Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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CEO's moving corps into players country

Topics: General: CEO's moving corps into players country

johnV

Thursday, April 12, 2018 - 09:39 pm Click here to edit this post
I thought there was supposed to be a delay in the moving of a corp into a players country to allow the leader to deny the move.

In a month of game time the move was auto accepted in one of my countries.

I think that there should be a few month delay to allow the leader to accept or deny the move.

Daniel Iceling

Thursday, April 12, 2018 - 11:55 pm Click here to edit this post
JohnV, Andy,

I also noticed this in my country. I had checked my nation before going to bed, and checked it again when I woke up. I didn't sleep more than 8 hours. So there was likely only 2, at most 3, game months while I was away. By the time I had checked in, a request to relocate/build (I don't remember which, but probably relocate) a Corp, had come through and been auto approved.

I didn't mention anything at the time. Because I love having CEOs in my nation, and would have approved the move anyway. But I did find it a little strange that it only gave me somewhere between 1-3 game months to deny a request. With a time window that short, to maintain full control of their country, a President would have to sleep no more than 4 hours a night.

Additionally, I've also noticed another bug with the approval system. If a CEO requests to build two Corps, at the same time, producing the same product (I'm not sure if it happens when they are producing different products), it sends it through to the President as a single request. If the President approves it, it gives permission for multiple Corps at the same time. Without alerting the President that they are approving multiple Corps. And without giving the option to approve one, but deny the second.

Signed President of DanNation on LU

mrp8196

Friday, April 13, 2018 - 11:38 am Click here to edit this post
O just let em come in. You get country resources used they get more quality and you can cut down on SSI which I love. The best part of the whole deal.
We need back to work schools and special clinics in the real world.

johnV

Friday, April 13, 2018 - 07:26 pm Click here to edit this post
CEO owned corps are good but it should be left up to the leader of the country to decide when and what gets built.

I know I read somewhere that a corp move was immediate to a C3 or within an empire but needed approval if it was to another players country.

There should be a least a 3 month waiting period before the move is complete.

Sheepman

Friday, April 13, 2018 - 07:30 pm Click here to edit this post
Yeah, and or a way to evict ceo corperations; as if you are not a high enough level to bid; what happens if you have a bunch of corporations you dont want and the ceo does not want to move them??? Not fair. CEOs should not have so much power.

mrp8196

Friday, April 13, 2018 - 08:01 pm Click here to edit this post
yeah well I moved one HT company in and the guy jacked up salaries and jacked up tax and its a slave, Damn Demos. I hate high taxes and having a bunch of people on SSI.
I love HT and Ht stuff and high dollar exotic sports cars and pretty much hate the boxy old primitive ones.

Daniel Iceling

Friday, April 13, 2018 - 09:34 pm Click here to edit this post
JohnV,

Agreed, a 3 month wait would still only be half a real day. Which wouldn't be too much of a problem for a CEO. If anything, 6 months would at least give everyone a full day, giving a chance to players that log on once a day.

Sheepman,

There is already a mechanism for that. If you don't like how a CEO is running a Corp in your Nation, you can Nationalise the Corp. Although it's it often better to just communicate with the CEO to resolve the issue.

Mrp,

Special Clinics and Back to Work Schools, model the real world practice of Housewives and the partially Disabled returning to the workforce, in modern advanced economies. Often Housewives go back to school/training before returning to the workforce. And the Disabled often need special assistance and advocacy to enable them to work.
This is what Back to Work Schools and Special Clinics represent. So in short, we do have them in the real world.

Also, if you are a CEO, and the President raises taxes over 40%, you are allowed to relocate your Corp out of the country. Without paying a fee.

Signed President of DanNation on LU

Sheepman

Friday, April 13, 2018 - 11:11 pm Click here to edit this post
1. You obviously diden't regard what i wrote but thats alright; you cannot bid on a corperation from a CEO that is above your current game level. Sure the explanation is to just level up the game level but that takes time and if a new player logs on filled with high tech garbage they cant do anything about; how is that fair??

2. You obviously don't understand communication/personal issues. Players can use such to their advantage and do things like put salaries at ridiculous levels with little costs throughout, as a CEO giant can do. Plus what happens if the CEO player decides they are done playing? Plus enterprise controlled corperations that have shares locked by a CEO, nothing can be done about it. The bid tells you to buy shares but the shares are locked!!! Im sure you will have a good explanation for that :)

Part of the problem is all what players want for themselves. Then Andy blames everybody else for that; while i can just note to block CEO's and take my advantage with the exploit with CEO's :) but you know? I really dont think it's right for CEO's to have a kind of control over a country; they would be dirt nothing without the country. How does one who controls all the workers and resource to a corporation not control its future? Evict Option. For Private and Enterprise Controlled corporations. Also to note: Why should i be forced to pay for a dirt poor bummy crummy corporation??? Evict!

Daniel Iceling

Saturday, April 14, 2018 - 12:13 am Click here to edit this post
Sheepman,

Sorry if I misinterpreted your comment. I didn't understand what you were trying to say, about being high enough to bid. Thank you for clarifying.

As for Game level requirements. Getting to level 4 is very easy, as the requirements are set very low at that level. Only 3 High Tech Corps and the Space Corps have a level requirement above 4. It would be annoying if the Corporation in question is one of those few Corp types. However, this is likely necessary to prevent people using CEOs as an exploit, to gain Corps that they are unable to build due to their game level.

As for the salaries CEOs pay. If the salaries are too high, then you benefit in the form higher income tax revenue. If the wages are too low, then workers will leave that Corp as soon as other jobs are available. Build a new Corp and the Workers will leave their low paid CEO jobs.

I'm not sure what you are referring to with CEOs locking shares. As far as I know, there is no lock function on publicly traded Corps.

If a CEO decides to leave Simcounty, but does not deregister there CEO. Presidents have a couple of options. Either Nationalise the Corp. Or, wait for the players CEO to expire. Then the Corp will be placed under Gamemaster management. A new CEO will likely take over the Corp, and you can work with the Corps new owner to find a setup to your liking.

As for paying for a poor Corporation. The amount you pay to Nationalise a Corp, is based on it's value. Which is in turn based on the Corps profitability. If the Corp is poor, it will be very cheap. If the Corp is expensive, then it is a successful and highly profitable Corporation.

Even if there were an evict function. You would still need to pay compensation to the CEO, for disrupting his profitable Corporation. Just as CEOs have to pay compensation to Presidents when they leave a nation. Additionally, there is the problem of where to evict a CEO to. A Corp is based in a Country, that country is it's home, it has no other base nation to be evicted to.

Signed President of DanNation on LU

Sheepman

Saturday, April 14, 2018 - 02:45 am Click here to edit this post
Okay... Do you even play this game?? I dont need to pay them sh!t, if they don't get out of my country they are done. lol THEY PAY ME.

"No lock function" Learn how to play the game.. Shares, and theirs a 100%; player in a CEO/country must own majority, which if an individual owns 51%; what happens?

Last time i checked: If a CEO chooses to move a corperation; unless the taxes or too high or a few other reasons; CEO's pay countrys for their damage and moving their corporations. The president loses a profit and workers space they made for the CEO in agreement, the CEO can just pull a fast one; the president cannot. Also in situations as noted: CEOs dont pay a dime for moving.

I dont know what your defending other then what you think; but their cases were players cannot do anything about
CEOs in their country. Maybe you can sit back and write about things you dont even know your writing about. A CEO profits off a country... a country OPTIONALLY profits off a CEO. Do you understand?? Or..?
Is their something i missed?? Your not even close to as experienced as other players on here, which does not bother me until the point your nonsense is really starting to irritate me. That you're mimicking things that make no sense in light of other situations. For example, i did not need the 1 second intro to simcountry corperation value, but WHY DO I HAVE TO PAY FOR SOMETHING I DONT WANT?

Really you have no reason to answer my question, you don't know something i am writing about best pack up and go home and get some experience and learn what the hell you're writing about. As if you really had a good point regardless of what or who, i would understand.

But cleary these are no more the an attempt at bastardizing me simply for who i am! And i can pick at your faulted response.

mrp8196

Saturday, April 14, 2018 - 09:36 am Click here to edit this post
For the disabled part I though it meant like be like the six million dollar man and have like bionic limbs. Here is your bionic hand now go back to work. Like on Star Wars Empire Strikes Back.

WildStallion

Saturday, April 14, 2018 - 10:33 am Click here to edit this post
Irritations are like an itch that some scratch to make it stop.

Andy

Saturday, April 14, 2018 - 11:30 am Click here to edit this post
There was a delay and I do not remember any change there.

The delay might have been in a number of game months, dated back to the time we had 3 game months per (real) day.

I will check.

johnV

Saturday, April 14, 2018 - 09:20 pm Click here to edit this post
Thanks for looking into it Andy.

A waiting period will be a great help.

Sheepman is right that CEO's have it too easy to relocate corps and the owner of the country has limited options.

Here's a thought. What if after 30 months when a corp can be moved again there is an option for the country to not renew the lease. If the leader does not want the corp in their country the CEO would be forced to move it. If it is not moved within a reasonable time then the country can close it. The lease could be renewed every 60 months or so.

Daniel Iceling

Sunday, April 15, 2018 - 12:13 am Click here to edit this post
CEOs and Presidents can really benefit each other when they work together. I have 15 different CEO players based in my nation. It takes cooperation and communication, but it can make your nation very successful.

One feature I would really like though. Is the ability to impose a minimum wage, (or in Simcountry's case a minimum wage index). To prevent the annoyance of having to deal with CEO corps with 100 wage index, in high welfare index, low tax, nations.

The way I would implement it, would be similar to the Corporate tax. A Country could set a minimum wage index, that could change by a certain amount per (game) month. To prevent Presidents from abusing the feature, I'd put in an upper level where CEO's could relocate out of the country for free. Just like they can when taxes exceed 40%. I'd set the free relocation wage index to 400. Making it the same ratio above C3s as the free relocation for high Taxation.

This would prevent many of the headaches Presidents have with CEOs. While at the same time allowing Presidents who want CEO investment, to compete based on wages.

Signed President of DanNation on LU

mrp8196

Sunday, April 15, 2018 - 11:04 am Click here to edit this post
If ask me if its a good run company let it be. If its a bad run company then proceed to nationalize it or ask CEO to move out. The President can change ed priorities and crank out more professionals or add pop or use the special clinics and back to school. I don't want crappy level 1 companies moving in taking up all the hourly workers.

Andy

Sunday, April 15, 2018 - 02:38 pm Click here to edit this post
It should be up to you.
You can turn it off for all corporations but obviously this is not what you want.

I will check the period as I said before.


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