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Forum General Issues with scoring

Issues with scoring

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SuperSoldierRCP

All worlds
24 Oct 2017 17:56Link
Andy,

I'm not asking for this change now because it would effect scoring and (disclosure it would benefit me), but there's an issue with country scoring. It seems any nation for game level purposes set to be ranked as peaceful always sees a negative reduction in points under the "War Protection and War Level Contribution" for a players total score.

I tested 2 worlds on different settings. One at war level 7 saw an increase of 450 points well another at war level 11 saw a reduction of 200 points.

For example I'm going for the number one spot on LU, I'm a war level 11 and I lose a 160 points from my score because of this issue. The person above me at number 1 is only war level 4, but gains 360 point increase because hes set to judge defensively not peacefully. Given the fact we are only separated by 20 points means that when your going for ranking positions this is very frustrating. Regardless of wit
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Andy

All worlds
25 Oct 2017 12:43Link
I will check ASAP
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Andy

All worlds
25 Oct 2017 16:17Link
The score has nothing to do with peaceful or not.

There are two war related factors in the score.

1. If the country is war protected, its score is lower.
removing war protection will not cause the score to jump.
It will take a while before it takes any effect so the country must be
without war protection for a long time before this takes effect.

2. A war level >2 will increase the score, independent of the war protection. This too takes time to kick in.

Both factors are in place for a long time and are intended to give bonus points to players who do not use war protection and who have increased their war level and with it, the risk of a PvP wars.

As part of giving incentives to players who do take the risk, we should probably increase the amplitude of these factors.
We should probably check if war protection is on during the entire month and then give a large score bonus.
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SuperSoldierRCP

All worlds
25 Oct 2017 20:29Link
Thank you Andy.

In that case can I ask why I see such a huge reduction since I dont use war protection. I havent used war protection in a very long time and I've also been war level 11 for a very long time, So I dont see why I should be seeing a penalization on my score.
Also I thought maybe its because the nation is in secure mode, but other secure mode nations with lower war levels see hundreds of points added to their score.

I appreciate you looking into the matter, I just want to make sure that everything is working properly as scoring is a major component of the game.
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Andy

All worlds
26 Oct 2017 10:25Link
War protection or secure mode.

Remove the secure mode for a long period and it will change.

What I meant in my last message is, that the country cannot be attacked and we have two ways to secure a country against attacks.
secure mode and (purchased) war protection.
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SuperSoldierRCP

All worlds
27 Oct 2017 02:40Link
Thank you for the clarification.

Well if secure mode influences the scoring system. Why would myself and another player both in secure mode see vastly different scores.

Check LU for example. The top players both are in Secure mode he's War level 4, I'm war level 11 and I don't use War protection yet my main country sees a reduction in points while his see's increase.

Like I said I'm just trying to understand how the scoring system works is all. For me half of the game is trying to build up that nice score and have a good Empire, so I'm curious just in how the scoring works
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Sheepman RGB

All worlds
27 Oct 2017 15:17Link
Iv actually noticed that a long time ago, back in 2015. Always though of it as more of an incentive for war levels, as to me was easier to just level up war levels and maintain defensive index vs the peaceful requirements. Though i believe there should be no penalty for the playing style.
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Andy

All worlds
28 Oct 2017 10:22Link
We think that players who dare removing their protection should win more score points while those who keep their protection up (secure mode or otherwise) should see lower scores.

If you remove your war protections, you need a larger army and you pay for building it and you pay monthly maintenance.

The higher the war level, the larger the difference between war protections on or off.

When you switch from one to another, it can take quite some time to take full effect.
This is to prevent any effect of switching on the last day of the month.

We are all talking about PvP wars and about taking more risk and encouraging players to remove their artificial security measures.

This is a major test of this.

remove it and your score can go up by hundreds of points.

We will add more incentives for PvP wars, as we promised before.
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Sheepman RGB

All worlds
28 Oct 2017 14:10Link
*Bit lengthy, ill sum it up best i can*

Not bad concept, but as to type, comes in to weigh in incentive that only is temporary lure as to type, really if someone maintains a defense and levels up to meet game level needs it works pretty swell, however like a long long timer like Super, it kind of is a back fire as while the target is to ensure players who end up using peaceful may just do that and never level up there war level and risking any of there assets those pose, and receive all the benfits of game leveling while protected.

To recap, if a new player starts, and goes for say peaceful 10, understandable that if they have say countries that would normally be put at risk to level up, though if they play the cards right they dont need to level past 2 to obtain those countries. So ofcourse if someone wants level 10 in defense(full game) they would need (unless defesive index which is mostly to high for a maintaining l
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Andy

All worlds
03 Nov 2017 22:56Link
Supersoldier is in war level 11.
In the process he won many many gold coins and looted many countries for a lot of cash.
peaceful indeed.

and then you become peaceful, your cost of defense is very low and you can become much more profitable.

so you have an advantage of low cost of defense.
and your score can become very high. and you have won huge war profits in gold coins and cash.

someone who does take more risk, has a high cost of defense, low profitability and a lower score.

unfair.

This is why the high war level, combined with protection should reduce your score.
You can easily increase your score. Just remove the protection.