Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Old Sods: Still Here

Topics: General: Old Sods: Still Here


Tuesday, May 31, 2016 - 10:46 pm Click here to edit this post
I remember joining and participating in SimCountry back around 2008 or so (+/-1 year).

Even then, I was 'elderly', compared to the target market.

I really like and respect SimCountry. I've just recently re-joined to give it another go. I still think the whole outer-space thing is really awful, but I still enjoy the general simulation.

There's been a general growth, from the time I've ever encountered SimCountry, towards more rapid pseudo-time. I'm old and decrepit and useless, i.e. over 40 years old. I like this game, but I have other more compelling commitments.

Can't we have a really slow and sluggish world, where we check in once per week (or two weeks)?

I wish there was more global and international activity; I mean, diplomacy and discussion and role-playing. Looking around recently, it's not like it used to be.


Tuesday, May 31, 2016 - 11:42 pm Click here to edit this post
Many have the same wish about more international activity and diplomacy. Unfortunately, it has largely been replaced with game-guaranteed protections. War levels are the biggest offender. Even on the "War World".

John West

Wednesday, June 1, 2016 - 12:58 am Click here to edit this post
Hahaha! On the contrary things are rather 'slow and sluggish' as it is now.

I was actually here briefly in the early 2000s, but did not really get into this as I was blown away with the complexity of things and left because my life became very busy.

Now that I have returned, this time around really getting into it, I realize not much has changed as far as game mechanics go. I started again this time on FB but I was looking forward to a lot more activity.

I have found that FB (the "war world") is actually quite peaceful, perhaps maybe even moreso than other worlds? This is, as Aries pointed out, probably mostly due to game protections.

My plan this time around was to try to survive in a chaotic war world. I expected to be swiftly crushed by more experienced players or at least get caught up in world wars (and learn from that experience[s]), but instead I found it was very peaceful, so I began talking a lot of trash to stir the pot while waiting for things to pick up. Well it seems not much has really happened and I just ended up building up forces indefinitely, as well I figured out I can buy game protections (hell why not?) while I continued to build up.

Now I have decided to make my presence there secondary to a new presence on other worlds. I will likely just use the "war world" as a supply point for strategic weapons. I will perhaps eventually throw away my non-enterprise presence there given a good chance (i.e. throw my cards down into some drama like a good world war), but I doubt any good opportunities will arise, especially as I do not have any clear allies or enemies, because as I said already things have been rather 'slow and sluggish' at least as of recent, so it's just whatever. . .

Guido Nordhaus

Wednesday, June 1, 2016 - 09:29 am Click here to edit this post
Yeah, it got progressively worse after they implemented what amounts to "pay to win". At some point 2005-ish Bad Karma, Silver, Amiata, Leen,Rob, Betsy and a few others of the old bigshots (Bsically: SND -Sociulus Naturae Diaboli) including me where attacking a player and could not take him down, because he spent a shitload of money from his credit card to boost his defenses and kept spending...

I wonder how it is these days, not back again for long enough to claim to have it figured out.


Friday, June 3, 2016 - 12:51 am Click here to edit this post
Helloa panchakahq :) Its Nix001 :) I joined around same time. I think I know why the game is not blowing up even though the program should be :)

+1 Aries bro :)

Helloa Vet Guido. Its more about ratios and time than money...even though I have been in-active for a while now. A couple of years ago you could destroy a titan with multiple C3's co-ordinated within ranges, weapon systems and debt :) I bow to my Queen of Battle.

OK...GM....I am wondering if you are asking too much of us for war to break out? For we either spend time or money to become big enough to say F U to anyone who wants a pop. Why would we risk either to loose it all in a click?

Both time and money are humans worst enemy....yet your game expects both just to survive. Maybe have a free world for the Earth? You can have what you want when you want it (No debt limit or any other limit from day one) and if you can pay the $4 a month to play and spend the hours defending what you have got then you keep what you have....if not, but you like the program and have $4 a month, then you set up with us in the sim reality where you have to commit time to get what you have, but so does everyone you live in relative peace within the limits of sim reality? Have any GM fought a real sim war against a formidable foe?

Johanas Bilderberg

Friday, June 3, 2016 - 01:14 pm Click here to edit this post
Define old.


Saturday, June 4, 2016 - 08:21 pm Click here to edit this post
game wise, me, you, a few others. rl, who knows, I'm 40, i dont consider that old but my 16yr old tells me I am so its really just perspective.

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