Simcountry
Forum General Forced Corp Closing/Salary Reductions

Forced Corp Closing/Salary Reductions

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adveight01

All worlds
02 Jan 2017 19:55Link
What are the parameters for Admin closing a corp? I have had several closed even though not in debt and profitable(barely). I have also seen corp 30 B in debt with 10% workers open. Especially annoying when super boost coins were spent. Can there be a guideline published and also perhaps 2-3 month notice to correct problems? Concerning salary reduction, on GR Duck Soup salaries were reduced from target of 300% to 256%. Govt workers were 190% (more than the half required of 150% and none of my corporations were in debt. Its difficult to get workers at less than 300% when surrounded by C3 gamemaster corps at 300% salary.
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cren189

All worlds
02 Jan 2017 22:53Link
If you have a large military it will suck up workers that will cripple production and hiring.
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adveight01

All worlds
03 Jan 2017 01:02Link
Thank you for your input...my military is 29.2 k out of 10.6 million (psst state secret). The issue is the meddling(too strong a word?) in corporations that are profitable and not in debt. Please feel free (anyone) to comment..Thank you.
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SeizeForce

All worlds
03 Jan 2017 15:18Link
adveight, I just took a look at your country. What I would be recommending to you are all advices you should take if you wish to be an economic powerhouse. I'd love to go into depth with you on why I recommend every single choice and why I told you to do it in a certain way, but this is what's best for your country.

Get your education, health, and transportation indexes up to 128 or 129. I know you already hit this with your health index, but make sure to do it for the rest. Get your social security target to 80%.

Also, get rid of corporations that produces infrastructures or military products. These corps are highly unprofitable.

Also go to Automation settings and turn most or all of them off. These settings are what closes corporations. With that said, Go to education index and change around education priorities to make sure you get enough workers in all the job types. Particularly focus on ones with 0 workers availab
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Psycho_Honey

All worlds
03 Jan 2017 19:33Link
This advice should be a guide on how to get a number 1finance rank, and make absolutely nothing with your country at all. noobtastic!

All the advice with little explanation or logic to give understanding to the reader. Like the blind leading the blind...
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cren189

All worlds
03 Jan 2017 20:08Link
Seizeforce and psycho honey, who do you two always argue like an old marry couple? I see you two on countless topics
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Andy

All worlds
09 Feb 2017 10:29Link
A corporation that is in danger of being closed does have a danger sign left of its name on the corporations list.
It is there for quite some time before it is closed.

A corporation will close if debt is very high, or it makes losses for a very long time, does not have workers and production is very low.

In nearly all cases, it is the debt that does it.
make sure you move money from the country (or enterprise) to the corporation and it will not close.

you can do that in a single action and refinance all your corporations at once.
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Josias

All worlds
10 Feb 2017 18:36Link
cren, in this case wendy is right, and she's brushing over a truth about SC. Higher indexes, does not equal better.

in this guys case, he's got something screwy going on with contracts, and reserved stock. in addition to worker problems.

High Tech People by Age
Engineers
Total Employed: 953,688
Total Unemployed: 62,806
Needed for 100% Production: 144,208


but hidden in that stack of numbers,

Education Priority: --->1<---

he can increase his EI to 1 million, and it will not solve his education priority problem. that should probably be 15-21, depending on your corp types, country development, and EI. he's also got the same thing happening with HTS and HTX

Wendy is hitting on the fact, that indexes, are a measurement, but not what actually makes a country great.

My tiny little 20M country on WG, has 80 for EI, and HI, and
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Andy

All worlds
11 Feb 2017 17:04Link
Josis,
With 20m it is easier but the country profit numbers are not very high.

when it gets to a population of 50, 100 or 200m, you need very large numbers of professionals and education should be at a high level.
The index is an indication of how good education is and it shows if you will be able to produce the number of managers and HT people you need.
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Josias

All worlds
11 Feb 2017 23:52Link
andy, i've made similar statements, particularly about education, followed by your exact same argument, and proven my point at the higher pop level.

i'm not going to do that this time, i'm happy with my single country on free mode.

but the ultimate point i'm making, is that with EI, bigger isn't better, but should fit your countries needs, (and education priorities should be properly set,) rather than some abstract number. a countries index could indeed need a 120-150. depending on what you build, and how well you manipulate your work force.
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Andy

All worlds
12 Feb 2017 22:16Link
If it works for you, than it is fine with me too.

Some countries, with a lot of HTech industries, and some industrial corporations that require many high level workers, managers and HT engineers will probably need a higher education level that will increase the number of graduates.

The number of graduates depends on the index and the population.