Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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W3C - War Game Update

Topics: General: W3C - War Game Update

Andy

Thursday, February 22, 2018 - 05:12 pm Click here to edit this post
The next update, next week, will be concentrated on the war features.

The Simcountry app will be completed with war declaration.

It will be possible to declare war and run it, all from your mobile device.

Changes to the C3 wars

Fighting C3s, especially in the higher levels is a challenge and it is costly.

we will make some changes:

1. The fighting itself will remain as it is now.
2. Moving through the war levels will be faster. Most wars against C3s, if you win, will end up moving you to the next war level.
3. We will increase the amount of money in the C3 country and if you win, there will be more money.
4. We will increase the number of gold coins you win when you move to the next war level.
These changes will apply to all the worlds.

More details will be in the game news following the upgrade.

Changes to the PvP wars:

It will be easier to start such a war, mainly for countries in the lower war levels.
The number of PvP wars you have won/lost will be counter.
It will be later used to rank countries and might be linked to more awards.

We intend to make it easier and more attractive to fight PvP wars at higher war levels too.
more details later.
It will become part of Simcountry in one of the next upgrades.

Changes to the PvP wars will be implemented on FB only.

At a later stage, we will implement these features on all the worlds.

RGB

Friday, February 23, 2018 - 05:03 pm Click here to edit this post
So far i am liking this, more encouragement for C3's is very useful as with the levels go up more material is required naturally not only by the use of increase units; but also increased unit quality. This creates need for either a compenstate for more weapons or upgrades to power up weapons needed for a C3 war.

Its been awhile since i was at a high war level, but i recall it being a good budget process of making sure you have all the materials are paid for after each C3 war, in which paying for all materials needed (ofcourse not stockpiled so had to deal with market costs) would take a good chunk of what i had earned. This (increasing money amount) can easily make it more fair, as hopefully i would regard is to note like an earn of 20-40% in cash from the C3 after all weapon costs, as all of it can be very useful to a developing player.

Similar with gold coins, though i would note thats better for people utilizing war incentives. Sine gold coins are very useful for the empire/enterprise.

SuperSoldierRCP

Saturday, February 24, 2018 - 10:00 am Click here to edit this post
Andy,

Can I asked what happened in the last update via corporation employment. Some corporations seemed to hire more workers then before, which has caused some problems. Most notably Telephone, Power corps, and Cable TV.

I have State and CEO's with fully upgraded telephone and cable tv both have 250K or more employees. I would encourage you to look at these corporations and compare them to others. I'm just wondering why these corporations use so many workers compared to really almost anything. Almost all other corporations have employment numbers under 200K yet these seem to have dramatically higher numbers.

SuperSoldierRCP

Monday, February 26, 2018 - 03:45 am Click here to edit this post
"Internet" is another one.

Did some research and Internet run about 270,000 even in fully upgraded conditions. Construction and services only need 190,000-200,000.

If there's a reason for this I understand. I just wanted to bring this to the GM attention just in case for some reason these corporations got overlooked or where meant to be much smaller.


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