Simcountry
Forum General Dear Game Master

Dear Game Master

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Equinox

All worlds
17 Oct 2013 15:33Link
Could we please have more development in the game on the economic side i.e. having our own country currency that could be pegged to the simcountry dollar. We could have inflation then and currency exchanges within simcountry.
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VladminirPutin

All worlds
17 Oct 2013 20:28Link
I'm agree with your idea, Equinox!! GM: I support Equinox idea.
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Lotato

All worlds
17 Oct 2013 21:17Link
As well as realistic economic growth measures like GDP , national interest rates , exchange rates like what Equinox said , more realistic balance of payments and national deficit and foreign cash reserves etc etc

All this will not be so difficult to add and would make the economic game more productive and comprehensive!
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Lotato

All worlds
17 Oct 2013 21:17Link
i think we should start votes about these stuff!
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Aries

All worlds
17 Oct 2013 21:25Link
These ideas need to be more developed. Game suggestions need more than a sentence or two. You must explain how they would work. How they would interact with other game features. etc.
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Star Foth

All worlds
17 Oct 2013 22:49Link
I made a well thought-out transportation contribution suggestion. Wheras roads don't contribute much, railroads pay for a large bit and water treatment profits a small amount, but only up to 110% needed so you don't end up building 30000 treatment facilities for major profits.
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Star Foth

All worlds
18 Oct 2013 00:19Link
That and also replace monthly ammo consumption with training equipment. I mean really, why use live grenades when you can use cheap smoke bombs, why waste fighter missiles and helo missiles when you can VR, and why actual AA missiles and not just teach them how to use the program, why do they need to fire, when they can just blank fire.

I know arms corps need to make money, but why not have the C3s/ghost consumers pick up the consumption to balance it. :/

@Aries, if there's something missing/imbalanced about my suggestions, just let me know. :/
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SuperSoldierRCP

All worlds
18 Oct 2013 19:44Link
Ive ALWAYS said that C3's should take all there weapons an ammo from the market

1 - war level 11 C3 uses
11700 interceptors
880000 inter-missiles
5850 Helicopters
440000 heli missiles

That means it would take
90 corps of interceptors(based them make 130inters a year)
88 corps of inter-missiles(based them make 10000 inters a year)
45 corps of helicopters(based them make 130helis a year)
44 corps of helis(based them make 10000inters a year)
A
Alterd Carbon

All worlds
20 Oct 2013 00:20Link
With inflation and econ ajustments in my countries a loaf of bread would cost $20 not to mention gas ok so I guess I make my own gas as you can see I do ware a mask. If only I could bottle it. (when I find a way invest in beans)
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Andy

All worlds
20 Oct 2013 08:34Link
Having your own currency could add a lot to the game.
We have considered it in the past and it is on our wish list for a long time.

Such a feature could add a lot of complexity to the game and make it more difficult to follow exactly what happenes.
We could have even more people saying they are losing cash while others may say nothing while their cash is surging.

It is also very difficult to implement because your own currency will be easy to manipulate, up and down with all possible conequences.

There are also very interesting aspects to this feature and we will keep it in mind.
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Laguna

All worlds
21 Oct 2013 04:02Link
We aren't computers. Don't do it.
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Equinox

All worlds
21 Oct 2013 04:52Link
We are computers because we compute information in our minds. Do it.
C
claude balls

All worlds
21 Oct 2013 10:47Link
This is level of complexity i don't think the game needs...
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Equinox

All worlds
21 Oct 2013 15:09Link
I would like a little bit more complexity especially on the economic side of the game.
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Tonyw

All worlds
21 Oct 2013 17:39Link
I like it.. it will give each country more of an image and will certainly add more fun on the economic side of the game :)
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Aries

All worlds
21 Oct 2013 18:57Link
I am with Laguna and Claude, I don't think the game needs this and would prefer other things.
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The_Wicked_Lady

All worlds
21 Oct 2013 19:15Link
Yes, I am with Aries, Laguna, and Claude. I prefer other things........like PINK TANKS!!!!!!!
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Equinox

All worlds
21 Oct 2013 21:22Link
Can't you forgo your broomstick just for once Wicked Lady?
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Jack

All worlds
21 Oct 2013 23:01Link
This design your own currency adds no value to the game and in fact would complicate things. Let's allow the GM to work on all the many things which are needed and already promised.

I do agree with Star Foth's suggestion about a transportation contribution. I especially like the suggestion about training ammo/equipment. It is an excellent idea that could really help a country's economy. Unfortunately it has been brought up many times and the GM never seems interested in doing it.
X
XON Xyooj

All worlds
22 Oct 2013 05:21Link
more currencies = more players' manipulations = more confusions
A
Andy

All worlds
22 Oct 2013 19:36Link
To date, we have concluded that it will be too complex.
there are no immediate plans to make it.
there are indeed more urgent matters.
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The_Wicked_Lady

All worlds
22 Oct 2013 21:46Link
@ Andrew's "there are indeed more urgent matters."

I KNOW he's talking about my pink tanks! and vast amounts of Shoe Corporations!!! To me that is TOP priority. :P
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The_Wicked_Lady

All worlds
22 Oct 2013 21:50Link
@ Lee's/Equinox's "Can't you forgo your broomstick just for once Wicked Lady?"

Sorry Kiddo.........it serves a dual purpose.

1. I prefer to drive a stick.
2. It is useful in addition to shoes to knock sense into young rapscallions like your self when you get uppity!!! :P
X
XON Xyooj

All worlds
22 Oct 2013 22:09Link
hmmm.....my messenge truncated :)

oh well....please let's get all the basics of this game working properly first before moving to the advance features such as this one. each world does not need as many currencies as there are countries, the current three moneys in this game is confusing enough already!