| Sunday, November 20, 2011 - 02:10 pm |
well, been playing for a week or so with some girl friends of mine but we just had enough of this game. theres some serious flaws in the game.
the long chain of chronic shortages(well unless you buy at 500% the price), the trade strategies and supplies quality that keeps resetting back to 150%(cleared all autos already). the lack of documentations explaining the real world effects of each setting, instead of the vague descriptions they have now.
had to laugh at the doc "keep building corps as fast as you can" ?? had to find out the hard way that 1m pop = 1 corp
the constantly declining assets. oh and self-suffiency? the common market that doesnt work(just one corp have shortages will have domino effect on all your corps in the cm).
AND the all important fmu that can only be built at level 5. seriously??? i wonder who's retarded idea was that. implement some basic material thats never out of stock so players have something to build on!!
you couldnt leave the game with 3 hours running by itself without some corp trying to tank itself.
and whats with the world rank? the top player among us has rank 86(and keeps rising) but her corps and assets losing money?? she should be at the bottom.
it's as if the game wants you to fail so you will buy some gc. even tried to ask for some dev aid but was ignored by sc, not sure if theyre ever online. there should be some formal page to submit for countries to request aid instead of the current pming/emailing them one by one.
this is a game we thought we can play casually while waiting for our next classes. but anyway, guess we just have to move on.
| Sunday, November 20, 2011 - 03:45 pm |
You should give it more time Mae. It takes longer than a few weeks to learn Simcountry. All those chronic shortages you complain about are were you make your profits. If you know how. Its not to hard but if your trading in the comman market then that tanks your profits, but it's good for your ranking. Which is why your friend was climbing the ranks and loosing money no doubt.
I agree with on alot of the other points you made.
| Sunday, November 20, 2011 - 06:37 pm |
Common markets work if you use them in a very specific way, namely to supply particular products to your corporations at fixed price and high quality so that you can buy the rest of your products cheap on the world market.
Rank is reflective of your country indexes, of which finance is only a fraction. Thus, your rank can climb as your finance plummets.
There are a number of corps that are profitable at levels 1-3, although admittedly not as great as higher level corps.
Believe it or not, the game economy is making strides in the right direction. All those shortages you see are indicative of that, because it means the GMs stopped the game-fairy from intervening on the markets. As a result, many more corps (basically all that are in demand) are profitable now. A long time ago, there were only a handful or corporations that regularly made profit.
As for your issues with settings staying put, I'm not sure what the issue is there. Have you checked your automation settings? If you have the beginner protections or other automated settings on, they may be overriding what you manually put in. Disable them, they're not worth it anyways.
Finally, if you list the names of your countries, I'm sure there will be some players willing to take a look at them and perhaps point out some finer items you may be overlooking that are contributing to your frustrations.
| Thursday, November 24, 2011 - 08:47 am |
Mae ann, Though I was as stubborn as they came when I began playing, using the chatroom to ask questions you get stuck on is truly an easy way to figure out what to fix, and make better!