Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Some tips to help new players to grow.

Topics: General: Some tips to help new players to grow.

Anthony King 1981

Tuesday, April 9, 2019 - 01:17 pm Click here to edit this post
Hello, i am here to help the new players out on how to grow your country.

1: Look for corporations that has 9 seconds means 9 things in the company that builds all the stuff that it requires like the supplies, before you build any look into the company supplies and count how many there are. If it more than 9 things dont build them because it tends to hurt the companies cost, I'll give you an example.

If your Level 4, look at the High Tech Industry and search for Software, click on that corporation and count how many supplies it requires to build Software each month, so there for it has 9 things in it build that and no others in the High tech tree.

2: Set your supplies at level 120 quality on automation and for all corporations, do you know why, this will prevent high level of costs and it will hurt your company. If you set any higher you will see that the costs will be sky high and it hurts your p/e ratio and value of your corporation.

3: Set your TAX to zero this will help the corporations grow their value but increase your profit transfer by 90%.

4: Set your buying selling strategy by minus -10% and add 10%.

5: You can set your education priorities number up to 200, it is not necessarily to have at 120 its too low.

6: Build your Education system level of over 200% or more, but have your Health index at the level of 150% and your Transport system at level 123% to stay above 120%, this will help the costs of your country at high level populations. Because the Health index costs is so high so keep the level o Health index low as possible to save costs unless your playing levels for gold coins rewards.

7: Have your Government salaries at 50% of your total corporation costs, say for example, if you corporation salaries of 300 you will need to increase the Government salary to level 250 this will save lots of money in the end.

8: Do not play the ARMY this will hurt your country costs and it will use up a lot of your hard earned money because the ARMY costs is so high that the Game master will not lower the costs of the ARMY.

9: If you want to play the Sharemarket, by all means do it but aware the fact that it will lower your overall income, but if you put it test and see what happens, thats great if you experience any growth from the public corporations then keep building public.

10: Once you start making money, put it to good use by giving your money away with interest rate in the finance section of your top left page.

11: Set your country quality level of 120 in the Trade section with your Order Strategy and quality section and click on that and put in the numbers with 120 to all companies. this will save money and costs.

I hope this guide will new players to successful growth in the future.

Please keep this guide alive as it will help you understand how to grow your business, if i left anything out please feel free to put your ideas and suggestions in the box below.

Thank you. With Kind regards, Michael.

Daniel Iceling

Tuesday, April 9, 2019 - 06:44 pm Click here to edit this post
Anthony King 1981 aka Michael,

No. It doesn't work anything like that, please let me explain.

1). The number of product types used as an input does not effect the profitability of a Corporation. Each Corporation is balanced to use a similar cost of inputs. Some use large amounts of a few products, others use only a little amount of many types of products. It does not effect profitability. There are plenty of good Corporations that use more than nine products as inputs.

2). Quality of supplies directly effect quality of the product you produce. By buying supplies at 120 quality, you will save some money on inputs, but you will make less money on selling the items you produce. Supplies quality of 180-220 is generally the most profitable long term, although 120 can be ok when you have just built the Corporation. Don't buy above 220 quality for Corporations, as this is the max that can improve the quality of the products you produce.

3). Taxes and profit sharing are mostly a matter of personal preference. There isn't really a best way to do it.

4). Buying strategy is a personal preference. In most cases the "Best Price" option works very well.

5). Setting education priorities to total more than 120 has no effect. Below 120 will cause you to produce fewer educated workers. But increasing them all to 200, won't increase your output of educated workers at all.

6). As for Indexes, you are mostly right. An education index of 200 is a good idea. Having 1.5 hospitals per hospital needed, will result in a healthcare index of 140, which is a good level. In order to optimise welfare index (which effects how productive your corporations are), it's best to raise Transportation to 140 as well. As well as setting Social Security payments to 80% of a low level workers salary.

7). Having your government salary at 80% of your Corporate Salary is the ideal. So if you have Corporate Salary of 300, then your Government should be 240. If your Corporations pay 400, then your government should pay 320. If you go to far below the 80% threshold, you risk causing rebellions.

8). Building an army is expensive. If you have the money to support it, it can be good, but if you are low on cash, or losing money, then building an army is a bad idea.

9). Truly Public Corporations (Public corporations, where you own LESS than 25% of the shares) make more profit, however because you own a smaller % of the total company. They usually give less money to you than Corporations that you own completely.

10). Lending out money to other players has an extremely low interest rate. It's only really worth doing if you have nothing else productive to spend it on.

11). Setting your country to buy supplies at 120 quality can save money. However it will cause your Welfare Index to decline a lot, and and as such, make your corporations much less productive, meaning you make less money from them.

If you have any questions, please feel free to ask me. Try not to give out advice, without making sure it is accurate first.

Signed President of DanNation on LU

Anthony King 1981

Tuesday, April 9, 2019 - 10:00 pm Click here to edit this post
Then fucking get rid of this thread for once and for all.

Its totally fucked.

Anthony King 1981

Wednesday, April 10, 2019 - 02:30 pm Click here to edit this post
Listen Daniel, I am fucking jack shit that you think you know every thing about the game, you are fucking wrong alright, why do you have to say completely opposite than mine huh, I am here to help new players not you and you know nothing, so there for my question is, where is the fucking Welfare Index in the game? They have removed it alright, setting high priority in education does work, I tested it my self, having high quality does affect the corporations costs, I am so fucking angry at you bastard I will not listen to you.

Anthony King 1981

Wednesday, April 10, 2019 - 02:34 pm Click here to edit this post
I hope GM stops this thread.


Wednesday, April 10, 2019 - 06:56 pm Click here to edit this post

I have to agree with Dan. You have "Some" minor points of accuracy, but most(or all) would be incorrect to present as a "Guide for New Players".
I would agree with #2 and #6 in limited aspects.

---As for #2 I agree that new players should start buying 120 to minimize costs at the start, however, after awhile consuming 220Q and producing 270 or high quality is much better not only in terms of income, but also in terms of score, and self contracting/self supplying ones nation.
---As for #6 your index assumptions are close. I suggest a 100% Social Security payments(145 index), 150 healthcare index, 150 transportation index, and 200-250 educational index. This is because it not only provides the maximum index's needed for maximum corporation production, but also allows 10-15 points of room in regards to population growth and expansion.
---The rest of your points I'm sorry are incorrect.

In regards to Daniel his points are much more in tune to the current state of the game. I would suggest listening to him with an open mind. He might be new, but he has shown great promise and has shown to have a good understanding of the game.

Remember -YOU- asked "Please keep this guide alive as it will help you understand how to grow your business, if i left anything out please feel free to put your ideas and suggestions in the box below". I feel it was inappropriate for you to lash out so violently against someone who did exactly what you wanted.
However, That's just my opinion.

John Galt

Wednesday, April 10, 2019 - 07:13 pm Click here to edit this post
I have to disagree about government salaries. They should be higher than your corporate salaries so that if you have worker shortages, rather than close schools and hospitals, your corporations just operate at less than 100% until you can sort it out. If you close schools and hospitals, you will lose welfare index, and also exacerbate the problem of worker shortages leading to a downward spiral if you are not online to correct it. The optimal state corporation salary is 200. Optimal CEO corporation salary is 310. The reason why I choose 310 for CEO is to ensure 100% hiring. The default setting is 300, so if you go slightly above default you will get workers before all the noobs using default. The truly optimal salary though is 200% if you want to maximize profit, the problem with that however as CEO is that most countries have more corporations than workers and you will not be able to achieve 100% hiring, so you have to choose a salary that maximizes hiring despite being suboptimal for profits. I set my government worker salary to 300.

Just my 2 cents on the issue.


Thursday, April 11, 2019 - 04:04 am Click here to edit this post
Who's John Galt anyways?!


Thursday, April 11, 2019 - 04:06 am Click here to edit this post
Lol seriously tho, this has been educational for me as I'm a fairly new player. Shame some bad blood broke out but that's nothing you cant settle on the battlefield!!

Anthony King 1981

Thursday, April 11, 2019 - 07:52 am Click here to edit this post

Anthony King 1981

Thursday, April 11, 2019 - 07:53 am Click here to edit this post

Johanas Bilderberg

Friday, April 12, 2019 - 03:25 am Click here to edit this post
This is why I visit the forums occasionally.

King Sancho

Friday, April 12, 2019 - 09:16 pm Click here to edit this post
let me fight you Anthony king lol. if you lose then you aren't gods chosen one.


Sunday, April 14, 2019 - 01:18 pm Click here to edit this post
1 Corinthians 1:27 - But God chose the foolish things of the world to shame the wise; God chose the weak things of the world to shame the strong......

Anthony King 1981

Thursday, April 18, 2019 - 12:02 pm Click here to edit this post
WildStallion, your bible is a LIE made by Satan himself through the JEWS of ISRAEL> NOT JESUS.

Joseph K

Friday, April 19, 2019 - 03:27 pm Click here to edit this post
James 1:19

Know this, my beloved brothers: let every person be quick to hear,
slow to speak, slow to anger

Anthony King 1981

Friday, April 19, 2019 - 03:33 pm Click here to edit this post
Hahahaha another black occultist doomsday sayer, you must follow the guy name Paul Begley on youtube?

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