| Sunday, August 19, 2012 - 02:30 am |
To make a long story short for and introduction. I use to play "Simcountry" about 5 yrs. ago, and then I started back up Feb. 2012 to present date. Trying different techniques, strategies and plan simple have fun. Anyways onto my experiment.
When I started to play "Simcountry" again back in FEB this calendar yr. My intentions were to see if I could...1st starve of inflation, 2nd maintain a profitable economy, 3rd rapid growth my empire, 4th and finally reach the top 10, eventually number 1.
My results for (1). I raised my game level as fast as I could with a limited amount of $$. I want to say I invested around $120 USD give or take a few dollars. " yeah I could have bought two Xbox games for that amount of money". What I found out was when reaching level 4; was fine and dandy, but maintaining it was actually hard than I anticipated. I made a couple of key mistakes, first being adjusting my salaries to meet cost (inflation). My citizens weren't not investing into stock, housing or other key component to sustain a positive economy. My gov. salary was way to high, I believe around 220, because of this it took workers away from my corps, thus taking away from production and causing loss profits. After toying around with salaries, I dropped my Gov. salaries to 150, my corp salaries to 180-200. This made a huge difference in supply of workers. Another key mistake was not getting CM contracts signed and building useless corps that in the long run that cost my country allot $$$ due to fund transfer. ( I didn't want my corps to get into debt.) I destroyed most of my "negative" cash flow corps and built "positive" cash flow corps. This also allowed my corps to decrease my unemployment; which resulted in fewer unemployment checks. More citizens working allowed them to invest into the economy. These adjustments carried me into my second goal of maintaining my economy. Staying in the green and creating a consistent profit is still a work in progress. There are a few month in which I will make 15-20B in profits, but that usually declines through the game months. One of my strategies has been giving loans out and trying to create a positive income source. Yes, it has help out. Remember any income is better than nothing. I also lowered my tax to 4% and raised my profits sharing to 75%. To some this might seem extreme but my corps are still averaging decent profits after all said and done. I also put and corp after it made a net worth of 1 trillion in the stock market. This has worked out wonderfully. I try not to sell to many shares keeping around 80-85% ownership. Remember guys I am still tweaking and making adjustments. I will fill you in more. My third goal was to expand my empire, I haven't done that yet because every time I want to expand the country next to me is in protect mode. (my country is land lock, yes it sucks but something I have to deal with for the time being).
So that part of my experiment is still another work in progress. Sometime next week I am about to unleash HELL on one of them. I need to be next to the sea..lol. My fourth and final goal was to make the top 10-eventually # uno, so far I am ranked 12th. which I have been for awhile. I figure If I can get my financial index back over 100 (it's at 96), maybe bite the bullet and create a CEO, which I really don't have time to manage both, and raise my S.S.I to 80%. ( this is another "negative" cost; I should crack the top 10.
If anyone has question or concerns please feel free to message me. I also understand I didn't go into complete detail, because I really don't want to write a novel..
| Sunday, August 19, 2012 - 01:30 pm |
Great to see someone thinking about it and trying different approaches. I think you'll be doing fine and best of luck to you.
Should you need any help, post here or contact me, Crafty, on any world but WG.
Oh, and in my reckoning, SS at 80% is not a negative, its an investment. The increase in welfare will more than pay for the expense just so long as you keep your employment in the 90s.
And its a pity a player has to have an enterprise to continue climbing the game levels, ents are hard to maintain nowadays, maybe a person could get level 6 or 7 before they need an enterprise. I think I might make a suggestion for this.
| Sunday, August 19, 2012 - 03:50 pm |
It's not wise for a new player to spend "$120 USD" just to get started.
Real money doesn't buy skill in this game. Real money is more likely to retard skill.
| Sunday, August 19, 2012 - 04:22 pm |
LMAO, Madoff, you missed the point. This is an experiment. To supper size and maintain without further investments. Yeah I could have done it old school style, which I have many, many yrs. ago, but I wanted to try something different. In regards to retarding skills you are correct. It can and most likely will for new players. This isn't my first rodeo with "simcountry". like stated before I played this game way back in the days.
| Monday, August 27, 2012 - 11:53 pm |
You did well Devils Halo.
Wish you luck in unleashing hell on the country.
Atleast, i'm not the only person who made mistakes with corporations. I to am learning and tweaking. At the moment, i feel like i'm behind a bit or by much more than a bit. I have just tweaked the education priority (hoping it will get over the hump so we don't have worry about it any more) and starting that today even close to 23 million population just to see if it is enough for me to maintain schools and hospitals. I am playing in the stock market at the moment and it's going quite well. As you stated in your experiment, you have made mistakes with corporations that wern't performing well and i did that with one because the hiring levels were just dropping all the time and losing value and it went below 200B in the stock market so i deleted it and brought it back to state straight away. This time, even if one drops below 200B in value, i will not delete it straight away, i'll let it go until it bankrupt and put it back to state with a new one. Let's hope that doesn't happen.
I to learning from people's aspect of their experiments and change the way the game should be. It will take me a while to work things out where i'm doing things wrong and i will try and correct the matter to improve the game finance. It is difficulty and it can hurt if something goes wrong, but we need to be persistant and patience and change the strategy if you feel something is not right. I'm glad i'm not the only one who made mistake in this game and trying to re-adjust the issue.
Thank you for your input and your experiment, Anthony.
| Tuesday, August 28, 2012 - 10:20 pm |
I'm still trying to figure what education it needs to be tweaked. It is still the same the last time i left it as it is and it's going quite well for now. Maybe not ready to change the priority just yet.
| Saturday, September 1, 2012 - 07:23 am |
No problem Anthony, just keep on playing around with different variables. See what works for your strategy of game play and there is nothing wrong with asking. just ask any of the players here and 99% you will get the answer you are looking for. if you have further question please message me and I will do my best to help you.