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W3C - Production Plants

Topics: General: W3C - Production Plants

Andy

Wednesday, September 28, 2016 - 03:58 pm Click here to edit this post
Production plants are part of Simcountry from the start but the way they function is probably not well understood.

To setup a corporation, the country where the corporation is built, needs a production plant.

If the country has some on stock, one of them will be used. If there are none, one is ordered automatically.

If there is a shortage of production plants on the market, the ordered production plant may not be delivered. If the shortage in the country is small, 1 or 2 production plants missing, the corporation will be built anyway. If there is a larger shortage, corporation building in the country will stop, pending the delivery of the production plants on order.

Some players are asking us and wonder why the corporations they try to setup are not built, the reason is: lack of production plants.

With enterprises, the situation can be more complex.

When an enterprise is trying to build a corporation in some country, that country must have a production plant. If it does not have one, an automatic order will be issued.

As an enterprise CEO, you have little control on the availability of production plants in the counties where you try to set up corporations.

In general, when you are in the business of building corporations, in countries under your control or in any other countries, you should check the market for production plants.

If there is a high shortage of production plants in your world, chances are that it will be more difficult to setup new corporations.

Many countries, and mainly countries without a president, are getting new corporations built by the automatic game procedures.

In a world with a large shortage of production plants, even that feature can fail because the automatic procedure does require the countries to have production plants.
Corporations will not be built and this in its turn, may result in very large product shortages on the markets.

Zen

Thursday, September 29, 2016 - 03:44 pm Click here to edit this post
Thanks for putting that up there. As anyone would suggest. If your world has a shortage of production plants and you plan to increase your country size, it would be smart to manually buy production plants in bulk so that your country has a lasting supply. Even if they're very expensive, you'll need them for your country. Especially if you plan to buy/add population to your country and need lots of corporations to employ them.

Also to add you can not transport plants through space.

Khome

Friday, September 30, 2016 - 05:50 pm Click here to edit this post
Time to build more plants while the demand still exists..

Madoff

Tuesday, October 4, 2016 - 12:40 am Click here to edit this post
One strategy with production plants is simply to buy low and sell high. A trader could buy them cheap when there are surpluses that depress their price. Then sell them for almost twice the purchase price when shortages raise their price. But it's a very tricky market because surpluses can last for several real months. I believe trading production plants is more profitable than owning production plant corps.

I'm very fond of production plants. A long time ago I was running a racket trying to control the production plant market. I got outed and berated on the forum, and got dragged to the brink of war over the dispute. Good times.

Anyway, trading production plants is a regular rodeo. Only professional cowboys should dare participate. Hold on tight to your saddle.

Let's make Simcountry great again!

William Miller

Tuesday, October 4, 2016 - 10:18 pm Click here to edit this post
Perfect name, Madoff

marshal.ney

Saturday, October 8, 2016 - 08:16 pm Click here to edit this post
Intersting to see the change in production plants available after this thread was started - at least as far as Golden Rainbow is concerned.


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