Services, HTS, and Oil, some of traditional hard core red corps, are floating around the market price, at least on LU. it looks like corps that need to close, but right before the price lowers enough to effect that, some one keeps grabbing up the stock. well, not one person, i'm sure. but they aren't being left alone long enough to correct themselves. like you said, 2 many factors, and 2 many speculating players. much more "play"
soybeans where min price, i bought like 7B, or something. Then the price maxed for while. each day, i was selling enough to keep up with demand, but never turning it green. While i built something like 20-25 soybean corps. I've noticed the under-supply of soybeans has about halved, maybe a third. While i tripled my investment money, and gained a toe hold in the soybean market. Because most of the new soy corps where mine, as C3s seemed to be building and adjusting in more volatile markets. k
Well, our GM took ASQ away from us, but he replaced it with ASP (P as price) - only problem is that the old system just demanded good, stable, contracts and CMs, while the new one requires a micromanagement that's only possible within a single country or a 100-corp enterprise. Apart from that it's quite fascinating and indeed offers new possibilities.
whats wrong with that?
their general attitude has been, that if you want a large, multi-planet empire, then your gonna pay for it. they introduce a new feature, (or update an old one,) that, as you said, difficult to manipulate at a large scale...
seems like its right along the same path, of smaller empires. and giving smaller empires as much of an advantage as larger ones. seems like a good move to me.
although, don't get me wrong, i'm still irritated at the loss of ASQ, and the GC market, i'm just saying, this change, works well with other recent changes, and adds a demention that many have been asking years for. while making it difficult for overwhelming backlash.
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Ebenezer Screw
All worlds
Andy,
While your words (You can compute how many corporations are needed to close the gap. divide the "average" monthly shortage you see on the utilization page, by the monthly production of such a corporation.') are a good rule of thumb, it is not the whole story. In times of surplus, some corporations lower their hiring/production levels for direct impact on output and may lower their salary levels for a less direct impact by reducing the welfare index and hence productivity. Therefore, I believe there is a small built in surplus if you solely consider the number of corporations for production parity. But it is marginal, I suspect, and not worth worrying too much about!
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Ebenezer Screw
All worlds
By the way, I'm quite content with the way things are developing. I'm playing the game solely as a CEO and not running a country. I enjoy the challenge of finding 'the next success story', either as an individual corporation or as a sector. So far, doing OK at it, but sure to come off the rails at some point!
I don't disagree with you Josias, it's just such a temptation to see hard red supplies like Air Transport, Oil, Software, Computers even Services (!) etc fall to ridiculous prices and not be able to take advantage, unless you're there to manually purchase them when they go down (which is hard and time consuming). There's no automatic way to do it.
Even if I buy them in large quantities for my country or CEO when I will need to sell them to my own corps the price may be different, so no corporate profit there (there will be a profit for the country and the CEO of course - but what difference will 40B or 50B make?)
Ebenezer,
computing the number of corporations that are needed to wipe out the shortage is not exact science.
but when there are shortages, corporations try to produce at 100%+ welfare bonus.
you can also see the percentage of production compared to capacity on that same utilization page.
we have a procedure computing this to decide on priorities for C3 countries.
I did the math as I described here and got a similar number.
100 or 120 "needed" corporations is not important.
50 or 400 is significant and that kind of shortage will probably not disappear very quickly.
Allowing more flexibility in the market happened by slightly increasing the output of some corporations. It was not even 10% in total over the entire period and shortages will not disappear.
It can mean that on average, the price of the product is less likely to remain at the top level.
this is why we have at the same t
I'd let this die, except you mentioned AT twice, thats my favorite corp. oddly enough. Services, and HTS are used in nearly everything. and their main supply is AT. AT only supplies 2 other corps, vacations, and m services. i figure, that allot of the world health can be measured by AT. IF services and HTS are used for everything, and their main supply is AT. the demand for AT is indicative of the rest of the world econ.
but thats what i look at.
couple of odd questions, some not meant to be answered.
If a country is a large exporter of Cable TV services, AT, Books and News Paper, Telephone, and recreation class markets, wouldn't that increase their migration index? As other people have easier access to your high welfare, and dominate culture? Not meant to be answered, just considered.
If a country has a high amount of AT, wouldn't that make them a regional giant? that and if they had truck
<!-Quote-!>Quote:we have a procedure computing this to decide on priorities for C3 countries.
I did the math as I described here and got a similar number.
100 or 120 "needed" corporations is not important.
50 or 400 is significant and that kind of shortage will probably not disappear very quickly. -Andy<!-/Quote-!>
<!-Quote-!>Quote:Allowing more flexibility in the market happened by slightly increasing the output of some corporations. It was not even 10% in total over the entire period and shortages will not disappear. -Andy<!-/Quote-!>
understanding these two comments, are the keys to untold sim riches.
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Ebenezer Screw
All worlds
Andy,
Many thanks for your comments.
Josias,
I agree. I love logic, statistics, calculations and the like and understanding the mechanics of a game like this and then interpreting them into a grand strategy is clearly important for 'success' (however you quantify it). As Andy says, it is impossible to predict, but with knowledge you can go a decent way down that line. More importantly, you can prepare for different eventualities and either reduce your hits or maximise your opportunities.
Andy what about in a market that consistently only has 50 or so corps in it? do c3s simply not participate in these small markets
C3 participate in most products.
we try to keep them put of weapons and ammo.
if only 50 corps are needed for a small product, a shortage of 3 or 5 corporations would not get a very high priority but at some point, several corporations may be created in C3 countries.
the priority is based on the severity of the shortage plus some random factor.
An AT corporation comes with an air port. An airport comes with many air planes. This is how it is constructed.
we could do it differently but it works fine this way too.
that doesn't even come close to answering my question Andy.
Product Group: Industry
The latest Market Price: 7.96B SC$ per airport Market Price
Total Demand: 0 airports Demand Volume
Total Supply: 22 airports Supply Volume
Shortage/Oversupply: 22 airports Difference
# of Corporations producing this product: 29 Number Of Corporations
I totally get what you said about AT. But the question is, why are their Airport corps, when nothing buys them, and an AT corp (which makes money) has a secondary function that is an Airport corps primary function?
If theirs a purpose to Airport corps, please explain? if they are just a throw back redundancy, with little current use, that would answer my question as well.
Cargo planes are a bit of a stand alone, but they are used with airplanes, as a supply, so i get airplanes, for airports, but whats the point
Well I see on WG that Precision Bombers are now losing money and the price is still declining; even though there is a shortage...