Simcountry
Forum General Game Update September 18, 2020

Game Update September 18, 2020

A
Andy

All worlds
18 Sep 2020 10:25Link
The Navies

The size of navies remains unchanged.

The choice of weapons in the navy is slightly changed.

You cannot have a carrier group with 1104 navy fighters and nothing else.
It makes the navy an unreasonable weapon and it is even more unrealistic than the default structure.

We are limiting the numbers per type of weapon in the navy.

In general, we will keep the possibility of the player to tune the numbers of weapons in units.
This will be a tuning function but not one that creates "One type of weapon" units.

All types of military units will be tuned gradually in the coming months.

Natural Resources

Many new natural resources were discovered and added to all countries.

You can build such corporations everywhere.
they are in general, very profitable.

Enterprises with less than 100 corporations can build natural resources corporations. Such enterp
G
Gaz

All worlds
18 Sep 2020 13:16Link
Nice Update GM's. Troop speed increases is very welcome.
L
Lord Mndz

All worlds
19 Sep 2020 08:38Link
Andy,

regarding changing amount of weapons in the units. Weapons are too cheap right now so there is no point in adding other weapons to defend the unit. If you want to go this direction you need to make weapons much more expensive to reduce their numbers in game. Suggestion would be to make it step by step each time increasing the price 5-10 times at least.

Idea of mixing different types of weapons is good, but you need to also create value of why to mix - which is to protect key weapons in the unit.

In general I think, that all air defence/offence weapons need to be nerfed as for the decades SimCountry war success was only dependend on winning air and the rest was not important.

You have amazing map painting and troops movement functionalities which should be most important part of winning war. That would also make SC much closer to PC games where you move units on the map. Strenghen ground forces and nerf long
A
Andy

All worlds
19 Sep 2020 08:42Link
Thanks for this.
The change we have made, is indeed only one of many possible improvements but that one was overdue.