Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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W3C - Welfare Index, Game level and the Score

Topics: General: W3C - Welfare Index, Game level and the Score


Saturday, April 25, 2020 - 03:39 pm Click here to edit this post
The welfare index is essential for the economy of all countries.
The index is also a prominent factor in the score of the country.

Starting with the next upgrade, the welfare index will be boosted by 5 points if the game level of the country is 5 or higher.

The welfare index will remain as it is now for countries under game level 5.

Also the score will become a factor in the welfare index.
countries with a very low score may lose three welfare index points.

The update is intended to encourage players to make an effort to increase their game level, their score and in the process, improve their profitability. A boost of 5 points in the welfare index can make a very large difference in the profitability of countries.

Lord Mndz

Saturday, April 25, 2020 - 05:38 pm Click here to edit this post

it would be amazing that each game level would have some boost in welfare, not only level 5.

can you also increase welfare index for CEO owned corporations located in player controlled countries?

the whole suggestion with arguments is posted here, you probably have not seen it.


Wednesday, April 29, 2020 - 12:20 pm Click here to edit this post
I will get back to this issue a little later.

A game update today will not include this because it has an influence on the score.

we do not want any interference with the score in the last days of the month.

Daniel Iceling

Thursday, May 7, 2020 - 07:49 am Click here to edit this post

Score in Simcountry, is mostly effected by the awards accepted penalty. As such it, has very little to do with the quality of the country. I think it would be unwise to use it as a factor for welfare index. Unless the score didn't take into account that penalty, when it was used to determine welfare index.

Additionally, If game level is going to become a critical part of welfare index, perhaps it is time to update the game level requirements? They are very outdated, and often represent past game balance.

For example, the game levels, still assume wages are standard 100, instead of 300, as they are now. Resulting in low wage requirements for game levels. The Game levels also take no consideration of Consumption Quality Index, while requiring excessively high levels for other indexes. Resulting in countries built for Game Levels, being unbalanced, and poorly optimized.


Saturday, May 9, 2020 - 12:10 pm Click here to edit this post
Thanks for the ideas.

as to the score, we will add a "Best player" list, that does not include the award penalty.

The current score, will remain as is and will be the "Awards score" to determine who is receiving gold coin awards.

The welfare index will increase by 5 points if the game level is 5 or higher. It will take several days for the 5 points to materialize in the index.
the welfare index is also an important factor in the score.

I will look into the requirements for game levels.

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