some of your answers
if you are invading a border c3, the occupational units are great, i usually use sf for the same reason. one thing you didn't mention, when clearing the air d, you'll need to have a ground unit with in 35km of the target.
as far as the hj for destroying targets go. i like your thinking. but how many attacks will that take? in interest of time, you'd be better off usuing ha/ht, they are rather cheap. and to expand on your statement "the precision bomber will take out ground defenses," that is true, but bombers will not clear the lt/la/j/av. use drones or mrmb
as for clearing gars, i've found the cheapest way is a bomber/drone unit, and then switching to a ground unit with ha/ht to finish it off. the fastest way, is to use mrmb and ha/ht in the same unit, use the mrmb to clear the gar, and with out switching units, you can switch weapons to the ht/ha (switching off the mrmb
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ViC (Kebir Blue)
All worlds
Can anyone tell me what amounts of forts should I have?
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Josias (Little Upsilon)
All worlds
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Noproblem (Fearless Blue)
All worlds
Eventually 100 forts. But they use people and if you are just starting out, build up some defense in the ones you have, and increase gradually.
About supply ships: rumor has it that 1 supply ship for each carrier or fleet command, and 1 for each five supporting ships.
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Psycho_Honey (Little Upsilon)
All worlds
There should be no rumors about supply ships. This is a very important question. The answers should be available in the documentation. Like the explanation about radar planes.
Explain at minimum, how many supply ships are needed to supply x amount of ships per fleet. As well as the benefit/of having more or less than the minimum.
Also would like to know what is the benefit of having more than the explained 3 minimum of defensive radar planes. On the effectiveness of radar coverage or effectiveness of air defense. Little or none at all? I also would like to see the most practical questions answered in a clearly discernible manner in the docs. They have been improved upon, but many things are incomplete even still. Updates to the docs must be well thought out so as not to miss any important, but seemingly minor details.
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Josias (White Giant)
All worlds
good points wendy. their is so much about the game that you can't find written down anywhere. i mean you can get the basics...
If don't write it down, you will eventually forget. Luckily, that opens memory to learn new facts like... Did you know that three out of every two americans gain 1kg every day?
Honestly, I don't remember how many supply ships should needed or what for. I don't even recall what they do, and somehow I doubt it is related with efficiency. My bet? They do nothing.
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Crafty (Fearless Blue)
All worlds
Pretty sure they do LG, in my experience. Kind of like supply units, enough to get prompt-ish supply.
Actual numbers...no idea. Noproblems numbers seem to be about right, at least they were some months back.
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Bdague90 (Little Upsilon)
All worlds
I just want to thank everyone for this thread. It was instrumental in the taking of my first C3.
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Serpent (Little Upsilon)
All worlds
Well, there you go, if it can help ONE person, it was all worth it!

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shallom (Golden Rainbow)
All worlds
if you are not a full member and you have reached your 2 country limit and you have no war protection can you still get attacked by a country and if you win could you claim that country.
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Gringo (White Giant)
All worlds
Except for cost, ?Does it make a difference if you buy 250 quality weapon and ammunition upgrades or 100 quality for upgrading garrisons?
I could not find anything in the information about this. I have read ALOT.
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Crafty (Little Upsilon)
All worlds
you have to do the math for costs. apart from cost there is no difference as high quality weapons/ammo get Q reduced when transported to garrisons. Why? who knows.
If you mean do 250Q ammo and weapon upgrades have an advantage over 100Q... No, they dont. Buy 100Q.
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Redman (White Giant)
All worlds
I simply can not figure out how to move my military units around outside of the war page. And even at war I am having problems simply moving my air units to a new base if they are not attacking anything. How can I reassign air units to an offensive air base??