E
Eeeee OOOooo
All worlds
25 Aug 2023 22:41Link
Hey Andy,
The guide you have appears at minimum outdated.
If not, it is extremely poor and 100% ineffective for starter countries trying to take their first c3s. It is guaranteed not to work if you follow the steps listed.
The c3s now have GIANT defenses compared to before (even level 0) and the guide has no information about destroying garrisons, which even for COUNTIES, the lightest defended locations, are comprised of the following:
Anti aircraft missile batteries 180
Missile interceptor batteries 180
Defensive missile batteries 180
Armored vehicles 180
Artillery 180
Tanks 320
Defenses are higher at more important targets.
Anyone following the instructions step by step will lose without coming close to defeating the c3s. Additionally, I know there have been war engine changes since I last played, but I haven't faced defenses that big
The guide you have appears at minimum outdated.
If not, it is extremely poor and 100% ineffective for starter countries trying to take their first c3s. It is guaranteed not to work if you follow the steps listed.
The c3s now have GIANT defenses compared to before (even level 0) and the guide has no information about destroying garrisons, which even for COUNTIES, the lightest defended locations, are comprised of the following:
Anti aircraft missile batteries 180
Missile interceptor batteries 180
Defensive missile batteries 180
Armored vehicles 180
Artillery 180
Tanks 320
Defenses are higher at more important targets.
Anyone following the instructions step by step will lose without coming close to defeating the c3s. Additionally, I know there have been war engine changes since I last played, but I haven't faced defenses that big
D
Daniel Iceling
All worlds
25 Aug 2023 22:53Link
Eeeee OOOooo,
Like most information on Simcountry, the guide was not updated when changes were made.
I remember a 'rebalance' in C3 Country defences was mentioned a long time ago, but to my knowledge, they never went into the specifics of what garrisons were placed where, and at what level.
Since experienced players can't return to lower war levels to test out strategies, I suspect none of them truly know what the current state of War Level 0 C3 defence is. So, they can't make or update guides about it.
Like most information on Simcountry, the guide was not updated when changes were made.
I remember a 'rebalance' in C3 Country defences was mentioned a long time ago, but to my knowledge, they never went into the specifics of what garrisons were placed where, and at what level.
Since experienced players can't return to lower war levels to test out strategies, I suspect none of them truly know what the current state of War Level 0 C3 defence is. So, they can't make or update guides about it.
E
Eeeee OOOooo
All worlds
25 Aug 2023 23:05Link
I will be testing soon - and you do return to low war levels - just on new accounts if your old one expires. This is probably the 6thish time I've started from scratch, lol! I definitely wish I had any of my old empires and asset caches, but such is life.
I'll post notes here when I get to it. That said, it is clear that without attacking and destroying the weapons at garrisons (which the guide completely omits), you will not have enough gear to make it through against the c3.
I'll post notes here when I get to it. That said, it is clear that without attacking and destroying the weapons at garrisons (which the guide completely omits), you will not have enough gear to make it through against the c3.
E
Eeeee OOOooo
All worlds
26 Aug 2023 01:54Link
*NOTE*
Andy - the request I should've made in my initial post is:
While you work on updating information etc - can you remove the little ad or popup that shows up every time I log into my country with the link to this guide?
Andy - the request I should've made in my initial post is:
While you work on updating information etc - can you remove the little ad or popup that shows up every time I log into my country with the link to this guide?
E
Ethelred
All worlds
26 Aug 2023 14:08Link
Country Automation------Receive advice at login. Uncheck that box to get rid of popups.
Welcome back, mate.
Welcome back, mate.
E
Eeeee OOOooo
All worlds
26 Aug 2023 18:17Link
This is my current settings screen.
And regardless, the popup is shown.
Either way, new players shouldn't be shown the guide until it's touched up, IMO.
Thanks for the welcome back!
And regardless, the popup is shown.
Either way, new players shouldn't be shown the guide until it's touched up, IMO.
Thanks for the welcome back!

A
Andy
All worlds
01 Sep 2023 17:01Link
We will look into it and fix it ASAP.
E
Eeeee OOOooo
All worlds
02 Sep 2023 22:41Link
I just tested, and lo and behold, the guide will work, but I'm not certain I'm a fan of why. Lots of summaries and review to follow, but the short of it is war level 1 is nerfed, and it creates a very different gameplay experience in terms of mechanics than anything you'll ever see again. I don't think this is actually a good thing.
I'm very surprised by how flimsy the weaponry and war index were at war level 1. The war index in particular seems to be coded to be extra poor.
I sold off all of my starter weaponry and ammo and replaced it with 330 quality, so my gear (and unit composition in some cases) is probably better than the starter units players begin with.
That said - here are some observations I made:
1. I won the war by destroying only 3 targets after I removed the air defense. It could've been 1 or 2 (not sure), but I tested hitting a fort and corporation. I only hit those
I'm very surprised by how flimsy the weaponry and war index were at war level 1. The war index in particular seems to be coded to be extra poor.
I sold off all of my starter weaponry and ammo and replaced it with 330 quality, so my gear (and unit composition in some cases) is probably better than the starter units players begin with.
That said - here are some observations I made:
1. I won the war by destroying only 3 targets after I removed the air defense. It could've been 1 or 2 (not sure), but I tested hitting a fort and corporation. I only hit those
B
Banedon Runestar
All worlds
05 Sep 2023 21:44Link
I made a similar thread about this here: https://www.simcountry.com/discus/messages/1/28714.html?
The first war was trivial, and my second resulted in a massive face-plant into a brick wall.
It was improved, but it looks like there's still more room for improvement.
The first war was trivial, and my second resulted in a massive face-plant into a brick wall.
It was improved, but it looks like there's still more room for improvement.
E
Eeeee OOOooo
All worlds
05 Sep 2023 22:05Link
Thanks for confirming what I was seeing here Banedon.
Level 1 and Level 2 and like playing checkers and chess. Totally different, and it doesn't seem like the best setup in my opinion.
Level 1 and Level 2 and like playing checkers and chess. Totally different, and it doesn't seem like the best setup in my opinion.
B
Banedon Runestar
All worlds
05 Sep 2023 23:02Link
Agreed.
I think the 1st war should be easier, but not so easy that the 2nd war plays so entirely differently.
Perhaps make the 2nd war ends at War Index 0, but the AI has the same number of troops as the 1st war?
Have the computer scale up it's military numbers and quality in slightly smaller jumps?
But then it has to be balanced against the fact that once you know what you're doing, taking over a C3 is just spending 2-3T and spending 5-15 minutes clicking.
The value of the resources you can extract afterwards make the initial cost nearly irrelevant.
I think the 1st war should be easier, but not so easy that the 2nd war plays so entirely differently.
Perhaps make the 2nd war ends at War Index 0, but the AI has the same number of troops as the 1st war?
Have the computer scale up it's military numbers and quality in slightly smaller jumps?
But then it has to be balanced against the fact that once you know what you're doing, taking over a C3 is just spending 2-3T and spending 5-15 minutes clicking.
The value of the resources you can extract afterwards make the initial cost nearly irrelevant.
A
Andy
All worlds
11 Sep 2023 12:22Link
The first was became trivial for several reasons.
The main reason is in a reduced force of the defense in that first war.
The first war should become more difficult and require more attacks before the country capitulates.
the second will be more difficult but in the current situation, the second war is something completely different.
I am looking into the best way of doing so and will fix it ASAP.
Thanks for the comments.
The main reason is in a reduced force of the defense in that first war.
The first war should become more difficult and require more attacks before the country capitulates.
the second will be more difficult but in the current situation, the second war is something completely different.
I am looking into the best way of doing so and will fix it ASAP.
Thanks for the comments.
B
Benjamin
All worlds
11 Sep 2023 14:29Link
For war index for war lv one.. I won the war with the war index not reduced to zero.. It was really easy..
E
Eeeee OOOooo
All worlds
11 Sep 2023 16:27Link
Apparently you only need to reduce the war index below 50 for war level 1. War level 1 being easier than war level 2 makes sense, but there's no messaging explaining how this occurs.
When I tried level 2, it was so dramatically different that it was a bit confusing. Improved messaging can greatly help here, I feel.
When I tried level 2, it was so dramatically different that it was a bit confusing. Improved messaging can greatly help here, I feel.
A
Andy
All worlds
16 Sep 2023 00:41Link
The first war was until now won when the war index wend under 40.
this was in many cases quite trivial.
as a first step, the next upgrade will require the war index to go under 20.
this will probably make it non trivial but not very difficult. (as intended).
we will then test more and may make more changes to improve the first war experience for new players.
this was in many cases quite trivial.
as a first step, the next upgrade will require the war index to go under 20.
this will probably make it non trivial but not very difficult. (as intended).
we will then test more and may make more changes to improve the first war experience for new players.
E
Eeeee OOOooo
All worlds
16 Sep 2023 01:17Link
Most excellent.
I think that's a good compromise from the current system. My complaint between the first and second wars was that it was like playing two different games, and I believe this will shrink that gap.
Thanks for the update, Andy.
I think that's a good compromise from the current system. My complaint between the first and second wars was that it was like playing two different games, and I believe this will shrink that gap.
Thanks for the update, Andy.
A
Andy
All worlds
19 Sep 2023 22:08Link
I hope to be able to upgrade next week.
Not sure this update will be sifficient but we will follow up with more.
Not sure this update will be sifficient but we will follow up with more.