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W3C - Game News - January 15

Topics: General: W3C - Game News - January 15


Tuesday, January 15, 2019 - 11:53 am Click here to edit this post
Defensive Weapons

The price of all defensive weapons and ammunition is reduced. The reduction is around 10% of the medium price and will influence the maximum price possible when there are shortages and the minimum price possible when there is oversupply.

The real price will of course depend on the market.

The corporations producing these products retain their profitability level and will not suffer any long term reduction in profitability.

Our intension is to reduce the price of defensive weapons even lower but large drops could cause problems on the market. We will make more reductions in the coming weeks.

Military units

The size of several military units is increased 10 to 15%. The increase is aimed at a long term reduction in the number of military units in countries. If each unit is larger and more powerful, the country could probably do with a smaller number which is easier to manage.

The large land divisions are now about 10% larger. All air force units, offensive and defensive are now also about 10 to 15% larger.

Changes in the size of military units have consequences for the need for ammunition and other materials and must Be done at a slow pace. A next upgrade will increase the size more, and will extend to more types of military units.

C3 countries, depending on their war levels, also have military units and these units Are also increased in size.


All interventions in correcting the distribution of the population in the age groups are fading away. The correction is completed. Death rates and the Health Index

Death rates have been reduced in the last months and the dependency of the death rates on the health index is slightly increased.

We have experimented with the Health Index in a country with a population of about 115M. We have increased the health index in the country to about 215. The death rate declined in all age groups and it looks like it will end just under 1% with a life expectancy of about 100 years.

The cost is however very high.


Tuesday, January 15, 2019 - 02:14 pm Click here to edit this post
More Game News

Another round of shifting workers has taken place today.

Many corporations now use a smaller number of HLWs than before and use more LLWs.

The shift will result in a large increase of available HLWs in many countries and reduce the need for many manual conversions.

After an evaluation of the results, we may introduce more such changes and eliminate the problem.

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