Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Need help :) (White Giant)

Topics: Beginners: Need help :) (White Giant)

Benedict (White Giant)

Thursday, January 5, 2012 - 05:26 pm Click here to edit this post
I'm a new player, and I need some help. My country was fine, so I stopped playing for a month. Now I'm losing money and I don't know what to do. All of my corporations are at 100%. I still have 1.75T in the bank, but I want to fix this problem before I have no money.

I have turned off the secrecy parameters. You can look me up at The United Kingdom of Mondana.

Thanks in advance.

Keto (White Giant)

Thursday, January 5, 2012 - 06:08 pm Click here to edit this post
First thing I see is the cost of defense/offense is hurting you. Since this is your only country in secured mode and war level 0, you can't be attacked by anyone, so sell all your weapons. Even if you dont purchase weapons there is still a monthly maintenance cost for keeping weapons. You can worry about weapons later when you level up.

Next, invite more CEOs to your country, or offer your state corps for sale. They pay more to your country than state corps do. Just make sure you have available workers for the new CEOs.

Arccuk (White Giant)

Thursday, January 5, 2012 - 06:33 pm Click here to edit this post
what has happened is your income booster has almost run out (about 2.7B last monnth). As a new player you get around 50B per month if memory serves me correctly and this amount decreases every game month.

To fix your debt quickly you need to reduce the amount of weapons that your country has until it is of a size sufficient to support them. Your offensive force index is more than I have ever had!

You have several options in how to reduce the quantity of weapons. Firstly you could destroy them, you could sell them or you could use them!

I would use them. Target a c3 and declare war and have a play with the war game, if you lose dont worry as your country will be more financially stable. If you win then you can keep the country or cancel it if you wish - after stripping it of any assets you can sell to market or transfer to your main.

You do not need any defensive force in your country at the moment so dismantle all your garrisons and dispose of the weaponry.

When you have rid yourself of ALL your weapons (keeping ammunition is ok) you will be able to begin to improve your countries index scores.

phuntt (White Giant)

Thursday, January 5, 2012 - 07:04 pm Click here to edit this post
Gonna start by saying I'm not an expert but I've learnt a bit over the past two months (got huntland to number 8 on WG, which must prove something considering I'd never heard of the game till Nov 3rd).

So I had a quick look and:

a) Totally agree with Keto - dump all military stuff you can until you can afford it

b) Sales and purchase strategies are wrong. Only had a look at your first two companies but

Bangor Elementary schools
Quality of the Product 247.7
Trade Strategies
Sale Strategy Start at 238% of the market price and lower by 10% every month that the product remains unsold.
Buying Strategy Start at 108% of the market price and increase by 8% every month that the product is not delivered.

The market for Ele Schools is relatively strong and I run a sales strategy of +41 less 8% per month and shift stock quickly

Globe Highschools
Quality of the Product 242.4
Sale Strategy Start at 232% of the market price and lower by 10% every month that the product remains unsold.
Buying Strategy Start at 108% of the market price and increase by 8% every month that the product is not delivered.

The highschool market is very weak but I'm still getting +36 less 11% without getting a Too High Message

I've set all my corps to 95 plus 5% buying strategy and very rarely see a shortage

Go through each of your corps like this and you will quickly be able to improve their profitability

c) I like tax at 5% but setting your profit contribution to 100% guarantees losses. A better strategy would be 75%

d) This isn't necessarily a good investment versus return but your main focus at the beginning should be to improve your welfare index. I aim for at least 190 Education, 130 Health, 130 Transport. Start with education - at 108.9 you won't be able to keep your companies supplied with educated workers. Plus a higher welfare index increases companies production levels and their profitability

e) Your corporation mix isn't bad but there is a few I'm not sure about - look to run companies that operate in markets with demand only. Generally avoid food, agriculture and military businesses - they rarely show profits (some exceptions Ive found like chocolate)

f) attact more CEO businesses rather than state. If you want, message my enterprise PINC and I'll build a few (as long as you have workers and give me a guarantee the 5% tax rate).

As I say I have only been playing for about two months. All the advice above came from reading these forums and suggest you could do the same to pick up some helpful hints.

Let me know if this helps. If not, I'll have another look

Saturday, April 21, 2012 - 02:36 am Click here to edit this post

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