Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Decline of a free country

Topics: General: Decline of a free country

Golden

Tuesday, December 17, 2019 - 10:56 pm Click here to edit this post
Expected Number of Births This Year 132,650
Expected Number of Deaths This Year 298,562

Population has declined by about 2 million or so. Still declining rapidly......

Any ideas how to stop the decline?

Golden

Tuesday, December 17, 2019 - 11:00 pm Click here to edit this post
Judging by my population by age group. This decline is set to continue for game decades....

hodgpodg5490

Wednesday, December 18, 2019 - 12:03 am Click here to edit this post
How large is your population?

Daniel Iceling

Wednesday, December 18, 2019 - 05:48 am Click here to edit this post
Golden,

'Free To Play' countries populations stabilize around 19-20M people.
'Premium Players' countries populations stabilize around 90-100M people.

If you are a free player, and you have more than 20M population. The only sustainable way to increase your population further, is to become a Premium Player.
If you wish to play as a Free Player long term, plan your country around a total population of roughly 20 million people.

Signed President of DanNation on LU

Golden

Wednesday, December 18, 2019 - 09:58 pm Click here to edit this post
Population was 25 million down to 22 now.
Guess another 2 or 3 million left to go then.
All those free gifts gone to waste then ;-(

hodgpodg5490

Thursday, December 19, 2019 - 01:25 am Click here to edit this post
Yeah it is rough getting gifts that total more than your allowed to have. Hopefully you'll still find the game enjoyable and in time become a premium player.

Cycrillix

Thursday, December 19, 2019 - 06:05 am Click here to edit this post
Your pop actually stabalises around 15m or so, even less with poor indexes

The_Wicked_Lady

Thursday, December 19, 2019 - 03:21 pm Click here to edit this post
Golden,

Would love to see you become a premium player!!!! Join us! :-D

Doreen Murphy

Saturday, December 21, 2019 - 07:59 pm Click here to edit this post
I'll be signing up on Tuesday morning when i get pay.

Andy

Wednesday, December 25, 2019 - 11:13 am Click here to edit this post
Last time I checked, population in free countries stabilize at about 16 million.
The indexes are up to the player and the countries can be profitable.

We think it should work reasonably but leave a lot of potential for full membership improvements.

Daniel Iceling

Wednesday, December 25, 2019 - 06:33 pm Click here to edit this post
Andy,

What is the mechanism for controlling free country populations? I've been looking through some 'Free to Play' countries, and the population charts are very strange. It doesn't look like the premium countries, population age groups spike and drop suddenly.

The 0-4 year old age group, seems to be tightly controlled, to remain almost exactly 600,000 people total. Or the equivalent of 150,000 births per year. But that would result in a total population of only 12,000,000, even if life expectancy was 80 years old, and it's usually a lot lower than that.

So I'm guessing other age groups have a 'balance' mechanism, to increase/decrease their totals as well? Otherwise populations would be dropping far below 15M for free players.

In free to play countries, with roughly 15M total population, the Births and Deaths figure seems completely inaccurate. Deaths are far higher than births, but populations are relatively stable. Even if you account for births actually being 150,000 per year, deaths are still double births, but the populations aren't falling.

It's difficult to advise and help other players, when it's unclear how the system works.

Signed President of DanNation on LU

Andy

Thursday, December 26, 2019 - 10:44 am Click here to edit this post
Mistake.

The population in C3s stabilize around 16M

Free players countries at 20M +

In all cases where there are limitations on the max number of people, the tuning is done on the child bearing age groups, 18-21 to 35-40.

This is resulting in steady birth numbers.

Population grows as long as the total is under the limits. 16M for C3s and 20M+ for free players.

there is also an intervention if for any reason population goes much lower, numbers are boosted quickly.

Many C3s had a reset some time before and some free player countries were C3s before.

The population spread in the age groups can be distorted and the game does not intervene.

The aging process, moving population from one age group to another gradually fixes all these situations.
It takes time as it takes 36 to 48 months for the population to move from one age group to another, This is 6 to 8 real days.

We have made corrections to the population models 6 months ago or longer.
Believe it or not, some effects of these interventions have a ripple effect even now as birth numbers fluctuated with these changes and keep going for a long time.

Even now, in many countries, numbers in the youngest age groups are in fact too low compared with the total population.
This is a clear prediction for declining population, mainly in the older age groups.

Golden

Friday, December 27, 2019 - 03:25 pm Click here to edit this post
Population has stopped declining at 20M....for one month any way.
Fingers crossed it holds!

Andy

Monday, December 30, 2019 - 01:51 pm Click here to edit this post
The population in free counties does not have a hard limit.
The 20 million can be 20.6 millions.

There are sometime shifts in population groups resulting from this limit in free countries.
these can allow for larger numbers that are then declining again to the "soft" limit.

In all these cases, I cannot see the population going to 21 millions, let alone 22 millions.


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