Simcountry
Forum Beginners What is the best way to farm C3's?

What is the best way to farm C3's?

B
Beast xx187xx

All worlds
30 Apr 2012 19:01Link
My first month playing any help on the topic would be appreciated.
B
Beast xx187xx

All worlds
30 Apr 2012 21:16Link
After a couple hrs of google best answer i came up with was////////
First check if there are some defensive weapons placed in reserves. Activate as many as you can and transfer them to your countries. Do same with ammo: sell all defensive land forces or transfer them to a CEO you own. They have little use at the moment, but may in the future.

Next, transfer out all cash you can.

Trade workers you might need or have in excess, in order to balance your employment rate. Even if you have no pending shortages, still make a few offers and always use the 20% salary difference to your benefit.

On month turn, transfer out any additional money that was transfered from closed corporations, make a few more worker trades to increase your population and drop that country, by clicking on the "Add Country or Enterprise" link on the left menu.
X
Xyooj

All worlds
11 May 2012 08:07Link
also what's up with not being able to transfer population of country that you have conquered? needs to be realistic, that the more countries you conquer then the more people you have in your empire to build your simcountry. any country that you conquer than you make all decisions for that country, there should be no need to transfer this or that....if you're a kingdom then your border just get bigger. if the GM wants each country to be unique, then at least allow us to go manage the countries we conquer so we can build them as we want. seems that i cannot do anything in the country i have conquer other than transfer money, and weapons? i want to be able to transfer their whole military forces/units when i conquer them and use them to expand my empire....this has to be like the real world
S
Sylar

All worlds
11 May 2012 14:51Link
You can transfer pop out aslong as the country has over 40 million pop. Obviously no c3 has that amount. As far as im aware you can transfer everything else out. It just takes time.

At the op you can also use the conqured c3 to transfer any unwanted weapons you have which you cant sell.
C
Crafty

All worlds
11 May 2012 22:04Link
Xyooj, you can do all the same things with your conquered country that you can with your main country.
X
Xyooj

All worlds
13 May 2012 00:51Link
thanks crafty,
i'm still learning, but on the transfer page that is the only resource to transfer.
and as a free member, i can't even get my conquered C3 to do war with the C3 country bordering it. what's up with that? really, why would i fly over military resources from my main country to do war with the c3 country that bordered a c3 that i conquered? i should be able to put in military forces in my c3 conquered country, and go to war with the next c3?

a friend recommended this game to me,saying was very realistic...but i'm doubting that now.
C
Crafty

All worlds
13 May 2012 15:11Link
I'm not really understanding you...

You can transfer all your military to your new C3, then set up whatever wings/units you want there and war the adjacent C3.

I think as a free player you are limited to 3 countries, maybe thats whats holding you up. It might even be 2 countries, someone else would have to comment on that.

And Xyooj, you will kill your countries if you keep going to war. Try building up some economy now with corps and infrastructure (indexes) now, or the cost will overwhelm you.
M
Marshal Ney

All worlds
15 May 2012 05:32Link
Things to note when transferring military - you may want to disband some units and transfer them. The page on reactivating/deactivating weapon systems only shows those not already in a unit.

A bit tedious to have to sell the military systems directly, and transfer the ammo and then reset up units - but I think it's a good speed bump for pvp (sheer speculation). If someone could just transfer the units, they could blitz through a lot of areas and be on your border before you know it.

Crafty is right - with the additional caveat that the further you spread out - the weaker your defenses become, and the more overstretched your offensive units become when responding to multiple threats. Not much sense in taking and keeping more than you can afford to protect. Make haste slowly.P
T
Tom Morgan

All worlds
15 May 2012 12:19Link
Crafty, its 2 countries for a free player.
M
Marshal Ney

All worlds
15 May 2012 20:24Link
Related question - what happens when a president closes a state run corporation? Is there a severe financial penalty just like the CEO's? Are the products in inventory placed into country stock on hand, dumped on the market, or do they just evaporate? Same with cash on hand(want to know if it makes sense to close all the corps in a C3 before abandoning it - either blanket, or case by case scenario - dependent on materials and cash).
A
Amon

All worlds
22 May 2012 00:02Link
I wish I had read this topic before my last war. I asked in a chat room how to pillage the C3 country, if I should take it over or not, someone responded that I should NOT take it over and I would still have the option to transfer cash and products after that.
So did I. A real killing joke, I am still waiting for that idi... err, that fellow player to show up again in the chat to thank him for loosing near 1T in ammunition and weapons for nothing...
Cheers!
M
Marshal Ney

All worlds
22 May 2012 16:28Link
Amon, 1T is a huge hit for a c3. May I ask what units/weapon configurations you were attacking with?
A
Amon

All worlds
25 May 2012 00:41Link
Sure, I had 2 full Air Force Attack and Bombing units and another 2 full Air Force Attack units and two full Long Range Division.
First I've used the 4 Air units (except bombers) to destroy the C3 air force units; Second I used the 2 Attack and Bombing (with bombers) to destroy the land based units and the military installations (bases and airports).
Finally, I've used the air units (the ones that still had some ammunition left) to seize the garrisons of the fortifications, main cities and factories I needed to destroy. Finally, used the land unit to conquer it all. Used huge ammounts of bombs, air-to-air missiles, helic-attack missiles, drone missiles. In the final stage also got out of tank and artillery ammunition. Every attack I've tried to calculate and reduce the number of weapons I was sending to the attack but I am not sure it made a big difference.
M
Marshal Ney

All worlds
25 May 2012 01:50Link
If you're at low war levels, that is a huge hit. (to correct my earlier statement. higher war levels you will pay through the nose).

Was it necessary to remove the land forces with bombers? Bombers are expensive. i'm currently going after a level 2 war - and leaving the land forces alone. We'll see how it works out. So far, they aren't impeding movement or annoying my artillery batteries.
D
Drew

All worlds
25 May 2012 22:15Link
The problem is pretty obvious here. Never ever use bombers on fortifications, I think you did and it didnt work out too good. Bomb cities and factories, your heaviest tank/artillery forces are best for fortifications. If they have strong garrisons either take out the garrisons with a defensively strong land force then crush with the tanks. I lost less with about the same force against a level 3 c3 it's all about how you play it. Land divisions seem to work great against everything, but they should be customized to do different things. Things like no land to sea batteries can help on losses also.
S
Sylar

All worlds
25 May 2012 22:35Link
Attacking the garrisons at cities and corps really isn't needed. Just go straight at the target with 500 bombers. It saves time and mouse clicks. When bombing the cities make sure your land units are in range. The corps however are easy to destroy so dont worry about having land units close by. I like to bomb the corps whilst my LRD's are moving between targets.

A bomber wing with 150 bombers and 350 drones is enough to clear the garrisons at a fort. Thats how I do it.
M
Marshal Ney

All worlds
25 May 2012 22:37Link
huge artillery and tanks in my LRD pillaging units. Just the two weapon types for c3's. (for now).

Not all land forces have to be annihilated. If you're in their ZoC - try backing up, or have several LRD's as painters. Men and material are of the highest value. Save em for when you actually need to spend them. (Advise to double to 4 units, it'll take less time - which is definitely your greatest resource).
A
Amon

All worlds
27 May 2012 06:12Link
So let me try to get it all together:

1) Don't bother to get the offensive enemy units destroyed, as they won't do anything against you if you are below war level 6.
2) Don't air attack the fortresses, just go strait to them with the land forces - just don't forget to include some defensive weapons + huge numbers of artillery and tanks

Not clear yet if the bombers are good or bad, seems like there are oppost positions here, either you could use them massively or just let them out of fight.

Two questions:
a) What are your main targets to make the necessary points to win the war? Factories and cities? Won't they be needed after war (even if you just want to farm)?
b) I usually destroy the military buildings first, read somewhere that it prevents the C3 of buying more weapons and ammo, is that true?

Thank you for all the hints!
S
Scarlet

All worlds
29 May 2012 13:32Link
General rules:
A) Always have maximum quality units.
B) Avoid allowing the units to be resupplied during the war, this will reduce the quality of the weapons/ammo used to resupply by 50%. the easy way of accomplishing this is to not have supply units while fighting a C3.
C) Dismantle and reform units as needed during the war (probably won't need to do this), and always dismantle/reform units at the end of the war.
D) Feel free to ignore suggested ammo, but note that units will be resupplied (if you ignored B and kept supply units) at 50% quality of ammo used to resupply if the country stock still has ammo sitting around... so a good idea to shove all the ammo in the units you use as well.
E) Where possible, always use select target from list to be sure you got everything.

Using air:
1) Airdrop Special Forces and start painting.
2) Pick an undefended target, attack defenses
M
Marshal Ney

All worlds
29 May 2012 21:33Link
Well, she grabbed me and
asked me if I had a name
She told me she was
interested to see if I
could play the game.

Great song, dedicating it to you Lady. Many thanks for the precis.
M
maclean

All worlds
30 May 2012 10:28Link
Am a relative nooob at the war game, but I just found that navy fighters will take out fort and other defenses without loss, allowing a land unit to mop up.
M
maclean

All worlds
30 May 2012 10:29Link
And Beast, I dig your avatar :)
P
Phoenix King

All worlds
02 Jun 2012 06:13Link
Maclean navy fighters are not the best choice when going up against higher war levels they get shot down way to easily. At war lv 7 and above navy fighters lose a lot weapons. Mainly because of quality.
C
Crafty

All worlds
02 Jun 2012 13:57Link
Sigh...whatever happened to NFP, they used to be the uber weapon in SC. A couple of thou of them and a few CMS would do anything.

Ahhhh...nostalgia.

I wonder, does it work to buy 300Q supply ships, carriers and NFP to get high Q naval units?
M
maclean

All worlds
02 Jun 2012 19:02Link
Thanx for the advice, Phoenix. Yep, I was at WL 2, so I probly lucked out. :)