25. The welfare Index [ top ]
The welfare index is one of the most influential indexes in Simcountry. The welfare index in each country is composed of several other indexes and is used in many game functions as an indicator of the general situation in the country.
The higher the index, the happier the people in the country and the better they function in corporations and in any other jobs in the country.
The index can fluctuate between 50 (and is some cases even lower), and 130.
The welfare index is taking the lowest value of several other indexes: The health index
The Education Index
The Transportation index
The Supply index + 30
The Employment index + 40
The Social Security Index + 10
The Government Salary Index
The new value of the welfare index depends on the previous value of the index, combined with the new value as computed several times each day.
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so i've had an index at 126.x (past tense) at GL2, if I wouldn't have taken all those countries and kept my GL increasing I may have maxxed out the welfare? I didn't know this 130 MAX, or GL's impact. I was also convinced that the financial index impacted the welfare also. As when I tanked my country income and all other indexes stayed strong my welfare still decreased.
Thanks
L
Lord Arbuckle
All worlds
Thanks orbiter. a wealth of knowledge you and other vets are.
I wish i had of known this all earlier! i would not have taken over a slave in my early days lol
Ive now been playing the game now for 1 real month and am now at level 5 and ranked 19 on LU.
when i made the original post i was strugling to get my welfare above 115... now it is up to 124 and staying steady. when i first started all i wanted to do was have a huge army and nukes etc... however 2 weeks ago i changed my tune and decided to play economically, sold all my mill hardware to my CEO and havent looked back... wars with c3's were fun, but i am finding it more enjoyable managing the economic side of my game if that makes sense... Love numbers! lol thanks again