Simcountry
Forum General Can we make wind farm destroyable?

Can we make wind farm destroyable?

Q
qisheng.xia Xia

All worlds
26 Jun 2023 02:31Link
Can we make wind farm destroyable?I purchased too many wind farm
J
Josias Jorvick

All worlds
26 Jun 2023 02:40Link
exactly, i'm 100% behind this. although i don't actually want to get rid of any, i can see a very real scenario where i would want to
A
Andy

All worlds
26 Jun 2023 07:57Link
We will make it possible.

I do not see any reason to destroy them.
they keep producing power and it can be sold on the market where there are large shortages of electric power.

but you are right. it should be possible.
J
Josias Jorvick

All worlds
26 Jun 2023 14:50Link
pretty please, with a cherry on top, would you please do it sooner, than later.
J
Josias Jorvick

All worlds
26 Jun 2023 15:09Link
and their is a legit reason why

WT consumption, only counts against you FI. which is a requirement to go up in game levels. so if you build WFs for the cash, you lose FI, and make yourself ineligible for higher Game levels. and w/o the abilities to shut them down, your kinda stuck
Q
qisheng.xia Xia

All worlds
28 Jun 2023 02:23Link
I hope it can become destroyable sooner
J
JOEL

All worlds
30 Jun 2023 20:38Link
Andy is there a correlation between Government cost and windfarms?
A
Andy

All worlds
01 Jul 2023 15:57Link
The cost of maintaining wind farms is part of the government cost.
Where else should it go?
A
Andy

All worlds
01 Jul 2023 16:01Link
If someone is in panic over too many wind farms, you can send the gamemaster@simcountry.com
a mail message.

we need to know the name of the world/country
how many wind farms you have
how many you want to destroy.

don't come with less than 10.
the cost is not that high

I will see what we can do.

But again, these wind farms earn a lot of money for the country but it remains your choice.

We might help severe cases because the missing "destroy" function may take several weeks to enter the game.
J
Josias Jorvick

All worlds
02 Jul 2023 04:19Link
Thank you, that is a reasonable resolution.

In addition, i don't know. But shouldn't wind farms also be destroyed as collateral damage in attacks? I'd make sense, wouldn't it? You destroy a pop center, nearby wind farms would go as well.

I mean, if I was to reduce a country to rubble, why would the WFs still work?
A
Andy

All worlds
02 Jul 2023 13:50Link
These are large installations.
we could at some point turn them into targets, like military bases or cities and town and corporations.

As long as they are not painted on the maps, we do not know their locations and I wouldn't know how to decide which one is close to what and which one should be destroyed.
J
Josias Jorvick

All worlds
02 Jul 2023 14:59Link
I was thinking more like how when you click on a pop center, it tells you the schools and such, WFs could be assigned that way, and potentially destroyed with an attack, or sneak attack. But I'm just throwing it out there. I'm happy as is. And thanks for your time
A
Andy

All worlds
03 Jul 2023 09:08Link
Showing more details when you click on a population center is a good idea anyway.

but we think that at some point wind farms should be on the map.
H
Hern

All worlds
04 Jul 2023 16:48Link
I'm tempted to have all mine destroyed because of the huge negative impact to my financial index. My main country spends over 20B a month in wind turbines which counts negatively against my finances.

The electric power being produced is not adding any value back to the country finances, so this has a net negative (on paper) of 20B per month.
A
Andy

All worlds
04 Jul 2023 20:33Link
Just let us know what you want.