Simcountry
Forum General W3C - Game Updates Aug. 22

W3C - Game Updates Aug. 22

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Andy

All worlds
22 Aug 2019 22:47Link
1. Cost of the Army

Many weapons and types of ammunition became cheaper with this upgrade. For some the change is significant. The reduction is across many weapons and ammo, not only defensive ones.

This is another step in reducing the cost of war. Some types of weapons remained unchanged and will be updated with the next upgrade.

The number of soldiers and officers in the army is also reduced by a small percentage.

The weapon and ammunition corporations remain very profitable despite the price reductions. The defense industry corporations employ a much smaller number of workers compared with non defensive industries. The numbers are about 50% while the expected profit is nearly at the same level as in non military corporations.

Some defensive products now have a wider range of pricing when shortages occur and the corporations can become very profitable.

2. Bug fixed - updating public user data

J
John Galt

All worlds
22 Aug 2019 23:44Link
Thanks for the changes Andy.

I noticed that some corporations have increased their work force slightly. Everyone check your employment levels you may need to make some adjustments.
J
John Galt

All worlds
23 Aug 2019 02:35Link
How come the prices of non military products dropped also?
A
Andy

All worlds
23 Aug 2019 10:37Link
Prices of non military products remained largely unchanged.
several small changes always take place, maybe you have noticed some that are a little larger. This time in very large products like electric power and factory maintenance.

The downward trend is a long term movement to reduce prices in the game, also reduce quantities a bit and make money worth more.

In the past, numbers were much higher and reductions are taking place for several years.

However, corporations keep their profitability potential.
The use of raw materials is also tuned down many times and we hope it will end up with smaller quantities/numbers in general.

The absurd shortages on the markets may be reduced by a fraction too.
Large changes there are absolutely impossible as we cannot predict long term results.

What we in fact hope will happen is that some products that are produced by a very large number of corporations will see a
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John Galt

All worlds
23 Aug 2019 14:09Link
I understand. Thanks for clarification on your future vision. I will adjust my strategy accordingly.
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The_Wicked_Lady

All worlds
23 Aug 2019 15:41Link
Shoes!!!! Yay!!!!! Thank you, Son!!!! :-D
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John Galt

All worlds
24 Aug 2019 18:32Link
I am working to stabilize the oil market on LU. As you may have noticed, there is massive oil overproduction right now due to the update. Every oil corp increased its output by approximately 10% since the update. As the largest oil producer on LU, I am doing my part to bring things back to profitability. I intend to close 400 of my state oil corporations. I have already closed 160 and the overproduction seems to have halted for now, but there is still a massive surplus on the market waiting for buyers. I will continue closing corporations every month until I hit my target. This will allow me to redirect some production toward other product groups that are in major shortage right now, which I think was the intention of this update. Adapting is the name of the game, and LDI is always up to the challenge. Glory to the Pinktator!
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ROBERT E LEE

All worlds
24 Aug 2019 19:24Link
THe OIL MARKET on most of the worlds is jacked up
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johnV

All worlds
24 Aug 2019 21:20Link
If anyone has their country ordering and quality set, you'll have to change the setting for Shoes. It has the default setting on the consumption page.
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Michael

All worlds
25 Aug 2019 21:46Link
Thanks Andy.
My sims will not go barefoot anymore.
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The_Wicked_Lady

All worlds
26 Aug 2019 15:31Link
I know, Michael! Isn't it exciting! :-D
A
Andy

All worlds
28 Aug 2019 15:40Link
There are major shortages of war materials and maintenance products.
these products are produced by a small number of corporations and are easy to manipulate.

The entire industry was always unstable.

we have recently made an effort to stabilize and increase the number of corporations producing some weapons and ammo.

Numbers have already increased but not enough.
I think that it will improve in the coming weeks.
recent upgrades addressed the issue and we see results.

Some of the weapons and ammo products are produced by a very large number of corporations but production numbers are increased a bit several times (cost reduced) and this too will stabilize.
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Lord Mndz

All worlds
28 Aug 2019 19:01Link
Sounds good!