggestions as to what kind of missions will be fun are welcome.
Please spend your precious time to make useful suggestion we can all enjoy.
Missions will be taken care of by mission vehicles/or units, that will move freely but not cross water without transportation.
what they do, or discover unerway, what kind of rewards, surprises, gold coins and special capability certificates is partially defined but a lot can be added.
so be constructive and come up with some ideas.
Advanced missions will have more capabilities, will be attacked und
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There is no need to publish any details right now.
when we are close to the first release of the missions, we will publish the documentation.
The same as with the mobile units and the documentation is very detailed.
It seems that people do not like to help with new functions, they like to hate them.
Why start this now? we can wait until they are done.
There will be a lot of time to do just that when they become part of the game.
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<!-Quote-!>Quote:Any suggestions as to what kind of missions will be fun are welcome.
Please spend your precious time to make useful suggestion we can all enjoy. -Andy<!-/Quote-!>
thats something you did. to calm down the situation, w/o any intention to actually provide any information.
<!-Quote-!>Quote:It seems that people do not like to help with new functions, they like to hate them. -Andy<!-/Quote-!>
Andy, its clear that you where really trying to bait and distract us from the main issue. but you couldn't even measure up to your half, that is, an actual discussion. rather, you pushed it out their, with no intention to living up to what you say. hoping to diminishing the fall out of removing a keystone feat
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distraction?
Long time players like to complain about all the new features so we asked them to participate.
We tried to start a discussion, not specify what the plan is, just asked for others to come up with ideas and ..... nothing happened.
we are now largely beyond that point, but ideas remain welcome.
It has nothing to do with gold coins.
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But the actual discussion, again thanks, but you are digging yourself a pit.
<!-Quote-!>Quote:We tried to start a discussion, not specify what the plan is, just asked for others to come up with ideas and ..... nothing happened. -Andy<!-/Quote-!>
from W3C - Gold Coins in Simcountry
<!-Quote-!>Quote:Andy, about missions:
In my impression the really only missions that would fit in the game are missions like: Get your Welfare index up to 135 for 6 months or conquer country xxx in the next 6 months and the like.
Indiana-Jones style missions like: Set up a Science-Trek to explore the Maja-Treasures on Continent xxx would be not really fitting in my opinion as it would be watering the concept of empire and en
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<!-Quote-!>Quote:distraction?
Long time players like to complain about all the new features so we asked them to participate. -Andy<!-/Quote-!>
how are we suppose to react, when you make it clear your not interested in what we say? not only that, you are vague. and refuse to provide more detail.
just the statement "missions," certainly carry a jist of what you meant. But their are many ways to interpret that! leaving it like that, is vague, and blowing of every comment, only furthers what you said...
<!-Quote-!>Quote:It seems that people do not like to help with new functions, they like to hate them.-Andy<!-/Quote-!>
how are we suppose to get behind it? when you don't give us enough info on it? and blow off everything we say?
this was presented as something to discuss instead of
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Now there is an idea, Andrew. GC gifts at players' birthdays. See how nice I am. I'm willing to share the gold. Also, half price GC sales!!! Ooooooooh the ideas I possess!!!
Love you all!
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