Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
  Enter the Game

W3C - Military Units

Topics: General: W3C - Military Units


Tuesday, July 16, 2019 - 02:12 pm Click here to edit this post
The next upgrade, expected later this week or early next week, will include an increase in size for most types of military units.

This kind of changes were requested by players and promised in the past.
We have already implemented several such changes and increased the size of some units in the past months.

The coming changed is wider, including most types of units.

The idea behind these changes is that a country should be able to create a strong army by use of a smaller number of military units.

Consequently, if the units become larger, you can reduce their numbers.

As a result of the increase in size, the cost of these units will increase. the cost of maintaining them is increasing too.

Players can decrease the number of units to reduce the cost of the army and rely on a smaller number of larger military units as was the intention of these changes in the first place.

John Galt

Tuesday, July 16, 2019 - 02:34 pm Click here to edit this post
That sounds good. Thank you.

Would it also be possible to allow for navy customization again, within the limits of the maximum fleet sizes of course? I would like to be able to choose how many navy fighter planes and cruise missile ships to add to my fleets, and not be forced to include minimum amounts of weapons I have no interest in (like seals for example)

Add a Message