Simcountry
Forum General Military Bases Maintenance Corps

Military Bases Maintenance Corps

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Christos

All worlds
11 Dec 2013 13:48Link
Hey Andy, can you take a look at these corps? When they were introduced, you promised they would be "very profitable" given their high demands of highly trained professionals. It seems now the only way to break even is when the price is at its highest mark (743K per unit). When it's around base price the corp makes heavy losses. It shouldn't be this way, should it?
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SuperSoldierRCP

All worlds
11 Dec 2013 21:21Link
I would have to agree.

Well the profit is there if the price is in the highest points its very damaging if its not.

A while back i complained because i IPO 10 corporations of base maintenance in the hopes the higher Q would give me more profits but when it came time to buy the goods almost ALL of my profits where eaten away.

The GM should look into these corps and see about a small tweak on re-balancing there buying. These corps have the potential to make a huge amount of money ---BUT--- they consume a HUGE amount of very expensive items.

Base maintenance use .02 or .03 units of base per month giving them a few year life span before needing more bases. Maybe to keep profitability up these corps can use only .01 points but use selenium also?

Personally i think it was a bad move to take nuclear subs/strat bombers away from the corps, They really did help trading and help the FB economy. Maybe increasing producing
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Christos

All worlds
13 Dec 2013 11:51Link
Andy if you'd be so kind to answer this query...
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Andy

All worlds
13 Dec 2013 13:25Link
I checked and they are very profitable.
Only vessel maintenance, although profitable, it is not at top condition.

These corporations are profitable even when the price is at a lower level but when very low, they will make losses like every other tpye.

They also suffer a bit because of the quality that is not relevant at this momnet and you should limit the quality of raw materials for these corporations.
It does not make sense to produce at Q300 as they will not sell at that price.
the quality issue will be taken care of.

Show me an example please. I will check.
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Christos

All worlds
13 Dec 2013 14:08Link
And this is an example from FB, with the Market Price at the top and the corp barely making a profit:

https://sim02.simcountry.com/cgi-bin/cgi2nova?SN_ADDRESS=wwwCountry&SN_METHOD=ccorp&miCorpNumber=6121101

Finally, an example from LU, where the price is near the bottom right now (but not at the bottom yet), and the corp is losing 18B a year!!!

https://sim05.simcountry.com/cgi-bin/cgi2nova?SN_ADDRESS=wwwCountry&SN_METHOD=ccorp&miCorpNumber=2202708

Need I say more to prove MBMU corps are handicapped right now? I rest my case...
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Andy

All worlds
14 Dec 2013 11:57Link
I looked at all of them.
on KB and LU, the price of the product is very low due to oversupply. I don't know if it continues, the price is increasing in one of them.

however

The reason for the losses if a very high price paid for raw materials.
check the income and cost of these corporations and you will see the cost of raw materials far too high.

The reason is that you purchase the raw materials at quality up to 300+ while your products are probably sold at a much lower quality.

in these corporations, you can reduce the raw materials quality to 120 and reduce the cost by more than 50%. Experienced players do not pay for high quality for these products.

even for the best corporations around, we have advised many times on the quality of raw materials. it used to be best at 160 and we promised to make it even more profitale at higher quality. now it is at 190-200.

there is never a reason to
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Khome y Peng

All worlds
14 Dec 2013 14:28Link
Hi GM, I posted a problem in the problems forum regarding inherited debt from raiding. Please take a look. Thank you
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Christos

All worlds
14 Dec 2013 14:35Link
Andy,
I may not be a vet but I am not new either... The only thing I buy at 330 is Services and HTS which amount for 0.3% of the total supply cost. Is this that threw me overboard lol? All others are at 180-190 and the corp is producing a 270q product, not 307. So even if I reduce supplies ar 120 my quality will go at 220 and still I will lose the same money (I have tried it believe me)
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Andy

All worlds
14 Dec 2013 15:43Link
no. you will not.
the cost will go down by 1B.
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Andy

All worlds
14 Dec 2013 15:46Link
You can discuss this for ever.
you try to say that these corporations are not profitable in their base setup.

they are.
very profitable indeed.

we always explained, that a a very low market price, they will have losses. Even heavy losses but in this case, your corporations are not optimized at all.
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Christos

All worlds
14 Dec 2013 17:06Link
One thing you got right Andy is that we could discuss this forever and I wouldn't be able to convince you that today is Saturday if you won't admit it. There is an ancient Greek saying by the comedian Aristophanes about it. It translates roughly as: "You won't persuade me even if you convince me". So, as I end this thread (and my case) I give you this nice link:

https://sim02.simcountry.com/cgi-bin/cgiw?productsuppliers&miProduct=300&miSortOrder=1&miAmount=248570864935

In FB, today 14.12.2013, at top market price (741K per unit):
a. The biggest corp has a market value of ... 500B only.
b. Half the MBMU corps are LOSING, yes, LOSING money even at top price
c. The rest are just making a measly profit of 100M to 300M per month which will turn to BILLI
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Andy

All worlds
19 Dec 2013 16:36Link
Of course there are many that make losses.
this was clear from the start.

they are badly managed.

I looked at the ones you reffered to and they paid far too much for their raw materials.
It is very easy to destroy corporations.

I see many of these corporations with the highest market value around. they are extremely profitable when managed correctly.

There is a saying about a dancer who does not perform and blames the shape of the floor.
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Erin

All worlds
08 Jan 2014 10:42Link
I hear this from andy quite often. We are to manage quality of all our materials on a individual corporation by corporation basis and yet you tell us that a good area is around 190-200. But you keep pointing out that half the corps make materials where quality does not mater.

On top of that the only way to get a set quality for any given resource to any specific corporation it by using a direct contract from a corp set up to produce at the quality you want.

To do this a player would first need a huge number of corporations at which point they would need to set up a contract for each resource for every corp manually as there is no point selling your 200ish quality services to your maintenance corp you would sell the 120 quality services from another service corp to that corp. And sell the 200Q services to your weapons corps. Assuming the player had this vast supply of corps to use contracting all of this with the number of corps needed
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Erin

All worlds
08 Jan 2014 11:02Link
there are several examples of corps that do not need quality other than maintenance which will soon mater...and i suspect mess up all contracts involving maintenance.

How do you ensure that any given corp gets products at one quality and another corp at another quality? Unless you manually buy each supply every time a corp needs it you can not even set up supply quality for a given corp different from any other given corp. Much less any specific supply for a corp.
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Andy

All worlds
08 Jan 2014 12:02Link
We do not think that you should micromanage the quality.
if you want to, you can place manual orders in some corporations and leave the others to the automatic procedure.

However, we do not see a reason to do this.

decide on the quality level you want your raw materials to be and set it everywhere.

For now, it does make sense to have it at a lower level in some corporations where quality does not matter but we have tested mix of corporations and the average is good enough. Not optimized.

with quality becoming more important for more products, the average will be even better.

We see some players who do not upgrade the quality of the corporations to 200 or 225. This is another way to keep the output product at a lower quality if quality does not matter.
turning off quality upgrading is a one time action and cuts the cost for the corporation.

the utput quality depends both on the raw materials and
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Andy

All worlds
28 Jan 2014 23:17Link
The quality problem in all the maintenance corporations will be solved in the coming weeks.