A
Andy
All worlds
10 Apr 2022 15:45Link
Natural resources have more potential in Simcountry than currently used.
Corporations that are producing natural resources are already more profitable than other corporations and their profitability is expected to increase to much higher levels.
Some C3 countries have many natural resources that are unused. Such countries have the potential to develop into very profitable entities.
In the current situation, such countries can be purchased for a very low price. If owned by a full member, they can then become extremely profitable.
We think that many players do not fully recognize the opportunity.
Recent rounds of resource discovery tremendously increased the number of natural resources that are available and not used.
The availability of unused natural resources is such that we do not think that new rounds of discovery are currently needed.
There are some questions about how to proceed.
All worlds
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All worlds
All worlds
Corporations that are producing natural resources are already more profitable than other corporations and their profitability is expected to increase to much higher levels.
Some C3 countries have many natural resources that are unused. Such countries have the potential to develop into very profitable entities.
In the current situation, such countries can be purchased for a very low price. If owned by a full member, they can then become extremely profitable.
We think that many players do not fully recognize the opportunity.
Recent rounds of resource discovery tremendously increased the number of natural resources that are available and not used.
The availability of unused natural resources is such that we do not think that new rounds of discovery are currently needed.
There are some questions about how to proceed.
D
Drac
All worlds
15 Apr 2022 19:15Link
Can we get better war engine upgrades before the 'move country' feature is implemented? It's a great move for resources but it also allows players to move cities within range to defend far away countries so it's rather another tool for defenders to use among a huge list of others.
I know I'm a bit aggravating about the war engine but that's half of the game play.
The skirmish with Clonan Fed came to 1 conclusion on both sides, Fed Air in combination with batts makes your defense virtually indestructible with loss ratio 15+:1 and heres why.
Weapon Cost Comparison
-Defensive units are cheaper than offensive units by 2-3 fold
-Maintenance for defensive weapons than off weapons is cheaper 2-3 fold
-Defensive Corps produce more weapons than Off Corps 5+(low end) fold
-Ammo is 3-4 fold between def and off
Weapon Fighting Capabilities
-Off max Attack: 1 ground unit di
I know I'm a bit aggravating about the war engine but that's half of the game play.
The skirmish with Clonan Fed came to 1 conclusion on both sides, Fed Air in combination with batts makes your defense virtually indestructible with loss ratio 15+:1 and heres why.
Weapon Cost Comparison
-Defensive units are cheaper than offensive units by 2-3 fold
-Maintenance for defensive weapons than off weapons is cheaper 2-3 fold
-Defensive Corps produce more weapons than Off Corps 5+(low end) fold
-Ammo is 3-4 fold between def and off
Weapon Fighting Capabilities
-Off max Attack: 1 ground unit di
E
Ethelred
All worlds
16 Apr 2022 15:08Link
Countries that move...
Whole fucking societies up and fucking off to another country?
What?
Whole fucking societies up and fucking off to another country?
What?
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Andy
All worlds
17 Apr 2022 17:57Link
Thanks for the nice text Ethelred.
The idea is that a player could reorganize her empire by moving locations.
a move means that everything remains unchanged to all details, only in a different location in the same world.
The idea is that a player could reorganize her empire by moving locations.
a move means that everything remains unchanged to all details, only in a different location in the same world.
J
Jiggle Billy
All worlds
18 Apr 2022 19:52Link
While unrealistic the move country feature sounds very desirable to help newer players develop as the initial country provided is rarely optimal.
I am of the belief the the cost to purchase a country should become based on the resources available, 30GC for all allows some amazing deals with resources.
Moving countries should require buying the country targeted at cost, plus a "moving" fee, and population penalty something like 10% due to harm and rebellion during travel, loss of road, railroad, water plants in old location, and a score penalty.
I am of the belief the the cost to purchase a country should become based on the resources available, 30GC for all allows some amazing deals with resources.
Moving countries should require buying the country targeted at cost, plus a "moving" fee, and population penalty something like 10% due to harm and rebellion during travel, loss of road, railroad, water plants in old location, and a score penalty.
A
Amalie
All worlds
18 Apr 2022 23:43Link
umm jiggle that's too much
no one would then move, which would lead to the feature being a waste
@andi the move country feature sounds really great, as u said it would allow us to reorganize our empires which i know a lottt of us and new players would kill for right now.
i think instead of all the extra stuff my friend jiggle was suggesting, just charge us the same 30GC to move the country to its new location
no one would then move, which would lead to the feature being a waste
@andi the move country feature sounds really great, as u said it would allow us to reorganize our empires which i know a lottt of us and new players would kill for right now.
i think instead of all the extra stuff my friend jiggle was suggesting, just charge us the same 30GC to move the country to its new location
A
Andy
All worlds
19 Apr 2022 06:03Link
You will be able to move a country to a new country you purchase.
the base price of a country is 30 gold coins.
We intend to make the cost depend on the number of natural resources available in the country.
Natural resources as I already said recently, become strategic.
Profits increase and market values too.
Owning a country with 100+ natural resources is a major advantage that will last for a long time.
the base price of a country is 30 gold coins.
We intend to make the cost depend on the number of natural resources available in the country.
Natural resources as I already said recently, become strategic.
Profits increase and market values too.
Owning a country with 100+ natural resources is a major advantage that will last for a long time.
L
Lakan High King Rene Sarabia Jr.
All worlds
19 Apr 2022 09:16Link
Sounds like a good ideal Jiggle Billy.