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W3C - Gamenews Oct. 9

Topics: General: W3C - Gamenews Oct. 9

Andy

Thursday, October 10, 2013 - 01:35 pm Click here to edit this post
1. Corporation Auctions

The sale of a corporation is executed immediately is the CEO and the previous owner is the same player and there are no other offers to purchase the corporation.

2. Transaction Log

The log of transactions is extended and now includes all the transactions, not only those resulting from contracts. A much large log is now showing, containing a lot of information on executed sales and purchases. The log is showing all transactions for presidents, corporations and enterprises.

3. Maps

Recent maps and favorites have been implemented. The features showed on the map windows but did not function yet.

4. Moving Military Units

Military units can now be sent back to base even while moving towards a target. Before, you had to wait for the unit to reach the target before giving it a new destination. Only units that are being airlifted cannot be redirected while in transport.

5. Conventional Missile Units - Auto responding

Conventional missile units now auto respond to attacks on the country. Generally, they attack a fortification but the targeting will be improved and include settings by the player.
The units will also be used by C3 countries at higher levels.

6. Share Trading

The cancellation of multiple orders or offers of shares is now made easier by clicking check boxes and executing the function for all at once.

7. Auto ordering of products

The procedures have been improved to prevent too many orders when the earlier orders have not be delivered due to shortages.

8. Weighted Raw Materials Quality

The average quality of raw materials now takes into account the price of the product in the computing of the average. In extreme cases, the use of military bases of any quality, in the production of maintenance products, did not have any influence on the resulting quality due to the very small number of products used and despite their very high price.

chris

Thursday, October 10, 2013 - 07:18 pm Click here to edit this post
How many CM's will respond to an attack? Also, are they going to be grouped in normal land units (not moblie) so they can be upgraded and specifically targeted like SB's currently are?

SuperSoldierRCP

Thursday, October 10, 2013 - 10:15 pm Click here to edit this post
My main question is the problem of weapons losses.

They counter attack a target, which kicks in the defenses. If it attacks a full garrison on weapons and heli's whats to stop them from being wiped out?

otherwise +1

thewhy

Friday, October 11, 2013 - 02:27 am Click here to edit this post
we really need to be able to airlift multiple units at once

thewhy

Friday, October 11, 2013 - 02:40 am Click here to edit this post
im begging you andy aint nobody got time for dis shit

Nico

Friday, October 11, 2013 - 02:49 am Click here to edit this post
He DOES have a point. It's really annoying..

Star Foth

Friday, October 11, 2013 - 04:28 am Click here to edit this post
I had to manually airlift a whole army piece by piece through 3 steps to conquer distance, only to find the war already over.

Space313

Friday, October 11, 2013 - 04:33 am Click here to edit this post
Oh my goodness Ard, WHY HASN'T IT BEEN ADDED YET??? It is annoying, and I did the same thing Dyna, only to find out a couple minutes later that it had been finished. Shortest. War. Ever.


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