Simcountry
Forum General Radical changes

Radical changes

L
Laguna

All worlds
22 May 2025 15:56Link
Hi all,

Below are some changes that I believe would benefit the game, but I haven't shared them before because they require significant development time. Some I've been mulling over for a very long time and I just air them out. I don't expect any changes to come on the below, so I won't develop them much, and I understand we aren't in the product life-cycle stage that these could be implemented.

UI & Messaging
It needs to be revamped to be uniform across countries and enterprises and even players. As it stands, it's a mixture of the original UI from the 2000s, the widget from the 2010s and some extra odds and ends. A light and dark modes would be enough.
The main push for this would be to centralise the in-game messages in one place, and lend the UI to a more intuitive way of exploring the game and socializing. Updating the forum would be nice too.

Quality
I'd remove qualit
M
mrp8196

All worlds
22 May 2025 16:23Link
no quality is a must. No quality is a must. Upgrades are a must. cheap stuff suck
J
Johanas Bilderberg

All worlds
22 May 2025 22:36Link
Space was a lot more useful before the devs ran the experienced players off.

New players don't really have the infrastructure to need or use space stations.

Tick based transit and life expectancy is a great idea.

I do like anything that promotes common markets or federations.

Good effort Laguna/