Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Whats the point of high health index?

Topics: General: Whats the point of high health index?

Vladian Enache

Monday, October 14, 2019 - 03:12 pm Click here to edit this post
seems to me that high health index just makes you pay more pensions

does it increase welfare index enough to offset pensions ? seems that 130 health index would be enough to reach max welfare index possible

would make sense if high health index would allow you to increase retirement age

Johanas Bilderberg

Tuesday, October 15, 2019 - 11:51 pm Click here to edit this post
I run around 130. That is the sweet spot.


Wednesday, October 16, 2019 - 12:02 am Click here to edit this post
I run a very low index in most of my countries but I don't give a shit about the people. People are annoying anyway.

John Galt

Wednesday, October 16, 2019 - 12:26 am Click here to edit this post
130 is the most you need to max out welfare index. I run 150 right now but im planning on bringing it down to 130.

Daniel Iceling

Thursday, October 17, 2019 - 11:25 am Click here to edit this post
High healthcare indexes reduce your death rate. Enabling your country's population to grow larger, and as a result, have more corporations.

As for what is the most "profitable", yes probably just above 130 healthcare index.

Signed President of DanNation on LU

Anthony King

Thursday, October 17, 2019 - 10:29 pm Click here to edit this post
Between 120 and 125 is enough for high population numbers.


Thursday, October 17, 2019 - 11:55 pm Click here to edit this post
Alright this is turning in a serious thread. So here are my 2 serious cents.

Health care is one of the most complicated things in the game. Everybody that has posted here so far is right. But if you are a new player it might be a bit confusing. I will try to clarify a few things.

For optimal welfare 130 is the best, period.

For optimal population growth under 60 million pop 120-125 is fine. BUT the larger the population the higher it needs to get. If you are aiming for optimal growth get enough health care that the average life expectancy in your country is 64.99999 years old. I ran an experiment for 5 weeks where I increased my pop to 190 million. I needed a health care of 165 just to keep the death rate on the lower side (I still lost 25K people per game month)

For optimal profit things get a lot more complicated. My main (Lets A on LU) used to run an average profit of 250B-300B per game month. Right now it is only 200B but that has to do with the experiment I just mentioned. If you look at the country in 10-14 days it will run a profit of 250-300B per game month again.
I am going to run a health care index of 118-122. That is WAAY to low for optimal welfare. But I really think that the welfare index is highly overrated.

I hope this has clarified a few things. If you have any questions feel free to post them here. We will try to answer them for you.

Anthony King

Friday, October 18, 2019 - 12:52 pm Click here to edit this post
Thank you Letsie, it has helped me alot.


Friday, October 18, 2019 - 01:37 pm Click here to edit this post
You are welcome AK. If you have any more questions just let us know.


Saturday, October 19, 2019 - 10:57 pm Click here to edit this post
There is no HI that can be high enough. You must make it as high as possible. My nation, the United Kingdom of Balta on FB, has recently reached a health index of 292, and is steadily increasing. As a result, at 21M pop, I am now making net population gains.

I manage to pay for this by relying on civilian taxes and contributions, not my corporations. Corp taxes and profit payments are both 0%, and civilian salaries are extremely high. Thus, my civilians pay for massive amounts of the healthcare, education, etc, and also generate additional tax.


Saturday, October 19, 2019 - 10:57 pm Click here to edit this post
(this is as a free user)


Sunday, October 20, 2019 - 02:09 am Click here to edit this post
I was not sure if you were just trolling or not so I took a look at your country. It turns out that you really have that country so I am guessing you are being serious.

Your own country is an example why such a high health care index is not a good and viable strategy.

You have just under 21million people.
24 corporations
3.62B positive income
around 170K military personel

Those are not impressive stats.

With 21 million people you should be able to easily hold 42 corporations and have a 15-20B profit per game month. Sure you have some extra people but what good will that do you if you cannot leverage those people in more income, a larger army or more corporations?

It really is just better to have fewer people and use them more efficiently.

John Galt

Sunday, October 20, 2019 - 02:52 am Click here to edit this post
Haha I tried to tell him. I think he is trying to break the 20 million population limit. And I guess he did. Take that Andy!


Sunday, October 20, 2019 - 04:18 am Click here to edit this post
You are right, he does deserve credit for breaking the 20 million barrier.

Cheers and congratz dude!


Thursday, October 24, 2019 - 06:44 pm Click here to edit this post
With a health index close to 300, do you have negative death rates?


Friday, October 25, 2019 - 01:18 am Click here to edit this post

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