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Forum Beginners Contracts (Golden Rainbow)

Contracts (Golden Rainbow)

K
Kamilloos K (Golden Rainbow)

All worlds
28 Jul 2011 18:07Link
Hey guys.. it's my third or fourth day in the game I think... and have some questions...

1) All Corporations have 100/100 + upgrades. I set 60% to be available for contracts. Even when my production is always 100%+ , I got alerts about not keeping signed contract values. How come?

2) I've just conquered my first C3. Spent a lot of money on this, cause wanted to save as much population as I could to take over. So I wiped out helicopters with aa off batteries, then occupied country and focused on attacking fortifications with tanks and artillery. I took over this country. But got a question... If you would to take over a country, still focus on cities damage which decreases pop but is cheaper or my strategy to take over was right?

3) One thing left me to move up to lvl 2.. Defensive Force Index... It's gaining slightly month after month after only purchasing a defensive weapons??

4) Whic
C
Crafty (Fearless Blue)

All worlds
28 Jul 2011 21:01Link
1) dont do much contracting myself so I cant really help. I've heard these warnings play up sometimes. Be sure to double check the auto reserving of product is on for each corp and in the main countries auto settings page.

2) Thats entirely up to you. Seems like you did the smart thing if its the people you want.

3) OK, the DI is calculated as: (DFIx2 + OFI + SFI)/4. So defensive index (the first one listed) is increased more with the purchase of defensive weapons. *note ammo scores little if any index. The most cost effective things to buy are Missile Interceptor Batteries, MIBs, or radar planes (but they use more population). Its about 1200 MIBs needed for level 2 IIRC but that may have changed, I'm sure someone will be along who can confirm/correct. Be sure to note the difference between defense index ( made from all 3 individual indexes) and defensive FORCE index
W
white darkness (Little Upsilon)

All worlds
03 Aug 2011 15:14Link
1) Depending on when you cut the contracts, those notifications will persist for 2-3 game months, they also seem to have a random chance to fail.

3) There's a selection of game levels not focused on defensive military.

4) Approx. 7th and 15th are the core processing points.

5) Market value just determines how much you're ripping someone off when they buy it from you. Not really an important number.