Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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W3C - Game news Sept. 3

Topics: General: W3C - Game news Sept. 3

Andy

Wednesday, September 3, 2014 - 05:34 pm Click here to edit this post
1. New Notifications on Shortages

The notification system is extended with two new notifications allowing you to request a message by mail or twitter, when there are shortages in your country. There are two new notifications, one alerting you when there are shortages in non military products, the other will alert you when there are shortages in military products like weapons or ammunition.

It is very important to use these notifications. Shortages cause a reduction in the supply index of the country and as a result, also the welfare index will decline, followed by a reduction in productivity in your corporations. We advise you to go to the notification system and turn these (and other) notifications on.

2. Money transfers improved

The money transfer function in the direct trading pages is improved. The function became very slow if the player had many countries. The function is now very fast, independent of the number of countries and enterprises you may have.

The cash data of the countries showing on the pages is updated once in a couple of hours but it is immediately updated when you choose to transfer cash to or from a specific country.

3. Site Upgrade

The Simcountry site is upgraded in the past week, except for Kebir Blue which will be upgraded before the end of this week.
Both the hardware and software are upgraded.
As a result, month processing is now much faster than before. The general response of the server is excellent. We did not have any performance problems before the upgrade but this change guarantees sufficient capacity long term.

The change also allowed us to significantly reduce the use of power by our servers.

4. Corporation Changes - reduced price for some weapons

Some corporations, mainly the ones producing large, high cost items, are now a little larger and they produce more. These corporations include many strategic weapon corporations but also air ports, production plants, space products and others.

In the process, the corporations became more stable and their potential profit capacity is increased. These changes will continue, and in the process will further reduce the price of some large items, including nuclear weapons, military bases, stealth fighters and more.

Borg Queen

Wednesday, September 3, 2014 - 11:30 pm Click here to edit this post
Still no time to put welfare Explanation back into the Game Docs?

ELCapitano

Thursday, September 4, 2014 - 06:06 am Click here to edit this post
It seems of late there are a lot of changes, upgrades and features being done/added. In the past I have been critical today I commend you and your team and the direction you are moving towards.

Andy

Thursday, September 4, 2014 - 08:53 am Click here to edit this post
Borg,
You are right. There is a delay here as we are all overloaded. We will however improve complete the document and more documentation is underway.


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