citizens supplies, or country supplies, effect country welfare. your pop will compensate you for the cost, mostly. so extra quality, will boost production, with a minimum cost.
for nearly all suuplies, set you "order strategies," to max 300Q. 5 things you should keep minimum, military supplies, military services, medical eq, medical materials, and Pharmaceutical Products. these have a secondary effect of increasing monthly military and health costs.
for higher than 300Q in your country supplies, you'll need to manually buy supplies. best way to do that, is maybe 2-3 times a week, look through the list of "Products in stock; buy and sell" look for those things that have a monthly use, and are green. when you look to buy it, gauge for your self, for me, usually, if it is near or below base price, i'll buy, if its above, i'm not getting a deal. buy doing this, you can build a stock pile of stuff, cheaply
A long long loooong time ago I had an intersting discussion about common markets.
In the end it came down to this:
A common market is good to give you a steady stream of supplies and weapons at a fixed rate. This gives points, stability and makes you resistant for a lot of the market fluctuations.
The downside is that you can't exploit the 'greens' in the market. Orbiter gave a perfect example of using the 'greens'. If you have that kind of dedication and time it's better to do it that way. If you want a stable economy without hiccups and without spending to much time in it common markets are probably better.
I myself don't have that time, I'm not convinced the extra quality and costs are worth it so I'm keeping my quality at a low 120 for my country. Pherhaps I'll raise it at a later date...
PS. I'm currently looking for a common market on LU. I've got 9 co
B
Brandon Nelson
All worlds