Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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W3C - Game News, March 14

Topics: General: W3C - Game News, March 14


Wednesday, March 14, 2018 - 03:19 pm Click here to edit this post
War levels gold coins awards
When winning a war against a C3 country, your country will move into the next war level. Winning the war, already delivered a much larger amount of cash in the conquered country. As of today, the number of gold coins you win is also increased in all the worlds but mainly on FB.

Beginners support functions
Beginners support functions, if turned on, will now help many more countries. It is in fact an "easy mode" that will help you to develop your country. It can be best used by beginners and if you enlarge your empire, it can be used to improve the new countries in the empire. It can also be used if you are not able to play for a week or two and will try to prevent the country from declining too much.

The support functions do not make large changes but they consistently make improvements and over time, bring the country to a much better condition.

Lower cost of maintaining the Army
The cost of weapons maintenance is reduced and will reduce the total cost of defense each month. The decline is reached by a reduction in the cost of maintenance products. A reduction in the cost of ammunition, both defensive and offensive and a reductions in the cost of some weapons. The number of soldiers and officers needed in fortifications and defensive bases and military airports is also reduced.

Public Profile
The public profile pages are improved both on the desktop version and the Simcountry App. The uploading of avatars is repaired and improved.

Systems Upgrade
Following a serious crash on KB that ended with full repair, we have improved our system checks and warning To help prevent such problems, and others, in the future.


Wednesday, March 14, 2018 - 08:40 pm Click here to edit this post
Jonni or Andy,

I had a taught the other day. Has the GM considered linking military corporations to war levels?

Hear me out on this. With as much progress as the GM is making in the war game wouldn't it be more effective to link Weapons corporations to war levels instead of game levels? I provided a chart below explaining my thought process. As war corporations make some of the most money it makes sense that CEO or Corporations that are involved in the war game can produce them. If you look at my chart below it doesn't exclude anyone from having the ability to build a base offensive army or build a defensive force, but I think the big point is that players who move up the war levels will be rewarded with corporations that produce some of the best incomes and really make them "Put some skin in the game".

For example

Defensive land weapons/ammo are available at war level 1
Defensive Airforce weapons/ammo are available at war level 2
Defensive Nuclear and Navy weapons/ammo are available at war level 3

Offensive land weapons/ammo are available at war level 2
Offensive Airforce weapons/ammo are available at war level 3
Offensive Navy weapons/ammo are available at war level 4

Then all Stealth weapons and nuclear can be war level 5


Saturday, March 17, 2018 - 03:26 pm Click here to edit this post

Seems like a good idea.

Our problem is that we are not short of good ideas (these remain very wecome) but short of time to implement them.
We hope of course for more full members which will make it possible for the company to increase the resources available for development).

we promised to improve the possibilities for PvP wars and many things we do are connected to it, directly or indirectly.

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