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W3C - Game News Sept 1

Topics: General: W3C - Game News Sept 1


Wednesday, September 2, 2015 - 04:40 pm Click here to edit this post
Automatic workforce changes have been improved.

Changes in the workforce and availability of workers takes place when there are shortages of medium level workers and high level workers.
These automatic updates are now more significant and shorten the time needed to fix shortages and improve the employment in a country.

Also in cases where the education priorities and rebalancing of the workers distribution were abandoned for some time,
it is now easier to repair and the repair period is much shorter.

More changes are in the works, that will make the management of education and worker availability much easier.


Wednesday, September 2, 2015 - 09:27 pm Click here to edit this post
That's helpful when you can't log on for 4/5 turns in a row. Thanks.


Wednesday, September 2, 2015 - 09:51 pm Click here to edit this post
this is a bit extreme, i now have a country bouncing back and forth every month between min and max numbers of HLW. and this country was working fine before the update.

i'm capable of figuring out how to make this work. but can you please raise the top end ceiling?

this country was working fine before, with a casual increase of HLW at 263M. atm, in the graph, you can see the country cruising above the previous 40K basement, with out auto-adjustments, and even a new corp being built. because the bottom/top was 40K to about 75K HLW, i'd have to wait for the right time, to avoid automatic adjustments. a 35K-ish window, doesn't really leave allot of room to build a corp w/o the game built in auto-adjustments

now, when it hits the new basement, it auto-adjusts, hits the ceiling, auto-adjusts, hits the basement, and keeps going.

your update intended to fix a problem, has broken a country that was not broken. please raise the top end of auto-adjust for HLWs to 200K or higher.

also, if you must approach the HLW problem from a game mechanic view, their is a much better way than these auto-adjustments.


Wednesday, September 2, 2015 - 10:56 pm Click here to edit this post
Your country seems to be working fine. Far from broken, your employment numbers are up in the last 48 hours since this was implemented. A real complaint would seem to be that you are finding an increased difficulty in available workers for corporations. So far, I don't see that.

What I have seen is less of a bottleneck at the HLW position in my own countries in the last 48 hours. This has actually given me confidence to add corps to some countries that have been long neglected in this area due to HLW issues. I plan to test this change in the coming weeks but, so far, it works much better than before.


Wednesday, September 2, 2015 - 11:33 pm Click here to edit this post
aries, i wasn't having a problem, my employment numbers are/have always been improving, w/o this update, this has been true for over a year. i did not need this update to make my country work, at 263M. and now, i see problems in the future, and for your countries as well, but i'll let you deal with that as it comes.

but when you say my employment numbers are up, in the last 48 hours, they are rising at the same rate they where before the update. a steady growth of 1M employed workers over 72 hours. which includes 2 new corps, one before and one after the update

the update, has not changed my employment development. for good or ill, yet

i'm saying that the window between auto-adjustments needs to be opened wider, the top end needs to be dramatically increased, this request will not effect what your doing

as it is, when it reaches a basement, the auto adjust kicks in, then it goes to high, and another auto-adjust kicks in, bouncing my country back and forth, each month. frankly, its broken to the extent, that it can not work right i'm requesting the ceiling level be increased, so that my HLWs don't play ping-pong,

this request will not effect you, or any one else, in any negative way, and leave room for it to actually work right


Thursday, September 3, 2015 - 02:34 pm Click here to edit this post
Thanks for the feedback guys. Apologies for any problems this is causing.
We're working on tweaking the numbers.

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